Lonami Exo
f7e38ee6f0
Remove redundant entity cache
...
Progress towards #3989 .
May also help with #3235 .
2023-04-06 13:25:48 +02:00
Lonami Exo
1c3e7dda01
Avoid explicitly passing the loop to asyncio
...
This behaviour is deprecated and will be removed in future versions
of Python. Technically, it could be considered a bug (invalid usage
causing different behaviour from the expected one), and in practice
it should not break much code (because .get_event_loop() would likely
be the same event loop anyway).
2020-07-25 18:39:35 +02:00
Lonami Exo
ab594ed0cb
Remove unused imports and variables
2020-07-04 13:29:43 +02:00
JuniorJPDJ
634bc3a8bd
Allow event's func to be async ( #1461 )
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Fixes #1344 .
2020-05-16 09:58:37 +02:00
Lonami Exo
45d82f2a85
Fix issues with to/from ID in private chats with multiple clients
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This should address #1218 .
2019-08-07 00:46:19 +02:00
Lonami Exo
8e36bb4c4d
Link Python keywords with Python's documentation
2019-07-06 12:11:00 +02:00
Lonami Exo
a7a7c4add2
Pass all Updates when building events
2019-06-30 16:34:34 +02:00
Lonami Exo
aa2b3daccc
Factor out setting entities to events
2019-06-30 16:34:34 +02:00
Lonami Exo
83789aaa42
Return None from ChatGetter when there isn't enough info
2019-06-19 11:46:03 +02:00
Terrance
0946a7902f
Fix super() initialisation call for EventCommon ( #1182 )
2019-05-12 23:29:01 +02:00
Lonami Exo
9730894a07
Call Chat/Sender Getter init methods
2019-05-12 14:00:12 +02:00
Lonami Exo
3a1496c205
Reuse code for _get_entity_pair
...
Less error-prone, improved the function flow for all callers,
and removed some duplicate work.
2019-05-01 17:52:32 +02:00
Lonami Exo
6d004601d0
Inline the old _load_entities code
2019-05-01 17:07:12 +02:00
Lonami Exo
22124b5ced
Refactor code to fetch missing entities once again
...
This is another attempt at reducing CPU usage similar to:
1b6b4a57d9
In addition it simplifies some of the code and opens up new
ideas for the state cache as well.
2019-05-01 14:02:27 +02:00
Lonami Exo
1b6b4a57d9
Attempt at reducing CPU usage after c902428
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This attempt removes the forced `await` call, which could
be causing that extra usage. Some more boilerplate is needed.
2019-04-23 20:17:43 +02:00
Lonami Exo
34a8140ff0
Fix MessageRead had blacklist_chat=None and not False
...
This was causing the checks against chats to fail. In addition
to that, before setting the attribute, it is now casted to bool
to prevent more issues like this in the future (or if users
use non-boolean values).
2019-03-31 12:15:48 +02:00
Lonami Exo
c95467ea3e
Fix ._chat_peer could be None in Event.filter()
2019-03-31 12:15:48 +02:00
Lonami Exo
39d9531483
Implement _load_entities for all events
...
Follow-up of c902428af1
This means that now input_chat (and even chat_id) and
similar can be safely used, without needing get_input
2019-03-28 10:47:15 +01:00
Lonami Exo
c902428af1
getDifference if the event's chat was not found (WIP)
2019-03-27 16:21:17 +01:00
Lonami Exo
8abc7ade22
Use the new in-memory entity cache
...
This should avoid a disk access every time an input entity
is needed, which is very often. Another step for #1141 .
2019-03-26 11:39:25 +01:00
Lonami Exo
09f994c105
Except TypeError on empty access hash from 5018879
thoroughly
2018-12-18 08:39:36 +01:00
Lonami Exo
2f09e5c335
Support custom-callback filter for all events
2018-09-09 15:48:54 +02:00
Lonami Exo
576ac666d9
Fix resolving events while disconnected
2018-08-27 01:20:01 +02:00
Lonami Exo
d3a6822fc9
Properly resolve events
2018-08-21 12:18:12 +02:00
Lonami Exo
d474458136
Simplify event resolving logic
...
Although this commit introduces a race condition since an
event may only be half-resolved. A lock is thus needed,
but it depends on an event-loop to which we don't have
access in the class-level.
2018-08-21 11:08:08 +02:00
Lonami Exo
7f78d7ed2f
Use classmethod for all Event.build
2018-07-19 01:47:32 +02:00
Lonami Exo
2d7c8908eb
Create events.InlineQuery
2018-07-15 11:31:24 +02:00
Lonami Exo
1d0fd6801d
Build events only once per update
2018-07-11 11:22:43 +02:00
Lonami Exo
8eecd9c226
Reuse code to get chat and sender
2018-07-10 17:59:13 +02:00
Lonami Exo
75dc4809f5
Remove all deprecated methods
2018-06-26 11:10:11 +02:00
Lonami Exo
266d44dd86
Fix EventsCommon still having async properties
2018-06-24 13:05:58 +02:00
Lonami Exo
9e3f6483e8
Fix pattern= and move pattern_match to events.NewMessage
2018-06-20 20:03:44 +02:00
Lonami Exo
c85ba4accc
Revisit documentation, cross-references and unnecessary indents
2018-06-20 11:06:03 +02:00
Lonami Exo
24d2074e0c
Set _input_chat on custom.Message creation/fixup input_chat
2018-06-14 23:40:44 +02:00
Lonami Exo
f95400ea7e
Try again to get input_chat on EventsCommon
2018-06-14 23:26:04 +02:00
Lonami Exo
179af9894f
Add missing parenthesis around await
2018-06-14 22:25:03 +02:00
Lonami Exo
908dfa148b
Revisit codebase to add missing async/await
2018-06-14 17:09:20 +02:00
Lonami Exo
3ce8b17193
Dispatch updates to event handlers
2018-06-13 16:20:15 +02:00
Lonami Exo
997f2b62ce
Fix EventCommon/custom.Message conflicting properties
2018-06-03 16:41:13 +02:00
Lonami Exo
9e4854fcce
Use custom.Message in events
2018-05-31 13:30:22 +02:00
Lonami Exo
cffef411b2
Enhance documentation
2018-05-17 12:00:22 +02:00
Lonami Exo
ce7e5abb58
Support filtering events.Raw by update type
2018-04-28 13:37:19 +02:00
Lonami Exo
5c6ac18a52
Attach original_update to all events
2018-04-28 12:58:41 +02:00
Lonami Exo
f31ca142a3
Support autocast to InputMessage
2018-04-23 11:05:38 +02:00
Lonami Exo
93b5909be5
Add chat_id-like convenience properties to the events
2018-04-08 14:24:01 +02:00
Lonami Exo
b7c3f80679
Split events into separate files
2018-04-05 20:14:22 +02:00