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Fix ChatAction for groups with hidden members
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@ -108,6 +108,17 @@ class ChatAction(EventBuilder):
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return cls.Event(msg,
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new_score=action.score)
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elif isinstance(update, types.UpdateChannelParticipant) \
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and bool(update.new_participant) != bool(update.prev_participant):
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# If members are hidden, bots will receive this update instead,
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# as there won't be a service message. Promotions and demotions
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# seem to have both new and prev participant, which are ignored
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# by this event.
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return cls.Event(types.PeerChannel(update.channel_id),
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users=update.user_id,
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added_by=update.actor_id if update.new_participant else None,
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kicked_by=update.actor_id if update.prev_participant else None)
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class Event(EventCommon):
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"""
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Represents the event of a new chat action.
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@ -142,7 +153,7 @@ class ChatAction(EventBuilder):
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new_title (`str`, optional):
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The new title string for the chat, if applicable.
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new_score (`str`, optional):
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The new score string for the game, if applicable.
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