Telethon/telethon/client/updates.py

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import asyncio
import itertools
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import random
import time
from .users import UserMethods
from .. import events, utils, errors
from ..tl import types, functions
class UpdateMethods(UserMethods):
# region Public methods
async def _run_until_disconnected(self):
try:
await self.disconnected
except KeyboardInterrupt:
pass
finally:
await self.disconnect()
def run_until_disconnected(self):
"""
Runs the event loop until `disconnect` is called or if an error
while connecting/sending/receiving occurs in the background. In
the latter case, said error will ``raise`` so you have a chance
to ``except`` it on your own code.
If the loop is already running, this method returns a coroutine
that you should await on your own code.
"""
if self.loop.is_running():
return self._run_until_disconnected()
try:
return self.loop.run_until_complete(self.disconnected)
except KeyboardInterrupt:
pass
finally:
# No loop.run_until_complete; it's already syncified
self.disconnect()
def on(self, event):
"""
Decorator helper method around `add_event_handler`. Example:
>>> from telethon import TelegramClient, events
>>> client = TelegramClient(...)
>>>
>>> @client.on(events.NewMessage)
... async def handler(event):
... ...
...
>>>
Args:
event (`_EventBuilder` | `type`):
The event builder class or instance to be used,
for instance ``events.NewMessage``.
"""
def decorator(f):
self.add_event_handler(f, event)
return f
return decorator
def add_event_handler(self, callback, event=None):
"""
Registers the given callback to be called on the specified event.
Args:
callback (`callable`):
The callable function accepting one parameter to be used.
Note that if you have used `telethon.events.register` in
the callback, ``event`` will be ignored, and instead the
events you previously registered will be used.
event (`_EventBuilder` | `type`, optional):
The event builder class or instance to be used,
for instance ``events.NewMessage``.
If left unspecified, `telethon.events.raw.Raw` (the
:tl:`Update` objects with no further processing) will
be passed instead.
"""
builders = events._get_handlers(callback)
if builders is not None:
for event in builders:
self._event_builders.append((event, callback))
return
if isinstance(event, type):
event = event()
elif not event:
event = events.Raw()
self._event_builders.append((event, callback))
def remove_event_handler(self, callback, event=None):
"""
Inverse operation of :meth:`add_event_handler`.
If no event is given, all events for this callback are removed.
Returns how many callbacks were removed.
"""
found = 0
if event and not isinstance(event, type):
event = type(event)
i = len(self._event_builders)
while i:
i -= 1
ev, cb = self._event_builders[i]
if cb == callback and (not event or isinstance(ev, event)):
del self._event_builders[i]
found += 1
return found
def list_event_handlers(self):
"""
Lists all added event handlers, returning a list of pairs
consisting of (callback, event).
"""
return [(callback, event) for event, callback in self._event_builders]
async def catch_up(self):
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"""
"Catches up" on the missed updates while the client was offline.
You should call this method after registering the event handlers
so that the updates it loads can by processed by your script.
This can also be used to forcibly fetch new updates if there are any.
"""
state = self._state
if state.pts == 0:
# pts = 0 is invalid, pts = 1 will catch up since the beginning
state.pts = 1
self.session.catching_up = True
try:
while True:
d = await self(functions.updates.GetDifferenceRequest(
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state.pts, state.date, state.qts
))
if isinstance(d, (types.updates.DifferenceSlice,
types.updates.Difference)):
if isinstance(d, types.updates.Difference):
state = d.state
else:
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state = d.intermediate_state
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await self._handle_update(types.Updates(
users=d.users,
chats=d.chats,
date=state.date,
seq=state.seq,
updates=d.other_updates + [
types.UpdateNewMessage(m, 0, 0)
for m in d.new_messages
]
))
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else:
if isinstance(d, types.updates.DifferenceEmpty):
state.date = d.date
state.seq = d.seq
elif isinstance(d, types.updates.DifferenceTooLong):
state.pts = d.pts
break
finally:
self._state = state
self.session.set_update_state(0, state)
self.session.catching_up = False
# endregion
# region Private methods
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async def _handle_update(self, update):
self.session.process_entities(update)
if isinstance(update, (types.Updates, types.UpdatesCombined)):
entities = {utils.get_peer_id(x): x for x in
itertools.chain(update.users, update.chats)}
for u in update.updates:
u._entities = entities
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await self._handle_update(u)
elif isinstance(update, types.UpdateShort):
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await self._handle_update(update.update)
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else:
update._entities = getattr(update, '_entities', {})
if self._updates_queue is None:
self._loop.create_task(self._dispatch_update(update))
else:
self._updates_queue.put_nowait(update)
if not self._dispatching_updates_queue.is_set():
self._dispatching_updates_queue.set()
self._loop.create_task(self._dispatch_queue_updates())
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need_diff = False
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if hasattr(update, 'pts') and update.pts is not None:
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if self._state.pts and (update.pts - self._state.pts) > 1:
need_diff = True
self._state.pts = update.pts
if hasattr(update, 'date'):
self._state.date = update.date
if hasattr(update, 'seq'):
self._state.seq = update.seq
# TODO make use of need_diff
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async def _update_loop(self):
# Pings' ID don't really need to be secure, just "random"
rnd = lambda: random.randrange(-2**63, 2**63)
while self.is_connected():
try:
await asyncio.wait_for(
self.disconnected, timeout=60, loop=self._loop
)
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continue # We actually just want to act upon timeout
except asyncio.TimeoutError:
pass
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except asyncio.CancelledError:
return
except Exception as e:
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continue # Any disconnected exception should be ignored
# We also don't really care about their result.
# Just send them periodically.
self._sender.send(functions.PingRequest(rnd()))
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# Entities and cached files are not saved when they are
# inserted because this is a rather expensive operation
# (default's sqlite3 takes ~0.1s to commit changes). Do
# it every minute instead. No-op if there's nothing new.
self.session.save()
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# We need to send some content-related request at least hourly
# for Telegram to keep delivering updates, otherwise they will
# just stop even if we're connected. Do so every 30 minutes.
#
# TODO Call getDifference instead since it's more relevant
if time.time() - self._last_request > 30 * 60:
if not await self.is_user_authorized():
# What can be the user doing for so
# long without being logged in...?
continue
await self(functions.updates.GetStateRequest())
async def _dispatch_queue_updates(self):
while not self._updates_queue.empty():
await self._dispatch_update(self._updates_queue.get_nowait())
self._dispatching_updates_queue.clear()
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async def _dispatch_update(self, update):
built = EventBuilderDict(self, update)
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if self._conversations:
for conv in self._conversations.values():
if built[events.NewMessage]:
conv._on_new_message(built[events.NewMessage])
if built[events.MessageEdited]:
conv._on_edit(built[events.MessageEdited])
if built[events.MessageRead]:
conv._on_read(built[events.MessageRead])
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if conv._custom:
await conv._check_custom(built)
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for builder, callback in self._event_builders:
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event = built[type(builder)]
if not event:
continue
if not builder.resolved:
await builder.resolve(self)
if not builder.filter(event):
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continue
try:
await callback(event)
except errors.AlreadyInConversationError:
name = getattr(callback, '__name__', repr(callback))
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self._log[__name__].debug(
'Event handler "%s" already has an open conversation, '
'ignoring new one', name)
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except events.StopPropagation:
name = getattr(callback, '__name__', repr(callback))
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self._log[__name__].debug(
'Event handler "%s" stopped chain of propagation '
'for event %s.', name, type(event).__name__
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)
break
except Exception:
name = getattr(callback, '__name__', repr(callback))
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self._log[__name__].exception('Unhandled exception on %s',
name)
async def _handle_auto_reconnect(self):
# Upon reconnection, we want to send getState
# for Telegram to keep sending us updates.
try:
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self._log[__name__].info(
'Asking for the current state after reconnect...')
state = await self(functions.updates.GetStateRequest())
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self._log[__name__].info('Got new state! %s', state)
except errors.RPCError as e:
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self._log[__name__].info('Failed to get current state: %r', e)
# endregion
class EventBuilderDict:
"""
Helper "dictionary" to return events from types and cache them.
"""
def __init__(self, client, update):
self.client = client
self.update = update
def __getitem__(self, builder):
try:
return self.__dict__[builder]
except KeyError:
event = self.__dict__[builder] = builder.build(self.update)
if event:
event.original_update = self.update
if hasattr(event, '_set_client'):
event._set_client(self.client)
else:
event._client = self.client
return event