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152 lines
5.7 KiB
ReStructuredText
152 lines
5.7 KiB
ReStructuredText
.. _sessions:
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==============
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Session Files
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==============
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.. contents::
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What are sessions?
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******************
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The first parameter you pass to the constructor of the
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:ref:`TelegramClient <telethon-client>` is
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the ``session``, and defaults to be the session name (or full path). That is,
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if you create a ``TelegramClient('anon')`` instance and connect, an
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``anon.session`` file will be created in the working directory.
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Note that if you pass a string it will be a file in the current working
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directory, although you can also pass absolute paths.
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The session file contains enough information for you to login without
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re-sending the code, so if you have to enter the code more than once,
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maybe you're changing the working directory, renaming or removing the
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file, or using random names.
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These database files using ``sqlite3`` contain the required information to
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talk to the Telegram servers, such as to which IP the client should connect,
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port, authorization key so that messages can be encrypted, and so on.
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These files will by default also save all the input entities that you've seen,
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so that you can get information about a user or channel by just their ID.
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Telegram will **not** send their ``access_hash`` required to retrieve more
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information about them, if it thinks you have already seem them. For this
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reason, the library needs to store this information offline.
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The library will by default too save all the entities (chats and channels
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with their name and username, and users with the phone too) in the session
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file, so that you can quickly access them by username or phone number.
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If you're not going to work with updates, or don't need to cache the
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``access_hash`` associated with the entities' ID, you can disable this
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by setting ``client.session.save_entities = False``.
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Different Session Storage
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*************************
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If you don't want to use the default SQLite session storage, you can also use
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one of the other implementations or implement your own storage.
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To use a custom session storage, simply pass the custom session instance to
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:ref:`TelegramClient <telethon-client>` instead of
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the session name.
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Telethon contains three implementations of the abstract ``Session`` class:
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* ``MemorySession``: stores session data within memory.
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* ``SQLiteSession``: stores sessions within on-disk SQLite databases. Default.
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* ``StringSession``: stores session data within memory,
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but can be saved as a string.
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You can import these ``from telethon.sessions``. For example, using the
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``StringSession`` is done as follows:
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.. code-block:: python
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from telethon.sync import TelegramClient
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from telethon.sessions import StringSession
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with TelegramClient(StringSession(string), api_id, api_hash) as client:
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... # use the client
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# Save the string session as a string; you should decide how
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# you want to save this information (over a socket, remote
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# database, print it and then paste the string in the code,
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# etc.); the advantage is that you don't need to save it
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# on the current disk as a separate file, and can be reused
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# anywhere else once you log in.
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string = client.session.save()
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# Note that it's also possible to save any other session type
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# as a string by using ``StringSession.save(session_instance)``:
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client = TelegramClient('sqlite-session', api_id, api_hash)
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string = StringSession.save(client.session)
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There are other community-maintained implementations available:
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* `SQLAlchemy <https://github.com/tulir/telethon-session-sqlalchemy>`_:
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stores all sessions in a single database via SQLAlchemy.
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* `Redis <https://github.com/ezdev128/telethon-session-redis>`_:
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stores all sessions in a single Redis data store.
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Creating your Own Storage
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*************************
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The easiest way to create your own storage implementation is to use
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``MemorySession`` as the base and check out how ``SQLiteSession`` or
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one of the community-maintained implementations work. You can find the
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relevant Python files under the ``sessions`` directory in Telethon.
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After you have made your own implementation, you can add it to the
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community-maintained session implementation list above with a pull request.
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String Sessions
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***************
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``StringSession`` are a convenient way to embed your login credentials
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directly into your code for extremely easy portability, since all they
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take is a string to be able to login without asking for your phone and
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code (or faster start if you're using a bot token).
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The easiest way to generate a string session is as follows:
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.. code-block:: python
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from telethon.sync import TelegramClient
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from telethon.sessions import StringSession
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with TelegramClient(StringSession(), api_id, api_hash) as client:
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print(client.session.save())
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Think of this as a way to export your authorization key (what's needed
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to login into your account). This will print a string in the standard
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output (likely your terminal).
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.. warning::
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**Keep this string safe!** Anyone with this string can use it
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to login into your account and do anything they want to to do.
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This is similar to leaking your ``*.session`` files online,
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but it is easier to leak a string than it is to leak a file.
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Once you have the string (which is a bit long), load it into your script
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somehow. You can use a normal text file and ``open(...).read()`` it or
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you can save it in a variable directly:
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.. code-block:: python
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string = '1aaNk8EX-YRfwoRsebUkugFvht6DUPi_Q25UOCzOAqzc...'
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with TelegramClient(StringSession(string), api_id, api_hash) as client:
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client.send_message('me', 'Hi')
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These strings are really convenient for using in places like Heroku since
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their ephemeral filesystem will delete external files once your application
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is over.
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