## Description
Following up on @webyneter attempt in #1205, which is now getting outdated, I've tried to make Gulp task runner work with Docker. There is no documentation yet, but this seems to work locally with the custom bootstrap compilation...
- [x] Add a node image for local developement
- [x] Proxy the django image rather than localhost in Browser sync, pass header to keep hostname
- [x] Don't call the runserver command from Gulp, let docker-compose handle
- [x] Update package.json & gulpfile.js templates to reduce the number of unwanted empty lines
- [x] Use [multi-stage build](https://docs.docker.com/develop/develop-images/multistage-build/) in production to make sure the static assets are produced
- [x] Update documentation
- [x] Verify that the previous issue with static assets missing from production isn't there
## Rationale
Currently, the static build isn't working nicely with Docker, extra manual setup is required.
Fixes#1762
## Description
Replace Caddy with Traefik
## Rationale
There is some trouble with the Caddy license (https://github.com/pydanny/cookiecutter-django/pull/1282#issuecomment-329617536)
@drdaeman suggested using Traefik (https://github.com/pydanny/cookiecutter-django/pull/1282#issuecomment-353655273) which supports ACME and also plays very nice with Docker.
## Comments
I am currently using the proposed setup on a live site and it working great so far. If this PR is of interest to the maintainers, then I could commit more changes and take care of the documentation. Of course, any suggestions by the more experienced people around here, are welcome!
[//]: # (Thank you for helping us out: your efforts mean great deal to the project and the community as a whole!)
[//]: # (Before you proceed:)
[//]: # (1. Make sure to add yourself to `CONTRIBUTORS.rst` through this PR provided you're contributing here for the first time)
[//]: # (2. Don't forget to update the `docs/` presuming others would benefit from a concise description of whatever that you're proposing)
## Description
[//]: # (What's it you're proposing?)
Added a note around CELERY_TASK_ALWAYS_EAGER = True in docker config for local development. This causes tasks to be executed on the 'main' thread rather than by the workers. I understand why that might be desirable, but thought it worth calling out incase (like me) it makes people think something is broken.
## Rationale
[//]: # (Why does the project need that?)
Ease of use/troubleshooting
## Use case(s) / visualization(s)
[//]: # ("Better to see something once than to hear about it a thousand times.")
- Mention the need for Redis if Celery is selected
- Link to PostgreSQL & Redis download pages
- Detail better how to set the environment
- Improve internal links using Sphinx' :ref
- Remove unused link
* Add note about using keep_local_envs_in_vcs
As a newbie, I wasn't sure about `keep_local_envs_in_vcs`, so I said yes, and when CC was building, it gave me the message:
"[INFO]: .env(s) are only utilized when Docker Compose and/or Heroku support is enabled so keeping them does not make sense given your current setup."
Seems like it could go in this documentation, and make things easier for newbies.
* Add me to CONTRIBUTORS.RST
* Integrate Flower with Docker Compose setup locally
* Remove alien worker celeryd option
* Move Flower COPY section below the worker's
* Remove set -o pipefail command from Flower start script
* Flower client authentication
* Override flower service image name
* Move flower service to the end of local.yml
* Install flower==0.9.2 in all environments
* Introduce production flower service
* Fix local flower start script
* Document Flower integration
* Prettify *.django envs
Rationale: consistency.
* Reference local environment Flower docs from the production's
* 'two more services' -> 'three more services'
* Export PG* envs when backing up postgres
* Export PG* envs when restoring postgres from backup
* Prevent postgres connection from dropping all at ones
* Alter postgres backups docs
Include another crucial prerequisite.
* "feel free switching" -> "feel free to switch"
* Address the feedback
* Update generated project's .gitignore
* Post-gen gitignore .env/ and .env
* Fix linesep between gitignored entries
* Persist `.env/**/*` files into cookiecutter-django's VCS
* Rename .env/ to .envs/
* Reference the newly created .envs/**/.* files in local.yml
* Reference the newly created .envs/**/.* files in production.yml
* Delete .env.example
* Refactor post-gen-project.py
Closes#1299.
* Implement production-dotenv-files-to-dotenv-file merge script
* Create shared PyCharm Run Configuration for the automation script
* Randomize POSTGRES_PASSWORD in ./envs/(.local|.production)/.postgres
* Default POSTGRES_PASSWORD and POSTGRES_USER to random values
* Fix jinja linebreaks in local.yml
* Spaces in production.yml
* Fix post-merge leftovers & set DJANGO_ADMIN_URL automatically
* Prettify here and there
* Fix FileNotFoundError
* Leave a TODO in post_gen_hook.py
* Introduce keep_local_envs_in_vcs option
* Remove envs when not opted for
* Inline pre_gen_project.py if-condition
* Get rid of PROJECT_DIR_PATH in post_gen_project.py
* Clean up the docs
* Match copyright notices
* Document envs ins and outs
When creating a Mailgun add-on on Heroku, the app gets some environment
variables by default:
MAILGUN_API_KEY
MAILGUN_DOMAIN
However, the cookiecutter names do not match and requires a manual step
from the user deploying. It's used elsewhere but shouldn't harm the
other deployment methods to rename these variables.
While updating the docs I noticed a variable that appear unused
DJANGO_MAILGUN_SERVER_NAME so this removes it from the documentation.
* Fix ./hooks/pre_gen_project.py asking user to select an option once only
+ prettify output
* Fix pre_gen hook not really exiting when it should
* Refactor & prettify ./hooks/post_gen_project.py
* Ensure same POSTGRES_USER is set across environments
+ get rid of env.example in favor of pre-generated .env.
* Add Bootstrap to package.json in case of custom_bootstrap_compilation
* Update JS task runners and base HTML to handle custom scss compilation
* Generate a vendors.js with custom bootstrap compilation + Gulp
* Update documentation accordingly
* Add missing if/endif in gulpfile
* Update to Bootstrap v4 final