daphne/daphne/ws_protocol.py
2016-11-05 14:18:54 +01:00

269 lines
10 KiB
Python
Executable File

from __future__ import unicode_literals
import logging
import six
import time
import traceback
from six.moves.urllib_parse import unquote, urlencode
from twisted.internet import defer
from autobahn.twisted.websocket import WebSocketServerProtocol, WebSocketServerFactory, ConnectionDeny
from .utils import parse_x_forwarded_for
logger = logging.getLogger(__name__)
class WebSocketProtocol(WebSocketServerProtocol):
"""
Protocol which supports WebSockets and forwards incoming messages to
the websocket channels.
"""
# If we should send no more messages (e.g. we error-closed the socket)
muted = False
def set_main_factory(self, main_factory):
self.main_factory = main_factory
self.channel_layer = self.main_factory.channel_layer
def onConnect(self, request):
self.request = request
self.packets_received = 0
self.protocol_to_accept = None
self.socket_opened = time.time()
self.last_data = time.time()
try:
# Sanitize and decode headers
self.clean_headers = []
for name, value in request.headers.items():
name = name.encode("ascii")
# Prevent CVE-2015-0219
if b"_" in name:
continue
self.clean_headers.append((name.lower(), value.encode("latin1")))
# Reconstruct query string
# TODO: get autobahn to provide it raw
query_string = urlencode(request.params, doseq=True).encode("ascii")
# Make sending channel
self.reply_channel = self.channel_layer.new_channel("websocket.send!")
# Tell main factory about it
self.main_factory.reply_protocols[self.reply_channel] = self
# Get client address if possible
if hasattr(self.transport.getPeer(), "host") and hasattr(self.transport.getPeer(), "port"):
self.client_addr = [self.transport.getPeer().host, self.transport.getPeer().port]
self.server_addr = [self.transport.getHost().host, self.transport.getHost().port]
else:
self.client_addr = None
self.server_addr = None
if self.main_factory.proxy_forwarded_address_header:
self.client_addr = parse_x_forwarded_for(
self.requestHeaders,
self.main_factory.proxy_forwarded_address_header,
self.main_factory.proxy_forwarded_port_header,
self.client_addr
)
# Make initial request info dict from request (we only have it here)
self.path = request.path.encode("ascii")
self.request_info = {
"path": self.unquote(self.path),
"headers": self.clean_headers,
"query_string": self.unquote(query_string),
"client": self.client_addr,
"server": self.server_addr,
"reply_channel": self.reply_channel,
"order": 0,
}
except:
# Exceptions here are not displayed right, just 500.
# Turn them into an ERROR log.
logger.error(traceback.format_exc())
raise
ws_protocol = None
for header, value in self.clean_headers:
if header == b'sec-websocket-protocol':
protocols = [x.strip() for x in self.unquote(value).split(",")]
for protocol in protocols:
if protocol in self.factory.protocols:
ws_protocol = protocol
break
# Work out what subprotocol we will accept, if any
if ws_protocol and ws_protocol in self.factory.protocols:
self.protocol_to_accept = ws_protocol
else:
self.protocol_to_accept = None
# Send over the connect message
try:
self.channel_layer.send("websocket.connect", self.request_info)
except self.channel_layer.ChannelFull:
# You have to consume websocket.connect according to the spec,
# so drop the connection.
self.muted = True
logger.warn("WebSocket force closed for %s due to connect backpressure", self.reply_channel)
# Send code 503 "Service Unavailable" with close.
raise ConnectionDeny(code=503, reason="Connection queue at capacity")
else:
self.factory.log_action("websocket", "connecting", {
"path": self.request.path,
"client": "%s:%s" % tuple(self.client_addr) if self.client_addr else None,
})
# Make a deferred and return it - we'll either call it or err it later on
self.handshake_deferred = defer.Deferred()
return self.handshake_deferred
@classmethod
def unquote(cls, value):
"""
Python 2 and 3 compat layer for utf-8 unquoting
"""
if six.PY2:
return unquote(value).decode("utf8")
else:
return unquote(value.decode("ascii"))
def onOpen(self):
# Send news that this channel is open
logger.debug("WebSocket %s open and established", self.reply_channel)
self.factory.log_action("websocket", "connected", {
"path": self.request.path,
"client": "%s:%s" % tuple(self.client_addr) if self.client_addr else None,
})
def onMessage(self, payload, isBinary):
# If we're muted, do nothing.
if self.muted:
logger.debug("Muting incoming frame on %s", self.reply_channel)
return
logger.debug("WebSocket incoming frame on %s", self.reply_channel)
self.packets_received += 1
self.last_data = time.time()
try:
if isBinary:
self.channel_layer.send("websocket.receive", {
"reply_channel": self.reply_channel,
"path": self.unquote(self.path),
"order": self.packets_received,
"bytes": payload,
})
else:
self.channel_layer.send("websocket.receive", {
"reply_channel": self.reply_channel,
"path": self.unquote(self.path),
"order": self.packets_received,
"text": payload.decode("utf8"),
})
except self.channel_layer.ChannelFull:
# You have to consume websocket.receive according to the spec,
# so drop the connection.
self.muted = True
logger.warn("WebSocket force closed for %s due to receive backpressure", self.reply_channel)
# Send code 1013 "try again later" with close.
self.sendCloseFrame(code=1013, isReply=False)
def serverAccept(self):
"""
Called when we get a message saying to accept the connection.
"""
self.handshake_deferred.callback(self.protocol_to_accept)
logger.debug("WebSocket %s accepted by application", self.reply_channel)
def serverReject(self):
"""
Called when we get a message saying to accept the connection.
"""
self.handshake_deferred.errback(ConnectionDeny(code=403, reason="Access denied"))
self.cleanup()
logger.debug("WebSocket %s rejected by application", self.reply_channel)
self.factory.log_action("websocket", "rejected", {
"path": self.request.path,
"client": "%s:%s" % tuple(self.client_addr) if self.client_addr else None,
})
def serverSend(self, content, binary=False):
"""
Server-side channel message to send a message.
"""
if self.state == self.STATE_CONNECTING:
self.serverAccept()
self.last_data = time.time()
logger.debug("Sent WebSocket packet to client for %s", self.reply_channel)
if binary:
self.sendMessage(content, binary)
else:
self.sendMessage(content.encode("utf8"), binary)
def serverClose(self, code=True):
"""
Server-side channel message to close the socket
"""
code = 1000 if code is True else code
self.sendClose(code=code)
def onClose(self, wasClean, code, reason):
self.cleanup()
if hasattr(self, "reply_channel"):
logger.debug("WebSocket closed for %s", self.reply_channel)
try:
if not self.muted:
self.channel_layer.send("websocket.disconnect", {
"reply_channel": self.reply_channel,
"code": code,
"path": self.unquote(self.path),
"order": self.packets_received + 1,
})
except self.channel_layer.ChannelFull:
pass
self.factory.log_action("websocket", "disconnected", {
"path": self.request.path,
"client": "%s:%s" % tuple(self.client_addr) if self.client_addr else None,
})
else:
logger.debug("WebSocket closed before handshake established")
def cleanup(self):
"""
Call to clean up this socket after it's closed.
"""
if hasattr(self, "reply_channel"):
del self.factory.reply_protocols[self.reply_channel]
def duration(self):
"""
Returns the time since the socket was opened
"""
return time.time() - self.socket_opened
def check_ping(self):
"""
Checks to see if we should send a keepalive ping/deny socket connection
"""
# If we're still connecting, deny the connection
if self.state == self.STATE_CONNECTING:
if self.duration() > self.main_factory.websocket_connect_timeout:
self.serverReject()
elif self.state == self.STATE_OPEN:
if (time.time() - self.last_data) > self.main_factory.ping_interval:
self._sendAutoPing()
self.last_data = time.time()
class WebSocketFactory(WebSocketServerFactory):
"""
Factory subclass that remembers what the "main"
factory is, so WebSocket protocols can access it
to get reply ID info.
"""
def __init__(self, main_factory, *args, **kwargs):
self.main_factory = main_factory
WebSocketServerFactory.__init__(self, *args, **kwargs)
def log_action(self, *args, **kwargs):
self.main_factory.log_action(*args, **kwargs)