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https://github.com/LonamiWebs/Telethon.git
synced 2024-11-26 11:23:46 +03:00
Properly resolve events
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parent
47190d7d55
commit
d3a6822fc9
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@ -89,7 +89,7 @@ class UpdateMethods(UserMethods):
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elif not event:
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event = events.Raw()
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self._loop.create_task(event.resolve(self))
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event.ensure_resolve(self)
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self._event_builders.append((event, callback))
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def remove_event_handler(self, callback, event=None):
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@ -266,10 +266,8 @@ class UpdateMethods(UserMethods):
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if not event:
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continue
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# TODO Lock until it's resolved; the task for resolving
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# was already created when adding the event handler.
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if not builder.resolved:
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await builder.resolve()
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if not builder.resolved.is_set():
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await builder.resolved.wait()
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if not builder.filter(event):
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continue
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@ -1,4 +1,5 @@
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import abc
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import asyncio
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import warnings
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from .. import utils
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@ -57,26 +58,48 @@ class EventBuilder(abc.ABC):
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def __init__(self, chats=None, blacklist_chats=False):
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self.chats = chats
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self.blacklist_chats = blacklist_chats
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self.resolved = False
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self.resolved = None
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@classmethod
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@abc.abstractmethod
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def build(cls, update):
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"""Builds an event for the given update if possible, or returns None"""
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def ensure_resolve(self, client):
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"""
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Sets the event loop so that self.resolved can be used.
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The expected workflow is:
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1. Creating the event builder.
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2a. Calling `ensure_resolve`.
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2b. Awaiting `resolved.wait`.
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OR
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2a. Awaiting `resolve`.
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3. Using `filter`.
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"""
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if not self.resolved:
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self.resolved = asyncio.Event(loop=client.loop)
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client.loop.create_task(self.resolve(client))
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async def resolve(self, client):
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"""Helper method to allow event builders to be resolved before usage"""
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if not self.resolved:
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self.resolved = True
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if not self.resolved.is_set():
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self.chats = await _into_id_set(client, self.chats)
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if not EventBuilder.self_id:
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EventBuilder.self_id = await client.get_peer_id('me')
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self.resolved.set()
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def filter(self, event):
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"""
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If the ID of ``event._chat_peer`` isn't in the chats set (or it is
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but the set is a blacklist) returns ``None``, otherwise the event.
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The events must have been resolved before this can be called.
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"""
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if not self.resolved:
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return None
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if self.chats is not None:
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inside = utils.get_peer_id(event._chat_peer) in self.chats
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if inside == self.blacklist_chats:
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@ -1,7 +1,8 @@
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import asyncio
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import re
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from .common import EventBuilder, EventCommon, name_inner_event, _into_id_set
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from ..tl import types, custom
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from ..tl import types
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@name_inner_event
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@ -71,9 +72,9 @@ class NewMessage(EventBuilder):
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))
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async def resolve(self, client):
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if not self.resolved:
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await super().resolve(client)
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if not self.resolved.is_set():
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self.from_users = await _into_id_set(client, self.from_users)
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await super().resolve(client)
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@classmethod
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def build(cls, update):
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@ -260,6 +260,9 @@ class Conversation(ChatGetter):
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if isinstance(event, type):
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event = event()
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# Since we await resolve here we don't need to await resolved.
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# We know it has already been resolved, unlike when normally
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# adding an event handler, for which a task is created to resolve.
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await event.resolve()
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counter = Conversation._custom_counter
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@ -276,9 +279,6 @@ class Conversation(ChatGetter):
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return await result()
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async def _check_custom(self, built):
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# TODO This code is quite much a copy paste of registering events
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# in the client, resolving them and setting the client; perhaps
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# there is a better way?
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for i, (ev, fut) in self._custom.items():
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ev_type = type(ev)
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if built[ev_type] and ev.filter(built[ev_type]):
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