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Fixed #18: Drop WebSocket connections on .connect backpressure
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parent
9310094970
commit
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@ -17,6 +17,9 @@ class WebSocketProtocol(WebSocketServerProtocol):
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the websocket channels.
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"""
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# If we should send no more messages (e.g. we error-closed the socket)
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muted = False
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def set_main_factory(self, main_factory):
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self.main_factory = main_factory
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self.channel_layer = self.main_factory.channel_layer
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@ -94,14 +97,21 @@ class WebSocketProtocol(WebSocketServerProtocol):
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try:
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self.channel_layer.send("websocket.connect", self.request_info)
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except self.channel_layer.ChannelFull:
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# We don't drop the connection here as you don't _have_ to consume websocket.connect
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pass
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self.factory.log_action("websocket", "connected", {
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"path": self.request.path,
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"client": "%s:%s" % tuple(self.client_addr) if self.client_addr else None,
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})
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# You have to consume websocket.connect according to the spec,
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# so drop the connection.
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self.muted = True
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logger.warn("WebSocket force closed for %s due to backpressure", self.reply_channel)
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self.sendClose()
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else:
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self.factory.log_action("websocket", "connected", {
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"path": self.request.path,
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"client": "%s:%s" % tuple(self.client_addr) if self.client_addr else None,
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})
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def onMessage(self, payload, isBinary):
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# If we're muted, do nothing.
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if self.muted:
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return
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logger.debug("WebSocket incoming packet on %s", self.reply_channel)
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self.packets_received += 1
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self.last_data = time.time()
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@ -147,11 +157,12 @@ class WebSocketProtocol(WebSocketServerProtocol):
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logger.debug("WebSocket closed for %s", self.reply_channel)
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del self.factory.reply_protocols[self.reply_channel]
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try:
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self.channel_layer.send("websocket.disconnect", {
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"reply_channel": self.reply_channel,
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"path": self.unquote(self.path),
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"order": self.packets_received + 1,
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})
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if not self.muted:
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self.channel_layer.send("websocket.disconnect", {
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"reply_channel": self.reply_channel,
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"path": self.unquote(self.path),
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"order": self.packets_received + 1,
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})
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except self.channel_layer.ChannelFull:
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pass
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self.factory.log_action("websocket", "disconnected", {
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