# Python rough implementation of a C# TCP client import asyncio import errno import socket from datetime import timedelta from io import BytesIO, BufferedWriter loop = asyncio.get_event_loop() class TcpClient: def __init__(self, proxy=None, timeout=timedelta(seconds=5)): self.proxy = proxy self._socket = None if isinstance(timeout, timedelta): self.timeout = timeout.seconds elif isinstance(timeout, (int, float)): self.timeout = float(timeout) else: raise ValueError('Invalid timeout type', type(timeout)) def _recreate_socket(self, mode): if self.proxy is None: self._socket = socket.socket(mode, socket.SOCK_STREAM) else: import socks self._socket = socks.socksocket(mode, socket.SOCK_STREAM) if type(self.proxy) is dict: self._socket.set_proxy(**self.proxy) else: # tuple, list, etc. self._socket.set_proxy(*self.proxy) self._socket.settimeout(self.timeout) async def connect(self, ip, port): """Connects to the specified IP and port number. 'timeout' must be given in seconds """ if ':' in ip: # IPv6 mode, address = socket.AF_INET6, (ip, port, 0, 0) else: mode, address = socket.AF_INET, (ip, port) while True: try: while not self._socket: self._recreate_socket(mode) await loop.sock_connect(self._socket, address) break # Successful connection, stop retrying to connect except OSError as e: # There are some errors that we know how to handle, and # the loop will allow us to retry if e.errno == errno.EBADF: # Bad file descriptor, i.e. socket was closed, set it # to none to recreate it on the next iteration self._socket = None else: raise def _get_connected(self): return self._socket is not None connected = property(fget=_get_connected) def close(self): """Closes the connection""" try: if self._socket is not None: self._socket.shutdown(socket.SHUT_RDWR) self._socket.close() except OSError: pass # Ignore ENOTCONN, EBADF, and any other error when closing finally: self._socket = None async def write(self, data): """Writes (sends) the specified bytes to the connected peer""" if self._socket is None: raise ConnectionResetError() try: await loop.sock_sendall(self._socket, data) except socket.timeout as e: raise TimeoutError() from e except BrokenPipeError: self._raise_connection_reset() except OSError as e: if e.errno == errno.EBADF: self._raise_connection_reset() else: raise async def read(self, size): """Reads (receives) a whole block of 'size bytes from the connected peer. """ if self._socket is None: raise ConnectionResetError() # TODO Remove the timeout from this method, always use previous one with BufferedWriter(BytesIO(), buffer_size=size) as buffer: bytes_left = size while bytes_left != 0: try: partial = await loop.sock_recv(self._socket, bytes_left) except socket.timeout as e: raise TimeoutError() from e except OSError as e: if e.errno == errno.EBADF or e.errno == errno.ENOTSOCK: self._raise_connection_reset() else: raise if len(partial) == 0: self._raise_connection_reset() buffer.write(partial) bytes_left -= len(partial) # If everything went fine, return the read bytes buffer.flush() return buffer.raw.getvalue() def _raise_connection_reset(self): self.close() # Connection reset -> flag as socket closed raise ConnectionResetError('The server has closed the connection.')