mirror of
https://github.com/evgen-app/chess_rpg_backend.git
synced 2024-11-10 19:57:12 +03:00
added deck model and creation endpoint
This commit is contained in:
parent
acc37f8e82
commit
ba04ce8347
0
game/api/__init__.py
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0
game/api/__init__.py
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0
game/api/v1/__init__.py
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0
game/api/v1/__init__.py
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94
game/api/v1/serializers.py
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94
game/api/v1/serializers.py
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@ -0,0 +1,94 @@
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from abc import ABC
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from rest_framework import serializers
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from rest_framework.exceptions import ValidationError
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from game.models import Hero, Player, HeroInDeck, Deck
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class CreateHeroSerializer(serializers.ModelSerializer):
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class Meta:
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model = Hero
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fields = (
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"type",
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"idle_img",
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"attack_img",
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"die_img",
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"health",
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"attack",
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"speed",
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)
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class GetHeroSerializer(serializers.ModelSerializer):
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class Meta:
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model = Hero
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fields = (
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"added",
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"type",
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"idle_img",
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"attack_img",
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"die_img",
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"health",
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"attack",
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"speed",
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)
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class ListHeroSerializer(serializers.ModelSerializer):
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class Meta:
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model = Hero
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fields = (
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"uuid",
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"type",
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"idle_img",
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"attack_img",
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"die_img",
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"health",
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"attack",
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"speed",
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)
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class CreatePlayerSerializer(serializers.ModelSerializer):
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class Meta:
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model = Player
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fields = ("ton_wallet", "name")
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class DeckCreateSerializer(serializers.ModelSerializer):
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hero_ids = serializers.ListSerializer(
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child=serializers.UUIDField(), min_length=16, max_length=16
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)
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class Meta:
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model = Deck
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fields = ("hero_ids",)
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def validate_hero_ids(self, value):
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for x in value:
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if not (hero := Hero.objects.filter(uuid=x)):
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raise ValidationError(f"Hero with uuid {x} doesn't exist")
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if deck := HeroInDeck.objects.filter(hero=hero.first()):
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raise ValidationError(
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f"Hero with uuid {x} is already in deck with id {deck.first().deck.id}"
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)
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return value
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def create(self, validated_data):
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deck = Deck.objects.create(player=self.context["request"].user)
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for x in validated_data["hero_ids"]:
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HeroInDeck.objects.create(hero_id=x, deck=deck)
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return deck
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class GetDeckSerializer(serializers.ModelSerializer):
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heroes = ListHeroSerializer(many=True)
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class Meta:
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model = Deck
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fields = ("player_uuid", "heroes")
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def get_heroes(self, val):
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print(val)
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@ -1,16 +1,29 @@
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from rest_framework import status
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from rest_framework.generics import GenericAPIView, UpdateAPIView
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from rest_framework.mixins import CreateModelMixin, RetrieveModelMixin, ListModelMixin
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from rest_framework.mixins import (
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CreateModelMixin,
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RetrieveModelMixin,
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ListModelMixin,
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DestroyModelMixin,
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UpdateModelMixin,
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)
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from rest_framework.response import Response
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from game.authentication import PlayerAuthentication
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from game.models import Hero
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from game.serializers import CreateHeroSerializer, GetHeroSerializer, CreatePlayerView
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from game.api.v1.serializers import (
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CreateHeroSerializer,
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GetHeroSerializer,
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CreatePlayerSerializer,
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ListHeroSerializer,
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DeckCreateSerializer,
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GetDeckSerializer,
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)
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from game.services.jwt import sign_jwt
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class CreateHeroView(GenericAPIView, CreateModelMixin, ListModelMixin):
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class ListCreateHeroView(GenericAPIView, CreateModelMixin, ListModelMixin):
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authentication_classes = (PlayerAuthentication,)
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def perform_create(self, serializer):
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@ -27,7 +40,7 @@ class CreateHeroView(GenericAPIView, CreateModelMixin, ListModelMixin):
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def get_serializer_class(self):
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if self.request.method == "GET":
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return GetHeroSerializer
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return ListHeroSerializer
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else:
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return CreateHeroSerializer
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@ -52,7 +65,7 @@ class RetrieveHeroView(RetrieveModelMixin, UpdateAPIView, GenericAPIView):
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class PlayerCreateView(GenericAPIView, CreateModelMixin):
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serializer_class = CreatePlayerView
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serializer_class = CreatePlayerSerializer
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def perform_create(self, serializer):
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return serializer.save()
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@ -65,4 +78,35 @@ class PlayerCreateView(GenericAPIView, CreateModelMixin):
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# TODO: add JTI to refresh token
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access_jwt = sign_jwt({"id": instance.id, "type": "access"}, t_life=3600)
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refresh_jwt = sign_jwt({"id": instance.id, "type": "refresh"})
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return Response({"access_token": access_jwt, "refresh_token": refresh_jwt}, status=status.HTTP_201_CREATED)
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return Response(
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{"access_token": access_jwt, "refresh_token": refresh_jwt},
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status=status.HTTP_201_CREATED,
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)
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class DeckCreateView(GenericAPIView, CreateModelMixin):
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serializer_class = DeckCreateSerializer
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authentication_classes = (PlayerAuthentication,)
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def perform_create(self, serializer):
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return serializer.save(player=self.request.user)
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def post(self, request, *args, **kwargs):
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serializer = self.get_serializer(data=request.data)
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serializer.is_valid(raise_exception=True)
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instance = self.perform_create(serializer)
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heroes_list = ListHeroSerializer(instance.get_heroes(), many=True)
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return Response(heroes_list.data, status=status.HTTP_201_CREATED)
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class RetireUpdateDeleteDeckView(
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RetrieveHeroView, DestroyModelMixin, UpdateModelMixin, GenericAPIView
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):
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lookup_field = "pk"
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def get_serializer_class(self):
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if self.request.method == "GET":
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return GetDeckSerializer
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def get(self, request, *args, **kwargs):
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return self.retrieve(request, *args, **kwargs)
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@ -7,7 +7,9 @@ from .services.jwt import read_jwt
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class PlayerAuthentication(authentication.BaseAuthentication):
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def authenticate(self, request):
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if "Authorization" not in request.headers or not (token := request.headers["Authorization"]):
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if "Authorization" not in request.headers or not (
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token := request.headers["Authorization"]
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):
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raise exceptions.AuthenticationFailed("No credentials provided.")
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t = read_jwt(token)
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57
game/migrations/0001_initial.py
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57
game/migrations/0001_initial.py
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# Generated by Django 4.0.5 on 2022-06-04 14:16
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import django.core.validators
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from django.db import migrations, models
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import uuid
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class Migration(migrations.Migration):
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initial = True
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dependencies = [
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]
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operations = [
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migrations.CreateModel(
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name='Hero',
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fields=[
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('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
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('uuid', models.UUIDField(default=uuid.uuid4, editable=False, unique=True)),
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('added', models.DateTimeField(auto_now_add=True)),
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('type', models.CharField(choices=[('WIZARD', 'wizard'), ('ARCHER', 'archer'), ('WARRIOR', 'warrior')], max_length=7)),
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('idle_img', models.ImageField(upload_to='uploads/idle')),
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('attack_img', models.ImageField(upload_to='uploads/attack')),
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('die_img', models.ImageField(upload_to='uploads/die')),
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('health', models.IntegerField(validators=[django.core.validators.MinValueValidator(0), django.core.validators.MaxValueValidator(10)])),
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('speed', models.IntegerField(validators=[django.core.validators.MinValueValidator(0), django.core.validators.MaxValueValidator(10)])),
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],
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options={
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'verbose_name': 'hero',
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'verbose_name_plural': 'heroes',
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'ordering': ['-added'],
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},
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),
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migrations.CreateModel(
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name='Player',
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fields=[
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('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
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('ton_wallet', models.CharField(max_length=50, verbose_name='TON wallet')),
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('name', models.CharField(blank=True, max_length=100)),
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('added', models.DateTimeField(auto_now_add=True)),
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],
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options={
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'verbose_name': 'player',
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'verbose_name_plural': 'players',
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'ordering': ['-added'],
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},
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),
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migrations.AddIndex(
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model_name='player',
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index=models.Index(fields=['ton_wallet'], name='game_player_ton_wal_47dd93_idx'),
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),
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migrations.AddIndex(
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model_name='hero',
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index=models.Index(fields=['uuid'], name='game_hero_uuid_ada5d9_idx'),
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),
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]
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@ -41,7 +41,10 @@ class Player(models.Model):
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hero.player = self
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hero.type = t
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with open("/home/sanspie/Projects/chess_rpg_backend/media/dummy.jpg", "rb+") as file:
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# TODO: create image pool to generate heroes (awaiting for designer)
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with open(
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"/home/sanspie/Projects/chess_rpg_backend/media/dummy.jpg", "rb+"
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) as file:
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hero.idle_img = File(file, name="dummy.jpg")
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hero.attack_img = File(file, name="dummy.jpg")
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hero.die_img = File(file, name="dummy.jpg")
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class Meta:
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indexes = [models.Index(fields=["ton_wallet"])]
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ordering = ["-created"]
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db_table = "player"
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verbose_name = "player"
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verbose_name_plural = "players"
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class Hero(models.Model):
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"""Model to store heroes and their stats, connected to player"""
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uuid = models.UUIDField(default=uuid.uuid4, editable=False, unique=True)
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uuid = models.UUIDField(
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default=uuid.uuid4, editable=False, unique=True, primary_key=True
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)
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player = models.ForeignKey(
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Player,
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on_delete=models.CASCADE,
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class Meta:
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indexes = [models.Index(fields=["uuid"])]
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ordering = ["-added"]
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db_table = "hero"
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verbose_name = "hero"
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verbose_name_plural = "heroes"
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class Deck(models.Model):
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player = models.ForeignKey(
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Player,
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on_delete=models.CASCADE,
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related_name="decks",
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related_query_name="deck",
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)
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def __str__(self):
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return f"{self.player.name} deck"
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def get_heroes(self):
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return [x.hero for x in HeroInDeck.objects.filter(deck=self)]
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class Meta:
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db_table = "deck"
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verbose_name = "deck"
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verbose_name_plural = "decks"
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class HeroInDeck(models.Model):
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deck = models.ForeignKey(
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Deck,
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on_delete=models.CASCADE,
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related_name="hero_in_deck",
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related_query_name="heroes",
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)
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hero = models.OneToOneField(
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Hero,
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on_delete=models.CASCADE,
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related_name="hero_in_deck",
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related_query_name="decks",
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)
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class Meta:
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db_table = "hero_in_deck"
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verbose_name = "Hero in deck"
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verbose_name_plural = "Heroes in decks"
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from rest_framework import serializers
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from game.models import Hero, Player
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class CreateHeroSerializer(serializers.ModelSerializer):
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class Meta:
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model = Hero
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fields = (
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"type",
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"idle_img",
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"attack_img",
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"die_img",
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"health",
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"attack",
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"speed",
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)
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class GetHeroSerializer(serializers.ModelSerializer):
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class Meta:
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model = Hero
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fields = (
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"added",
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"type",
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"idle_img",
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"attack_img",
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"die_img",
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"health",
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"attack",
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"speed",
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)
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class CreatePlayerView(serializers.ModelSerializer):
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class Meta:
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model = Player
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fields = ("ton_wallet", "name")
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18
game/urls.py
18
game/urls.py
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from django.urls import path
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from game.views import CreateHeroView, RetrieveHeroView, PlayerCreateView
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from game.api.v1.views import (
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ListCreateHeroView,
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RetrieveHeroView,
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PlayerCreateView,
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DeckCreateView,
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RetireUpdateDeleteDeckView,
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)
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urlpatterns = [
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path("hero/", CreateHeroView.as_view(), name="hero_api_create"),
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path("hero/<uuid:uuid>", RetrieveHeroView.as_view(), name="hero_api_retrieve"),
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path("player/", PlayerCreateView.as_view(), name="player_create_api"),
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path("v1/hero/", ListCreateHeroView.as_view(), name="hero_api_create"),
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path("v1/hero/<uuid:uuid>", RetrieveHeroView.as_view(), name="hero_api_retrieve"),
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path("v1/player/", PlayerCreateView.as_view(), name="player_create_api"),
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path("v1/deck/", DeckCreateView.as_view(), name="deck_create_api"),
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path(
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"v1/deck/<int:pk>", RetireUpdateDeleteDeckView.as_view(), name="deck_retire_api"
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),
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]
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