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@ -665,6 +665,7 @@ ReactOS
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README
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README
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realloc
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realloc
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Realtime
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Realtime
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rebalances
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rebase
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rebase
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RECV
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RECV
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recv
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recv
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@ -55,6 +55,7 @@ INTERNALDOCS = \
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internals/MQTT.md \
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internals/MQTT.md \
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internals/NEW-PROTOCOL.md \
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internals/NEW-PROTOCOL.md \
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internals/README.md \
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internals/README.md \
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internals/SPLAY.md \
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internals/WEBSOCKET.md
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internals/WEBSOCKET.md
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EXTRA_DIST = \
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EXTRA_DIST = \
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111
docs/internals/SPLAY.md
Normal file
111
docs/internals/SPLAY.md
Normal file
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@ -0,0 +1,111 @@
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<!--
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Copyright (C) Daniel Stenberg, <daniel@haxx.se>, et al.
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SPDX-License-Identifier: curl
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-->
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# `splay`
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#include "splay.h"
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This is an internal module for splay tree management. A splay tree is a binary
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search tree with the additional property that recently accessed elements are
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quick to access again. A self-balancing tree.
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Nodes are added to the tree, they are accessed and removed from the tree and
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it automatically rebalances itself in each operation.
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## libcurl use
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libcurl adds fixed timeout expiry timestamps to the splay tree, and is meant
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to scale up to holding a huge amount of pending timeouts with decent
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performance.
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The splay tree is used to:
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1. figure out the next timeout expiry value closest in time
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2. iterate over timeouts that already have expired
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This splay tree rebalances itself based on the time value.
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Each node in the splay tree points to a `struct Curl_easy`. Each `Curl_easy`
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struct is represented only once in the tree. To still allow each easy handle
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to have a large number of timeouts per handle, each handle has a sorted linked
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list of pending timeouts. Only the handle's timeout that is closest to expire
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is the timestamp used for the splay tree node.
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When a specific easy handle's timeout expires, the node gets removed from the
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splay tree and from the handle's linked list of timeouts. The next timeout for
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that handle is then first in line and becomes the new timeout value as the
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node is re-added to the splay.
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## `Curl_splay`
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~~~c
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struct Curl_tree *Curl_splay(struct curltime i, struct Curl_tree *t);
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~~~
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Rearranges the tree `t` after the provide time `i`.
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## `Curl_splayinsert`
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~~~c
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struct Curl_tree *Curl_splayinsert(struct curltime key,
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struct Curl_tree *t,
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struct Curl_tree *node);
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~~~
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This function inserts a new `node` in the tree, using the given `key`
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timestamp. The `node` struct has a field called `->payload` that can be set to
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point to anything. libcurl sets this to the `struct Curl_easy` handle that is
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associated with the timeout value set in `key`.
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The splay insert function does not allocate any memory, it assumes the caller
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has that arranged.
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It returns a pointer to the new tree root.
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## `Curl_splaygetbest`
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~~~c
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struct Curl_tree *Curl_splaygetbest(struct curltime key,
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struct Curl_tree *tree,
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struct Curl_tree **removed);
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~~~
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If there is a node in the `tree` that has a time value that is less than the
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provided `key`, this function removes that node from the tree and provides it
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in the `*removed` pointer (or NULL if there was no match).
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It returns a pointer to the new tree root.
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## `Curl_splayremove`
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~~~c
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int Curl_splayremove(struct Curl_tree *tree,
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struct Curl_tree *node,
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struct Curl_tree **newroot);
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~~~
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Removes a given `node` from a splay `tree`, and returns the `newroot`
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identifying the new tree root.
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Note that a clean tree without any nodes present implies a NULL pointer.
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## `Curl_splayset`
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~~~c
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void Curl_splayset(struct Curl_tree *node, void *payload);
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~~~
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Set a custom pointer to be stored in the splay node. This pointer is not used
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by the splay code itself and can be retrieved again with `Curl_splayget`.
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## `Curl_splayget`
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~~~c
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void *Curl_splayget(struct Curl_tree *node);
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~~~
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Get the custom pointer from the splay node that was previously set with
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`Curl_splayset`. If no pointer was set before, it returns NULL.
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