mirror of
https://github.com/LonamiWebs/Telethon.git
synced 2024-11-22 09:26:37 +03:00
Added a thread lock to the TcpClient
This gives multi-threading safety without giving up on speed (now there's no need for additional sleeps)
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parent
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commit
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@ -14,14 +14,19 @@ from tl.all_tlobjects import tlobjects
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class MtProtoSender:
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"""MTProto Mobile Protocol sender (https://core.telegram.org/mtproto/description)"""
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def __init__(self, transport, session):
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def __init__(self, transport, session, check_updates_delay=0.1):
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"""If check_updates_delay is None, no updates will be checked.
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Otherwise, specifies every how often updates should be checked"""
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self.transport = transport
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self.session = session
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self.need_confirmation = [] # Message IDs that need confirmation
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self.on_update_handlers = []
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# Set up updates thread
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# Set up updates thread, if the delay is not None
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self.check_updates_delay = check_updates_delay
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if check_updates_delay:
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self.updates_thread = Thread(target=self.updates_thread_method, name='Updates thread')
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self.updates_thread_running = True
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self.updates_thread_paused = True
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@ -29,7 +34,7 @@ class MtProtoSender:
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self.updates_thread.start()
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def disconnect(self):
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"""Disconnects and **stops all the running threads**"""
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"""Disconnects and **stops all the running threads** if any"""
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self.updates_thread_running = False
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self.transport.cancel_receive()
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self.transport.close()
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@ -1,6 +1,7 @@
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# Python rough implementation of a C# TCP client
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import socket
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import time
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from threading import Lock
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from errors import ReadCancelledError
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from utils import BinaryWriter
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@ -10,8 +11,11 @@ class TcpClient:
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def __init__(self):
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self.connected = False
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self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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# Support for multi-threading advantages and safety
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self.cancelled = False # Has the read operation been cancelled?
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self.delay = 0.1 # Read delay when there was no data available
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self.lock = Lock()
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def connect(self, ip, port):
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"""Connects to the specified IP and port number"""
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@ -27,11 +31,18 @@ class TcpClient:
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def write(self, data):
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"""Writes (sends) the specified bytes to the connected peer"""
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# Ensure that only one thread can send data at once
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with self.lock:
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self.socket.sendall(data)
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def read(self, buffer_size):
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"""Reads (receives) the specified bytes from the connected peer"""
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self.cancelled = False # Ensure it is not cancelled at first
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# Ensure that only one thread can receive data at once
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with self.lock:
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# Ensure it is not cancelled at first, so we can enter the loop
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self.cancelled = False
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with BinaryWriter() as writer:
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while writer.written_count < buffer_size and not self.cancelled:
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@ -57,10 +68,9 @@ class TcpClient:
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'was already read. This has not yet implemented '
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'an internal buffer, so cannot continue.')
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# If everything went fine, return the read bytes
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return writer.get_bytes()
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def cancel_read(self):
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"""Cancels the read operation if it was blocking and stops
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the current thread until it's cancelled"""
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"""Cancels the read operation raising a ReadCancelledError"""
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self.cancelled = True
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time.sleep(self.delay)
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@ -60,8 +60,8 @@ class TcpTransport:
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self.tcp_client.close()
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def cancel_receive(self):
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"""Cancels (stops) trying to receive from the remote peer and
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stops the current thread until it's cancelled"""
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"""Cancels (stops) trying to receive from the
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remote peer and raises a ReadCancelledError"""
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self.tcp_client.cancel_read()
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def get_client_delay(self):
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