mirror of
https://github.com/evgen-app/chess_rpg_backend.git
synced 2024-11-25 11:04:03 +03:00
added message in room on ready to play
This commit is contained in:
parent
46344ad776
commit
7242992b42
|
@ -102,7 +102,7 @@ class QueueConsumer(AsyncWebsocketConsumer):
|
|||
player_score_2=opponent[1],
|
||||
)
|
||||
|
||||
await channel_layer.send(
|
||||
await self.channel_layer.send(
|
||||
opponent[0],
|
||||
{
|
||||
"type": "info",
|
||||
|
@ -219,6 +219,14 @@ class RoomConsumer(AsyncWebsocketConsumer):
|
|||
},
|
||||
)
|
||||
)
|
||||
if self.scope["opponent_channel"]:
|
||||
await self.channel_layer.send(
|
||||
self.scope["opponent_channel"],
|
||||
{
|
||||
"type": "channel",
|
||||
"channel": self.channel_name,
|
||||
},
|
||||
)
|
||||
|
||||
# Join room group
|
||||
await self.channel_layer.group_add(self.room_group_name, self.channel_name)
|
||||
|
@ -253,13 +261,15 @@ class RoomConsumer(AsyncWebsocketConsumer):
|
|||
opponent = PlayerInRoom.objects.get(player_id=p_ids[0])
|
||||
|
||||
self.scope["opponent"] = opponent.player.id
|
||||
self.scope["opponent_channel"] = opponent.channel_name
|
||||
self.scope["opponent_score"] = opponent.score
|
||||
self.scope["opponent_deck"] = opponent.deck.id
|
||||
self.scope["opponent_first"] = opponent.first
|
||||
self.scope["opponent_online"] = opponent.online
|
||||
|
||||
player.online = True
|
||||
player.save(update_fields=["online"])
|
||||
player.channel_name = self.channel_name
|
||||
player.save(update_fields=["online", "channel_name"])
|
||||
return True
|
||||
|
||||
async def disconnect(self, close_code):
|
||||
|
@ -275,11 +285,37 @@ class RoomConsumer(AsyncWebsocketConsumer):
|
|||
|
||||
# Receive message from WebSocket
|
||||
async def receive(self, text_data):
|
||||
# Send message to room group
|
||||
await self.channel_layer.group_send(
|
||||
self.room_group_name,
|
||||
{"type": "chat_message", "message": text_data},
|
||||
data = None
|
||||
|
||||
try:
|
||||
data = json.loads(text_data)
|
||||
except ValueError:
|
||||
await self.send(
|
||||
text_data=json.dumps(
|
||||
{"type": "ERROR", "message": "data is not JSON serializable"}
|
||||
)
|
||||
)
|
||||
|
||||
if data:
|
||||
if data["type"] == "start":
|
||||
if not await self.start(data):
|
||||
await self.send(
|
||||
text_data=json.dumps(
|
||||
{"type": "ERROR", "message": "opponent is offline"}
|
||||
)
|
||||
)
|
||||
|
||||
async def start(self, data):
|
||||
if self.scope["opponent_channel"] and self.scope["opponent_online"]:
|
||||
await self.channel_layer.send(
|
||||
self.scope["opponent_channel"],
|
||||
{
|
||||
"type": "info",
|
||||
"message": "opponent is ready to start",
|
||||
},
|
||||
)
|
||||
return True
|
||||
return False
|
||||
|
||||
# info type group message handler
|
||||
async def info(self, event):
|
||||
|
@ -306,3 +342,7 @@ class RoomConsumer(AsyncWebsocketConsumer):
|
|||
|
||||
# Send message to WebSocket
|
||||
await self.send(text_data=json.dumps({"lot": message}))
|
||||
|
||||
async def channel(self, event):
|
||||
channel = event["channel"]
|
||||
self.scope["opponent_channel"] = channel
|
||||
|
|
|
@ -31,6 +31,7 @@ class PlayerInRoom(models.Model):
|
|||
score = models.IntegerField(blank=False)
|
||||
deck = models.ForeignKey(Deck, on_delete=models.CASCADE, related_name="decks")
|
||||
online = models.BooleanField(default=False)
|
||||
channel_name = models.CharField(max_length=50, blank=True, null=True)
|
||||
|
||||
def __str__(self):
|
||||
return f"{self.player.name} in room {self.room.slug}"
|
||||
|
|
Loading…
Reference in New Issue
Block a user