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Yusuf_M_Thon_iD 2020-12-16 14:18:52 +07:00 committed by GitHub
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commit 3cf26e47fa
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@ -30,6 +30,7 @@ class ChatAction(EventBuilder):
if event.user_joined:
await event.reply('Welcome to the group!')
"""
@classmethod
def build(cls, update, others=None, self_id=None):
# Rely on specific pin updates for unpins, but otherwise ignore them
@ -116,8 +117,7 @@ class ChatAction(EventBuilder):
pin_ids=[msg.reply_to_msg_id])
elif isinstance(action, types.MessageActionGameScore):
return cls.Event(msg,
game_id=action.game_id,
score=action.score)
new_score=action.score)
class Event(EventCommon):
"""
@ -157,9 +157,10 @@ class ChatAction(EventBuilder):
unpin (`bool`):
`True` if the existing pin gets unpinned.
"""
def __init__(self, where, new_photo=None,
added_by=None, kicked_by=None, created=None,
users=None, new_title=None, pin_ids=None, pin=None):
users=None, new_title=None, pin_ids=None, pin=None, new_score=None):
if isinstance(where, types.MessageService):
self.action_message = where
where = where.peer_id
@ -209,6 +210,7 @@ class ChatAction(EventBuilder):
self._users = None
self._input_users = None
self.new_title = new_title
self.new_score = new_score
self.unpin = not pin
def _set_client(self, client):