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https://github.com/evgen-app/chess_rpg_backend.git
synced 2024-11-22 09:37:05 +03:00
added image pool, inited channels
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commit
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@ -10,7 +10,11 @@ https://docs.djangoproject.com/en/4.0/howto/deployment/asgi/
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import os
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from django.core.asgi import get_asgi_application
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from channels.routing import ProtocolTypeRouter
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os.environ.setdefault('DJANGO_SETTINGS_MODULE', 'chess_backend.settings')
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django_asgi_app = get_asgi_application()
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application = get_asgi_application()
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application = ProtocolTypeRouter({
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"http": django_asgi_app,
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})
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@ -19,7 +19,7 @@ BASE_DIR = Path(__file__).resolve().parent.parent
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# See https://docs.djangoproject.com/en/4.0/howto/deployment/checklist/
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# SECURITY WARNING: keep the secret key used in production secret!
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SECRET_KEY = 'django-insecure-%_8sy196w4hzo9^cp9(@r=i+amh47r4mxfhq_(ok&=c(@%bhmk'
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SECRET_KEY = "django-insecure-%_8sy196w4hzo9^cp9(@r=i+amh47r4mxfhq_(ok&=c(@%bhmk"
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TOKEN_EXP = 2678400 # 31 day
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# SECURITY WARNING: don't run with debug turned on in production!
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@ -30,58 +30,56 @@ ALLOWED_HOSTS = []
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# Application definition
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INSTALLED_APPS = [
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'django.contrib.admin',
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'django.contrib.auth',
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'django.contrib.contenttypes',
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'django.contrib.sessions',
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'django.contrib.messages',
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'django.contrib.staticfiles',
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"django.contrib.admin",
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"django.contrib.auth",
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"django.contrib.contenttypes",
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"django.contrib.sessions",
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"django.contrib.messages",
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"django.contrib.staticfiles",
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# Packages
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"rest_framework",
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"channels",
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# Apps
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"game"
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"game",
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]
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MIDDLEWARE = [
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'django.middleware.security.SecurityMiddleware',
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'django.contrib.sessions.middleware.SessionMiddleware',
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'django.middleware.common.CommonMiddleware',
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'django.middleware.csrf.CsrfViewMiddleware',
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'django.contrib.auth.middleware.AuthenticationMiddleware',
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'django.contrib.messages.middleware.MessageMiddleware',
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'django.middleware.clickjacking.XFrameOptionsMiddleware',
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"django.middleware.security.SecurityMiddleware",
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"django.contrib.sessions.middleware.SessionMiddleware",
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"django.middleware.common.CommonMiddleware",
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"django.middleware.csrf.CsrfViewMiddleware",
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"django.contrib.auth.middleware.AuthenticationMiddleware",
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"django.contrib.messages.middleware.MessageMiddleware",
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"django.middleware.clickjacking.XFrameOptionsMiddleware",
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]
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ROOT_URLCONF = 'chess_backend.urls'
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ROOT_URLCONF = "chess_backend.urls"
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TEMPLATES = [
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{
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'BACKEND': 'django.template.backends.django.DjangoTemplates',
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'DIRS': [BASE_DIR / 'templates']
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,
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'APP_DIRS': True,
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'OPTIONS': {
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'context_processors': [
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'django.template.context_processors.debug',
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'django.template.context_processors.request',
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'django.contrib.auth.context_processors.auth',
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'django.contrib.messages.context_processors.messages',
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"BACKEND": "django.template.backends.django.DjangoTemplates",
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"DIRS": [BASE_DIR / "templates"],
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"APP_DIRS": True,
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"OPTIONS": {
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"context_processors": [
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"django.template.context_processors.debug",
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"django.template.context_processors.request",
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"django.contrib.auth.context_processors.auth",
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"django.contrib.messages.context_processors.messages",
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],
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},
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},
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]
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WSGI_APPLICATION = 'chess_backend.wsgi.application'
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ASGI_APPLICATION = 'chess_backend.asgi.application'
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WSGI_APPLICATION = "chess_backend.wsgi.application"
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# Database
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# https://docs.djangoproject.com/en/4.0/ref/settings/#databases
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DATABASES = {
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'default': {
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'ENGINE': 'django.db.backends.sqlite3',
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'NAME': BASE_DIR / 'db.sqlite3',
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"default": {
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"ENGINE": "django.db.backends.sqlite3",
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"NAME": BASE_DIR / "db.sqlite3",
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}
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}
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@ -90,25 +88,25 @@ DATABASES = {
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AUTH_PASSWORD_VALIDATORS = [
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{
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'NAME': 'django.contrib.auth.password_validation.UserAttributeSimilarityValidator',
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"NAME": "django.contrib.auth.password_validation.UserAttributeSimilarityValidator",
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},
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{
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'NAME': 'django.contrib.auth.password_validation.MinimumLengthValidator',
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"NAME": "django.contrib.auth.password_validation.MinimumLengthValidator",
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},
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{
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'NAME': 'django.contrib.auth.password_validation.CommonPasswordValidator',
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"NAME": "django.contrib.auth.password_validation.CommonPasswordValidator",
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},
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{
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'NAME': 'django.contrib.auth.password_validation.NumericPasswordValidator',
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"NAME": "django.contrib.auth.password_validation.NumericPasswordValidator",
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},
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]
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# Internationalization
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# https://docs.djangoproject.com/en/4.0/topics/i18n/
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LANGUAGE_CODE = 'en-us'
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LANGUAGE_CODE = "en-us"
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TIME_ZONE = 'UTC'
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TIME_ZONE = "UTC"
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USE_I18N = True
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@ -127,4 +125,4 @@ else:
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# Default primary key field type
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# https://docs.djangoproject.com/en/4.0/ref/settings/#default-auto-field
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DEFAULT_AUTO_FIELD = 'django.db.models.BigAutoField'
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DEFAULT_AUTO_FIELD = "django.db.models.BigAutoField"
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@ -1,3 +1,6 @@
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from django.contrib import admin
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# Register your models here.
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from game.models import HeroImageSet
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admin.site.register(HeroImageSet)
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@ -10,9 +10,6 @@ class CreateHeroSerializer(serializers.ModelSerializer):
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model = Hero
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fields = (
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"type",
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"idle_img",
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"attack_img",
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"die_img",
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"health",
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"attack",
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"speed",
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@ -51,10 +51,14 @@ class ListCreateHeroView(GenericAPIView, CreateModelMixin, ListModelMixin):
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class RetrieveHeroView(RetrieveModelMixin, UpdateAPIView, GenericAPIView):
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serializer_class = GetHeroSerializer
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authentication_classes = (PlayerAuthentication,)
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lookup_field = "uuid"
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queryset = Hero.objects.all()
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def get_authenticators(self):
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if self.request.method != "GET":
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self.authentication_classes = [PlayerAuthentication]
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return [auth() for auth in self.authentication_classes]
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def get(self, request, *args, **kwargs):
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return self.retrieve(request, *args, **kwargs)
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@ -159,5 +163,7 @@ class RefreshAuthKey(GenericAPIView):
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def post(self, request, *args, **kwargs):
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serializer = self.get_serializer(data=request.data)
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serializer.is_valid(raise_exception=True)
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access_jwt = sign_jwt({"id": serializer.player_id, "type": "access"}, t_life=3600)
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access_jwt = sign_jwt(
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{"id": serializer.player_id, "type": "access"}, t_life=3600
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)
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return Response({"access_token": access_jwt}, status=status.HTTP_200_OK)
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@ -13,7 +13,13 @@ from django.conf import settings
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from common.generators import generate_charset
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HER0_TYPES = [("WIZARD", "wizard"), ("ARCHER", "archer"), ("WARRIOR", "warrior")]
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HER0_TYPES = [
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("WIZARD", "wizard"),
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("ARCHER", "archer"),
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("WARRIOR", "warrior"),
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("KING", "king"),
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]
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HER0_IMAGE_TYPES = [("DIE", "die"), ("IDLE", "idle"), ("ATTACK", "attack")]
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class Player(models.Model):
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@ -36,30 +42,23 @@ class Player(models.Model):
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PlayerAuthSession.objects.create(player=self)
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deck = Deck.objects.create(player=self)
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types = (
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["ARCHER" for _ in range(4)]
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["KING"]
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+ ["ARCHER" for _ in range(4)]
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+ ["WARRIOR" for _ in range(6)]
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+ ["WIZARD" for _ in range(2)]
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+ [random.choice(HER0_TYPES)[0] for _ in range(4)]
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+ [random.choice(HER0_TYPES[:3])[0] for _ in range(3)]
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)
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for t in types:
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hero = Hero()
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hero.player = self
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hero.type = t
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# TODO: create image pool to generate heroes (awaiting for designer)
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with open(
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"/home/sanspie/Projects/chess_rpg_backend/media/dummy.jpg", "rb+"
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) as file:
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hero.idle_img = File(file, name="dummy.jpg")
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hero.attack_img = File(file, name="dummy.jpg")
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hero.die_img = File(file, name="dummy.jpg")
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hero.health = random.randint(0, 10)
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hero.attack = random.randint(0, 10)
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hero.speed = random.randint(0, 10)
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hero.health = random.randint(0, 10)
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hero.attack = random.randint(0, 10)
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hero.speed = random.randint(0, 10)
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hero.save()
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HeroInDeck.objects.create(deck=deck, hero=hero)
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hero.save()
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HeroInDeck.objects.create(deck=deck, hero=hero)
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def get_last_deck(self):
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return Deck.objects.filter(player=self).last()
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@ -94,9 +93,15 @@ class Hero(models.Model):
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added = models.DateTimeField(auto_now_add=True)
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type = models.CharField(blank=False, choices=HER0_TYPES, max_length=7)
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idle_img = models.ImageField(upload_to="uploads/idle", blank=False)
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attack_img = models.ImageField(upload_to="uploads/attack", blank=False)
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die_img = models.ImageField(upload_to="uploads/die", blank=False)
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idle_img_f = models.ForeignKey(
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"HeroImageSet", on_delete=models.CASCADE, related_name="idle_image_fkey"
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)
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attack_img_f = models.ForeignKey(
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"HeroImageSet", on_delete=models.CASCADE, related_name="attack_image_fkey"
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)
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die_img_f = models.ForeignKey(
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"HeroImageSet", on_delete=models.CASCADE, related_name="die_image_fkey"
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)
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health = models.IntegerField(
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validators=[MinValueValidator(0), MaxValueValidator(10)], blank=False
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)
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validators=[MinValueValidator(0), MaxValueValidator(10)], blank=False
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)
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def idle_img(self):
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return self.idle_img_f.image.url
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def attack_img(self):
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return self.attack_img_f.image.url
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def die_img(self):
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return self.die_img_f.image.url
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def __str__(self):
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return f"{self.type} {self.player.name}"
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def save(
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self, force_insert=False, force_update=False, using=None, update_fields=None
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):
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self.idle_img_f = random.choice(
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[x for x in HeroImageSet.objects.filter(hero_type=self.type, type="IDLE")]
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)
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self.attack_img_f = random.choice(
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[x for x in HeroImageSet.objects.filter(hero_type=self.type, type="ATTACK")]
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)
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self.die_img_f = random.choice(
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[x for x in HeroImageSet.objects.filter(hero_type=self.type, type="DIE")]
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)
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super(Hero, self).save()
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class Meta:
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indexes = [models.Index(fields=["uuid"])]
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ordering = ["-added"]
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@ -119,6 +147,15 @@ class Hero(models.Model):
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verbose_name_plural = "heroes"
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class HeroImageSet(models.Model):
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type = models.CharField(max_length=10, choices=HER0_IMAGE_TYPES)
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hero_type = models.CharField(blank=False, choices=HER0_TYPES, max_length=7)
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image = models.ImageField(upload_to="uploads/")
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def __str__(self):
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return f"{self.hero_type} {self.type} image"
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class Deck(models.Model):
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player = models.ForeignKey(
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Player,
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0
room/__init__.py
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0
room/__init__.py
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3
room/admin.py
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3
room/admin.py
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from django.contrib import admin
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# Register your models here.
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6
room/apps.py
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6
room/apps.py
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from django.apps import AppConfig
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class RoomConfig(AppConfig):
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default_auto_field = 'django.db.models.BigAutoField'
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name = 'room'
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0
room/migrations/__init__.py
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0
room/migrations/__init__.py
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3
room/models.py
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3
room/models.py
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from django.db import models
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# Create your models here.
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3
room/tests.py
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3
room/tests.py
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from django.test import TestCase
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# Create your tests here.
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3
room/views.py
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3
room/views.py
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from django.shortcuts import render
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# Create your views here.
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