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ws_protocol: Log when WebSocket is killed by Daphne
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@ -279,11 +279,13 @@ class WebSocketProtocol(WebSocketServerProtocol):
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self.duration() > self.server.websocket_timeout
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and self.server.websocket_timeout >= 0
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):
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logger.warning("WebSocket %s took too long and was killed.", self.client_addr)
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self.serverClose()
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# Ping check
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# If we're still connecting, deny the connection
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if self.state == self.STATE_CONNECTING:
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if self.duration() > self.server.websocket_connect_timeout:
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logger.warning("WebSocket %s connection took too long and was killed.", self.client_addr)
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self.serverReject()
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elif self.state == self.STATE_OPEN:
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if (time.time() - self.last_ping) > self.server.ping_interval:
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