Telethon/telethon/_network/connection.py
Lonami Exo a62627534e Get rid of client.loop
Instead, use the asyncio-intended way of implicit loop.
2022-01-16 13:51:23 +01:00

64 lines
1.9 KiB
Python

import asyncio
import socket
from .transports.transport import Transport
CHUNK_SIZE = 32 * 1024
# TODO ideally the mtproto impl would also be sans-io, but that's less pressing
class Connection:
def __init__(self, ip, port, *, transport: Transport, loggers, local_addr=None):
self._ip = ip
self._port = port
self._log = loggers[__name__]
self._local_addr = local_addr
self._sock = None
self._in_buffer = bytearray()
self._transport = transport
async def connect(self, timeout=None, ssl=None):
"""
Establishes a connection with the server.
"""
loop = asyncio.get_running_loop()
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setblocking(False)
if self._local_addr:
sock.bind(self._local_addr)
# TODO https://github.com/LonamiWebs/Telethon/issues/1337 may be an issue again
# perhaps we just need to ignore async connect on windows and block?
await asyncio.wait_for(loop.sock_connect(sock, (self._ip, self._port)), timeout)
self._sock = sock
async def disconnect(self):
self._sock.close()
self._sock = None
async def send(self, data):
if not self._sock:
raise ConnectionError('not connected')
loop = asyncio.get_running_loop()
await loop.sock_sendall(self._sock, self._transport.pack(data))
async def recv(self):
if not self._sock:
raise ConnectionError('not connected')
loop = asyncio.get_running_loop()
while True:
try:
length, body = self._transport.unpack(self._in_buffer)
del self._in_buffer[:length]
return body
except EOFError:
self._in_buffer += await loop.sock_recv(self._sock, CHUNK_SIZE)
def __str__(self):
return f'{self._ip}:{self._port}/{self._transport.__class__.__name__}'