mirror of
https://github.com/LonamiWebs/Telethon.git
synced 2024-11-22 17:36:34 +03:00
445 lines
16 KiB
Python
445 lines
16 KiB
Python
import hashlib
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from .. import functions, types
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from ... import utils
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_TYPE_TO_MIMES = {
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'gif': ['image/gif'], # 'video/mp4' too, but that's used for video
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'article': ['text/html'],
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'audio': ['audio/mpeg'],
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'contact': [],
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'file': ['application/pdf', 'application/zip'], # actually any
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'geo': [],
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'photo': ['image/jpeg'],
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'sticker': ['image/webp', 'application/x-tgsticker'],
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'venue': [],
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'video': ['video/mp4'], # tdlib includes text/html for some reason
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'voice': ['audio/ogg'],
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}
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class InlineBuilder:
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"""
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Helper class to allow defining `InlineQuery
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<telethon.events.inlinequery.InlineQuery>` ``results``.
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Common arguments to all methods are
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explained here to avoid repetition:
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text (`str`, optional):
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If present, the user will send a text
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message with this text upon being clicked.
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link_preview (`bool`, optional):
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Whether to show a link preview in the sent
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text message or not.
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geo (:tl:`InputGeoPoint`, :tl:`GeoPoint`, :tl:`InputMediaVenue`, :tl:`MessageMediaVenue`, optional):
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If present, it may either be a geo point or a venue.
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period (int, optional):
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The period in seconds to be used for geo points.
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contact (:tl:`InputMediaContact`, :tl:`MessageMediaContact`, optional):
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If present, it must be the contact information to send.
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game (`bool`, optional):
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May be `True` to indicate that the game will be sent.
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buttons (`list`, `custom.Button <telethon.tl.custom.button.Button>`, :tl:`KeyboardButton`, optional):
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Same as ``buttons`` for `client.send_message()
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<telethon.client.messages.MessageMethods.send_message>`.
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parse_mode (`str`, optional):
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Same as ``parse_mode`` for `client.send_message()
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<telethon.client.messageparse.MessageParseMethods.parse_mode>`.
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id (`str`, optional):
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The string ID to use for this result. If not present, it
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will be the SHA256 hexadecimal digest of converting the
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created :tl:`InputBotInlineResult` with empty ID to ``bytes()``,
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so that the ID will be deterministic for the same input.
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.. note::
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If two inputs are exactly the same, their IDs will be the same
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too. If you send two articles with the same ID, it will raise
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``ResultIdDuplicateError``. Consider giving them an explicit
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ID if you need to send two results that are the same.
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"""
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def __init__(self, client):
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self._client = client
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# noinspection PyIncorrectDocstring
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async def article(
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self, title, description=None,
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*, url=None, thumb=None, content=None,
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id=None, text=None, parse_mode=(), link_preview=True,
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geo=None, period=60, contact=None, game=False, buttons=None
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):
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"""
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Creates new inline result of article type.
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Args:
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title (`str`):
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The title to be shown for this result.
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description (`str`, optional):
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Further explanation of what this result means.
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url (`str`, optional):
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The URL to be shown for this result.
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thumb (:tl:`InputWebDocument`, optional):
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The thumbnail to be shown for this result.
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For now it has to be a :tl:`InputWebDocument` if present.
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content (:tl:`InputWebDocument`, optional):
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The content to be shown for this result.
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For now it has to be a :tl:`InputWebDocument` if present.
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Example:
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.. code-block:: python
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results = [
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# Option with title and description sending a message.
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builder.article(
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title='First option',
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description='This is the first option',
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text='Text sent after clicking this option',
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),
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# Option with title URL to be opened when clicked.
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builder.article(
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title='Second option',
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url='https://example.com',
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text='Text sent if the user clicks the option and not the URL',
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),
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# Sending a message with buttons.
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# You can use a list or a list of lists to include more buttons.
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builder.article(
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title='Third option',
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text='Text sent with buttons below',
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buttons=Button.url('https://example.com'),
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),
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]
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"""
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# TODO Does 'article' work always?
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# article, photo, gif, mpeg4_gif, video, audio,
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# voice, document, location, venue, contact, game
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result = types.InputBotInlineResult(
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id=id or '',
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type='article',
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send_message=await self._message(
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text=text, parse_mode=parse_mode, link_preview=link_preview,
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geo=geo, period=period,
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contact=contact,
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game=game,
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buttons=buttons
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),
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title=title,
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description=description,
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url=url,
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thumb=thumb,
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content=content
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)
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if id is None:
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result.id = hashlib.sha256(bytes(result)).hexdigest()
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return result
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# noinspection PyIncorrectDocstring
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async def photo(
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self, file, *, id=None, include_media=True,
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text=None, parse_mode=(), link_preview=True,
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geo=None, period=60, contact=None, game=False, buttons=None
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):
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"""
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Creates a new inline result of photo type.
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Args:
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include_media (`bool`, optional):
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Whether the photo file used to display the result should be
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included in the message itself or not. By default, the photo
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is included, and the text parameter alters the caption.
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file (`obj`, optional):
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Same as ``file`` for `client.send_file()
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<telethon.client.uploads.UploadMethods.send_file>`.
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Example:
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.. code-block:: python
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results = [
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# Sending just the photo when the user selects it.
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builder.photo('/path/to/photo.jpg'),
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# Including a caption with some in-memory photo.
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photo_bytesio = ...
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builder.photo(
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photo_bytesio,
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text='This will be the caption of the sent photo',
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),
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# Sending just the message without including the photo.
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builder.photo(
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photo,
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text='This will be a normal text message',
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include_media=False,
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),
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]
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"""
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try:
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fh = utils.get_input_photo(file)
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except TypeError:
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_, media, _ = await self._client._file_to_media(
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file, allow_cache=True, as_image=True
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)
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if isinstance(media, types.InputPhoto):
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fh = media
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else:
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r = await self._client(functions.messages.UploadMediaRequest(
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types.InputPeerSelf(), media=media
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))
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fh = utils.get_input_photo(r.photo)
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result = types.InputBotInlineResultPhoto(
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id=id or '',
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type='photo',
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photo=fh,
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send_message=await self._message(
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text=text or '',
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parse_mode=parse_mode,
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link_preview=link_preview,
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media=include_media,
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geo=geo,
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period=period,
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contact=contact,
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game=game,
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buttons=buttons
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)
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)
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if id is None:
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result.id = hashlib.sha256(bytes(result)).hexdigest()
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return result
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# noinspection PyIncorrectDocstring
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async def document(
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self, file, title=None, *, description=None, type=None,
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mime_type=None, attributes=None, force_document=False,
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voice_note=False, video_note=False, use_cache=True, id=None,
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text=None, parse_mode=(), link_preview=True,
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geo=None, period=60, contact=None, game=False, buttons=None,
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include_media=True
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):
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"""
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Creates a new inline result of document type.
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`use_cache`, `mime_type`, `attributes`, `force_document`,
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`voice_note` and `video_note` are described in `client.send_file
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<telethon.client.uploads.UploadMethods.send_file>`.
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Args:
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file (`obj`):
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Same as ``file`` for `client.send_file()
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<telethon.client.uploads.UploadMethods.send_file>`.
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title (`str`, optional):
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The title to be shown for this result.
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description (`str`, optional):
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Further explanation of what this result means.
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type (`str`, optional):
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The type of the document. May be one of: article, audio,
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contact, file, geo, gif, photo, sticker, venue, video, voice.
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It will be automatically set if ``mime_type`` is specified,
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and default to ``'file'`` if no matching mime type is found.
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include_media (`bool`, optional):
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Whether the document file used to display the result should be
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included in the message itself or not. By default, the document
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is included, and the text parameter alters the caption.
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Example:
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.. code-block:: python
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results = [
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# Sending just the file when the user selects it.
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builder.document('/path/to/file.pdf'),
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# Including a caption with some in-memory file.
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file_bytesio = ...
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builder.document(
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file_bytesio,
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text='This will be the caption of the sent file',
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),
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# Sending just the message without including the file.
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builder.document(
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photo,
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text='This will be a normal text message',
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include_media=False,
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),
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]
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"""
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if type is None:
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if voice_note:
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type = 'voice'
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elif mime_type:
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for ty, mimes in _TYPE_TO_MIMES.items():
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for mime in mimes:
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if mime_type == mime:
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type = ty
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break
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if type is None:
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type = 'file'
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try:
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fh = utils.get_input_document(file)
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except TypeError:
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_, media, _ = await self._client._file_to_media(
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file,
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mime_type=mime_type,
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attributes=attributes,
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force_document=True,
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voice_note=voice_note,
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video_note=video_note,
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allow_cache=use_cache
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)
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if isinstance(media, types.InputDocument):
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fh = media
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else:
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r = await self._client(functions.messages.UploadMediaRequest(
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types.InputPeerSelf(), media=media
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))
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fh = utils.get_input_document(r.document)
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result = types.InputBotInlineResultDocument(
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id=id or '',
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type=type,
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document=fh,
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send_message=await self._message(
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# Empty string for text if there's media but text is None.
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# We may want to display a document but send text; however
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# default to sending the media (without text, i.e. stickers).
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text=text or '',
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parse_mode=parse_mode,
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link_preview=link_preview,
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media=include_media,
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geo=geo,
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period=period,
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contact=contact,
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game=game,
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buttons=buttons
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),
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title=title,
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description=description
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)
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if id is None:
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result.id = hashlib.sha256(bytes(result)).hexdigest()
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return result
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# noinspection PyIncorrectDocstring
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async def game(
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self, short_name, *, id=None,
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text=None, parse_mode=(), link_preview=True,
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geo=None, period=60, contact=None, game=False, buttons=None
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):
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"""
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Creates a new inline result of game type.
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Args:
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short_name (`str`):
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The short name of the game to use.
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"""
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result = types.InputBotInlineResultGame(
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id=id or '',
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short_name=short_name,
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send_message=await self._message(
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text=text, parse_mode=parse_mode, link_preview=link_preview,
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geo=geo, period=period,
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contact=contact,
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game=game,
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buttons=buttons
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)
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)
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if id is None:
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result.id = hashlib.sha256(bytes(result)).hexdigest()
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return result
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async def _message(
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self, *,
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text=None, parse_mode=(), link_preview=True, media=False,
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geo=None, period=60, contact=None, game=False, buttons=None
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):
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# Empty strings are valid but false-y; if they're empty use dummy '\0'
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args = ('\0' if text == '' else text, geo, contact, game)
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if sum(1 for x in args if x is not None and x is not False) != 1:
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raise ValueError(
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'Must set exactly one of text, geo, contact or game (set {})'
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.format(', '.join(x[0] for x in zip(
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'text geo contact game'.split(), args) if x[1]) or 'none')
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)
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markup = self._client.build_reply_markup(buttons, inline_only=True)
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if text is not None:
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text, msg_entities = await self._client._parse_message_text(
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text, parse_mode
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)
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if media:
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# "MediaAuto" means it will use whatever media the inline
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# result itself has (stickers, photos, or documents), while
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# respecting the user's text (caption) and formatting.
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return types.InputBotInlineMessageMediaAuto(
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message=text,
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entities=msg_entities,
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reply_markup=markup
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)
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else:
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return types.InputBotInlineMessageText(
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message=text,
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no_webpage=not link_preview,
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entities=msg_entities,
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reply_markup=markup
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)
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elif isinstance(geo, (types.InputGeoPoint, types.GeoPoint)):
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return types.InputBotInlineMessageMediaGeo(
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geo_point=utils.get_input_geo(geo),
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period=period,
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reply_markup=markup
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)
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elif isinstance(geo, (types.InputMediaVenue, types.MessageMediaVenue)):
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if isinstance(geo, types.InputMediaVenue):
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geo_point = geo.geo_point
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else:
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geo_point = geo.geo
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return types.InputBotInlineMessageMediaVenue(
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geo_point=geo_point,
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title=geo.title,
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address=geo.address,
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provider=geo.provider,
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venue_id=geo.venue_id,
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venue_type=geo.venue_type,
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reply_markup=markup
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)
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elif isinstance(contact, (
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types.InputMediaContact, types.MessageMediaContact)):
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return types.InputBotInlineMessageMediaContact(
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phone_number=contact.phone_number,
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first_name=contact.first_name,
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last_name=contact.last_name,
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vcard=contact.vcard,
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reply_markup=markup
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)
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elif game:
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return types.InputBotInlineMessageGame(
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reply_markup=markup
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)
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else:
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raise ValueError('No text, game or valid geo or contact given')
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