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Clarify some strings
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7b22c72c3e
commit
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@ -67,6 +67,7 @@ class TcpClient:
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if proxy is None:
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s = socket.socket(mode, socket.SOCK_STREAM)
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else:
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__log__.info('Connection will be made through proxy %s', proxy)
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import socks
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s = socks.socksocket(mode, socket.SOCK_STREAM)
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if isinstance(proxy, dict):
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@ -67,3 +67,4 @@ FLOOD_TEST_PHONE_WAIT_X=A wait of {} seconds is required in the test servers
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TAKEOUT_INIT_DELAY_X=A wait of {} seconds is required before being able to initiate the takeout
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CHAT_NOT_MODIFIED=The chat or channel wasn't modified (title, invites, username, admins, etc. are the same)
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URL_INVALID=The URL used was invalid (e.g. when answering a callback with an URL that's not t.me/yourbot or your game's URL)
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USER_NOT_PARTICIPANT=The target user is not a member of the specified megagroup or channel
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@ -149,7 +149,7 @@ users.getUsers#0d91a548 id:Vector<InputUser> = Vector<User></pre>
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<li id="bool"><b>Bool</b>:
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Either <code>True</code> or <code>False</code>.
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</li>
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<li id="true"><b>true</b>:
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<li id="true"><b>flag</b>:
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These arguments aren't actually sent but rather encoded as flags.
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Any truthy value (<code>True</code>, <code>7</code>) will enable
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this flag, although it's recommended to use <code>True</code> or
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@ -188,7 +188,8 @@ def _get_description(arg):
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desc.append('If left unspecified, it will be inferred automatically.')
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otherwise = True
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elif arg.is_flag:
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desc.append('This argument can be omitted.')
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desc.append('This argument defaults to '
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'<code>None</code> and can be omitted.')
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otherwise = True
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if arg.type in {'InputPeer', 'InputUser', 'InputChannel'}:
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@ -370,11 +371,12 @@ def _write_html_pages(tlobjects, errors, layer, input_res, output_dir):
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bold=True)
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# Type row
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friendly_type = 'flag' if arg.type == 'true' else arg.type
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if arg.is_generic:
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docs.add_row('!' + arg.type, align='center')
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docs.add_row('!' + friendly_type, align='center')
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else:
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docs.add_row(
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arg.type, align='center', link=
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friendly_type, align='center', link=
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path_for_type(arg.type, relative_to=filename)
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)
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