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b716c4fe67
- Made the documentation even more friendly towards newbies. - Eased the usage of methods like get history which now set a default empty message for message actions and vice versa. - Fixed some docstring documentations too. - Updated the old normal docs/ to link back and forth RTD. - Fixed the version of the documentation, now auto-loaded.
105 lines
4.4 KiB
ReStructuredText
105 lines
4.4 KiB
ReStructuredText
=========================
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Users, Chats and Channels
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=========================
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Introduction
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************
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The library widely uses the concept of "entities". An entity will refer
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to any ``User``, ``Chat`` or ``Channel`` object that the API may return
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in response to certain methods, such as ``GetUsersRequest``.
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Getting entities
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****************
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Through the use of the :ref:`sessions`, the library will automatically
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remember the ID and hash pair, along with some extra information, so
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you're able to just do this:
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.. code-block:: python
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# Dialogs are the "conversations you have open".
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# This method returns a list of Dialog, which
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# has the .entity attribute and other information.
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dialogs = client.get_dialogs(limit=200)
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# All of these work and do the same.
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lonami = client.get_entity('lonami')
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lonami = client.get_entity('t.me/lonami')
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lonami = client.get_entity('https://telegram.dog/lonami')
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# Other kind of entities.
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channel = client.get_entity('telegram.me/joinchat/AAAAAEkk2WdoDrB4-Q8-gg')
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contact = client.get_entity('+34xxxxxxxxx')
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friend = client.get_entity(friend_id)
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# Using Peer/InputPeer (note that the API may return these)
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# users, chats and channels may all have the same ID, so it's
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# necessary to wrap (at least) chat and channels inside Peer.
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from telethon.tl.types import PeerUser, PeerChat, PeerChannel
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my_user = client.get_entity(PeerUser(some_id))
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my_chat = client.get_entity(PeerChat(some_id))
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my_channel = client.get_entity(PeerChannel(some_id))
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All methods in the :ref:`telegram-client` call ``.get_input_entity()`` to
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further save you from the hassle of doing so manually, so doing things like
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``client.send_message('lonami', 'hi!')`` is possible.
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Every entity the library "sees" (in any response to any call) will by
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default be cached in the ``.session`` file, to avoid performing
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unnecessary API calls. If the entity cannot be found, some calls
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like ``ResolveUsernameRequest`` or ``GetContactsRequest`` may be
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made to obtain the required information.
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Entities vs. Input Entities
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***************************
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.. note::
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Don't worry if you don't understand this section, just remember some
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of the details listed here are important. When you're calling a method,
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don't call ``.get_entity()`` before, just use the username or phone,
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or the entity retrieved by other means like ``.get_dialogs()``.
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To save bandwidth, the API also makes use of their "input" versions.
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The input version of an entity (e.g. ``InputPeerUser``, ``InputChat``,
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etc.) only contains the minimum required information that's required
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for Telegram to be able to identify who you're referring to: their ID
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and hash. This ID/hash pair is unique per user, so if you use the pair
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given by another user **or bot** it will **not** work.
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To save *even more* bandwidth, the API also makes use of the ``Peer``
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versions, which just have an ID. This serves to identify them, but
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peers alone are not enough to use them. You need to know their hash
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before you can "use them".
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As we just mentioned, API calls don't need to know the whole information
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about the entities, only their ID and hash. For this reason, another method,
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``.get_input_entity()`` is available. This will always use the cache while
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possible, making zero API calls most of the time. When a request is made,
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if you provided the full entity, e.g. an ``User``, the library will convert
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it to the required ``InputPeer`` automatically for you.
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**You should always favour** ``.get_input_entity()`` **over** ``.get_entity()``
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for this reason! Calling the latter will always make an API call to get
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the most recent information about said entity, but invoking requests don't
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need this information, just the ``InputPeer``. Only use ``.get_entity()``
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if you need to get actual information, like the username, name, title, etc.
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of the entity.
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To further simplify the workflow, since the version ``0.16.2`` of the
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library, the raw requests you make to the API are also able to call
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``.get_input_entity`` wherever needed, so you can even do things like:
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.. code-block:: python
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client(SendMessageRequest('username', 'hello'))
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The library will call the ``.resolve()`` method of the request, which will
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resolve ``'username'`` with the appropriated ``InputPeer``. Don't worry if
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you don't get this yet, but remember some of the details here are important.
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