mirror of
https://github.com/LonamiWebs/Telethon.git
synced 2024-11-24 18:33:44 +03:00
345 lines
13 KiB
Python
345 lines
13 KiB
Python
import re
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import struct
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from .common import EventBuilder, EventCommon, name_inner_event
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from .. import utils
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from ..tl import types, functions
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from ..tl.custom.sendergetter import SenderGetter
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@name_inner_event
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class CallbackQuery(EventBuilder):
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"""
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Occurs whenever you sign in as a bot and a user
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clicks one of the inline buttons on your messages.
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Note that the `chats` parameter will **not** work with normal
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IDs or peers if the clicked inline button comes from a "via bot"
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message. The `chats` parameter also supports checking against the
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`chat_instance` which should be used for inline callbacks.
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Args:
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data (`bytes`, `str`, `callable`, optional):
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If set, the inline button payload data must match this data.
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A UTF-8 string can also be given, a regex or a callable. For
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instance, to check against ``'data_1'`` and ``'data_2'`` you
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can use ``re.compile(b'data_')``.
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pattern (`bytes`, `str`, `callable`, `Pattern`, optional):
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If set, only buttons with payload matching this pattern will be handled.
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You can specify a regex-like string which will be matched
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against the payload data, a callable function that returns `True`
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if a the payload data is acceptable, or a compiled regex pattern.
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Example
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.. code-block:: python
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from telethon import events, Button
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# Handle all callback queries and check data inside the handler
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@client.on(events.CallbackQuery)
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async def handler(event):
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if event.data == b'yes':
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await event.answer('Correct answer!')
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# Handle only callback queries with data being b'no'
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@client.on(events.CallbackQuery(data=b'no'))
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async def handler(event):
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# Pop-up message with alert
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await event.answer('Wrong answer!', alert=True)
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# Send a message with buttons users can click
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async def main():
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await client.send_message(user, 'Yes or no?', buttons=[
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Button.inline('Yes!', b'yes'),
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Button.inline('Nope', b'no')
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])
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"""
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def __init__(
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self, chats=None, *, blacklist_chats=False, func=None, data=None, pattern=None):
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super().__init__(chats, blacklist_chats=blacklist_chats, func=func)
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if data and pattern:
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raise ValueError("Only pass either data or pattern not both.")
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if isinstance(data, str):
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data = data.encode('utf-8')
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if isinstance(pattern, str):
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pattern = pattern.encode('utf-8')
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match = data if data else pattern
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if isinstance(match, bytes):
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self.match = data if data else re.compile(pattern).match
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elif not match or callable(match):
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self.match = match
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elif hasattr(match, 'match') and callable(match.match):
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if not isinstance(getattr(match, 'pattern', b''), bytes):
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match = re.compile(match.pattern.encode('utf-8'),
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match.flags & (~re.UNICODE))
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self.match = match.match
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else:
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raise TypeError('Invalid data or pattern type given')
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self._no_check = all(x is None for x in (
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self.chats, self.func, self.match,
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))
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@classmethod
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def build(cls, update, others=None, self_id=None):
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if isinstance(update, types.UpdateBotCallbackQuery):
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return cls.Event(update, update.peer, update.msg_id)
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elif isinstance(update, types.UpdateInlineBotCallbackQuery):
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# See https://github.com/LonamiWebs/Telethon/pull/1005
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# The long message ID is actually just msg_id + peer_id
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mid, pid = struct.unpack('<ii', struct.pack('<q', update.msg_id.id))
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peer = types.PeerChannel(-pid) if pid < 0 else types.PeerUser(pid)
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return cls.Event(update, peer, mid)
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def filter(self, event):
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# We can't call super().filter(...) because it ignores chat_instance
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if self._no_check:
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return event
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if self.chats is not None:
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inside = event.query.chat_instance in self.chats
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if event.chat_id:
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inside |= event.chat_id in self.chats
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if inside == self.blacklist_chats:
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return
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if self.match:
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if callable(self.match):
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event.data_match = event.pattern_match = self.match(event.query.data)
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if not event.data_match:
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return
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elif event.query.data != self.match:
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return
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if self.func:
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# Return the result of func directly as it may need to be awaited
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return self.func(event)
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return True
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class Event(EventCommon, SenderGetter):
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"""
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Represents the event of a new callback query.
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Members:
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query (:tl:`UpdateBotCallbackQuery`):
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The original :tl:`UpdateBotCallbackQuery`.
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data_match (`obj`, optional):
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The object returned by the ``data=`` parameter
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when creating the event builder, if any. Similar
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to ``pattern_match`` for the new message event.
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pattern_match (`obj`, optional):
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Alias for ``data_match``.
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"""
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def __init__(self, query, peer, msg_id):
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super().__init__(peer, msg_id=msg_id)
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SenderGetter.__init__(self, query.user_id)
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self.query = query
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self.data_match = None
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self.pattern_match = None
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self._message = None
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self._answered = False
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def _set_client(self, client):
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super()._set_client(client)
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self._sender, self._input_sender = utils._get_entity_pair(
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self.sender_id, self._entities, client._mb_entity_cache)
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@property
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def id(self):
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"""
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Returns the query ID. The user clicking the inline
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button is the one who generated this random ID.
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"""
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return self.query.query_id
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@property
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def message_id(self):
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"""
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Returns the message ID to which the clicked inline button belongs.
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"""
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return self._message_id
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@property
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def data(self):
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"""
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Returns the data payload from the original inline button.
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"""
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return self.query.data
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@property
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def chat_instance(self):
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"""
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Unique identifier for the chat where the callback occurred.
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Useful for high scores in games.
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"""
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return self.query.chat_instance
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async def get_message(self):
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"""
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Returns the message to which the clicked inline button belongs.
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"""
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if self._message is not None:
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return self._message
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try:
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chat = await self.get_input_chat() if self.is_channel else None
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self._message = await self._client.get_messages(
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chat, ids=self._message_id)
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except ValueError:
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return
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return self._message
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async def _refetch_sender(self):
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self._sender = self._entities.get(self.sender_id)
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if not self._sender:
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return
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self._input_sender = utils.get_input_peer(self._chat)
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if not getattr(self._input_sender, 'access_hash', True):
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# getattr with True to handle the InputPeerSelf() case
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try:
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self._input_sender = self._client._mb_entity_cache.get(
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utils.resolve_id(self._sender_id)[0])._as_input_peer()
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except AttributeError:
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m = await self.get_message()
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if m:
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self._sender = m._sender
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self._input_sender = m._input_sender
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async def answer(
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self, message=None, cache_time=0, *, url=None, alert=False):
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"""
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Answers the callback query (and stops the loading circle).
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Args:
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message (`str`, optional):
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The toast message to show feedback to the user.
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cache_time (`int`, optional):
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For how long this result should be cached on
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the user's client. Defaults to 0 for no cache.
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url (`str`, optional):
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The URL to be opened in the user's client. Note that
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the only valid URLs are those of games your bot has,
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or alternatively a 't.me/your_bot?start=xyz' parameter.
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alert (`bool`, optional):
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Whether an alert (a pop-up dialog) should be used
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instead of showing a toast. Defaults to `False`.
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"""
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if self._answered:
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return
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self._answered = True
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return await self._client(
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functions.messages.SetBotCallbackAnswerRequest(
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query_id=self.query.query_id,
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cache_time=cache_time,
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alert=alert,
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message=message,
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url=url
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)
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)
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@property
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def via_inline(self):
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"""
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Whether this callback was generated from an inline button sent
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via an inline query or not. If the bot sent the message itself
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with buttons, and one of those is clicked, this will be `False`.
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If a user sent the message coming from an inline query to the
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bot, and one of those is clicked, this will be `True`.
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If it's `True`, it's likely that the bot is **not** in the
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chat, so methods like `respond` or `delete` won't work (but
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`edit` will always work).
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"""
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return isinstance(self.query, types.UpdateInlineBotCallbackQuery)
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async def respond(self, *args, **kwargs):
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"""
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Responds to the message (not as a reply). Shorthand for
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`telethon.client.messages.MessageMethods.send_message` with
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``entity`` already set.
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This method also creates a task to `answer` the callback.
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This method will likely fail if `via_inline` is `True`.
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"""
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self._client.loop.create_task(self.answer())
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return await self._client.send_message(
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await self.get_input_chat(), *args, **kwargs)
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async def reply(self, *args, **kwargs):
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"""
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Replies to the message (as a reply). Shorthand for
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`telethon.client.messages.MessageMethods.send_message` with
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both ``entity`` and ``reply_to`` already set.
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This method also creates a task to `answer` the callback.
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This method will likely fail if `via_inline` is `True`.
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"""
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self._client.loop.create_task(self.answer())
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kwargs['reply_to'] = self.query.msg_id
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return await self._client.send_message(
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await self.get_input_chat(), *args, **kwargs)
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async def edit(self, *args, **kwargs):
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"""
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Edits the message. Shorthand for
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`telethon.client.messages.MessageMethods.edit_message` with
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the ``entity`` set to the correct :tl:`InputBotInlineMessageID` or :tl:`InputBotInlineMessageID64`.
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Returns `True` if the edit was successful.
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This method also creates a task to `answer` the callback.
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.. note::
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This method won't respect the previous message unlike
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`Message.edit <telethon.tl.custom.message.Message.edit>`,
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since the message object is normally not present.
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"""
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self._client.loop.create_task(self.answer())
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if isinstance(self.query.msg_id, (types.InputBotInlineMessageID, types.InputBotInlineMessageID64)):
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return await self._client.edit_message(
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self.query.msg_id, *args, **kwargs
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)
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else:
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return await self._client.edit_message(
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await self.get_input_chat(), self.query.msg_id,
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*args, **kwargs
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)
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async def delete(self, *args, **kwargs):
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"""
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Deletes the message. Shorthand for
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`telethon.client.messages.MessageMethods.delete_messages` with
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``entity`` and ``message_ids`` already set.
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If you need to delete more than one message at once, don't use
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this `delete` method. Use a
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`telethon.client.telegramclient.TelegramClient` instance directly.
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This method also creates a task to `answer` the callback.
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This method will likely fail if `via_inline` is `True`.
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"""
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self._client.loop.create_task(self.answer())
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return await self._client.delete_messages(
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await self.get_input_chat(), [self.query.msg_id],
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*args, **kwargs
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)
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