Update ChatAction to include MessageActionGameScore (#1651)

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Yusuf_M_Thon_iD 2021-08-30 22:33:46 +07:00 committed by GitHub
parent 8c56f95252
commit 022c1db33f
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@ -11,6 +11,7 @@ class ChatAction(EventBuilder):
* Whenever a new chat is created.
* Whenever a chat's title or photo is changed or removed.
* Whenever a new message is pinned.
* Whenever a user scores in a game.
* Whenever a user joins or is added to the group.
* Whenever a user is removed or leaves a group if it has
less than 50 members or the removed user was a bot.
@ -29,6 +30,7 @@ class ChatAction(EventBuilder):
if event.user_joined:
await event.reply('Welcome to the group!')
"""
@classmethod
def build(cls, update, others=None, self_id=None):
# Rely on specific pin updates for unpins, but otherwise ignore them
@ -102,6 +104,9 @@ class ChatAction(EventBuilder):
elif isinstance(action, types.MessageActionPinMessage) and msg.reply_to:
return cls.Event(msg,
pin_ids=[msg.reply_to_msg_id])
elif isinstance(action, types.MessageActionGameScore):
return cls.Event(msg,
new_score=action.score)
class Event(EventCommon):
"""
@ -137,13 +142,17 @@ class ChatAction(EventBuilder):
new_title (`str`, optional):
The new title string for the chat, if applicable.
new_score (`str`, optional):
The new score string for the game, if applicable.
unpin (`bool`):
`True` if the existing pin gets unpinned.
"""
def __init__(self, where, new_photo=None,
added_by=None, kicked_by=None, created=None,
users=None, new_title=None, pin_ids=None, pin=None):
users=None, new_title=None, pin_ids=None, pin=None, new_score=None):
if isinstance(where, types.MessageService):
self.action_message = where
where = where.peer_id
@ -193,6 +202,7 @@ class ChatAction(EventBuilder):
self._users = None
self._input_users = None
self.new_title = new_title
self.new_score = new_score
self.unpin = not pin
def _set_client(self, client):