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https://github.com/evgen-app/chess_rpg_backend.git
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50 lines
1.3 KiB
Python
50 lines
1.3 KiB
Python
import random
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from game.models import Deck, Player, HeroTypes, Hero, HeroInDeck
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def create_first_deck(player: Player):
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deck = Deck.objects.create(player=player)
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positions = []
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for x in range(1, 9):
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for y in range(1, 3):
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positions.append((x, y))
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positions.remove((4, 1))
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positions.remove((5, 1))
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random.shuffle(positions)
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types = ["KING", "WIZARD"] + ["ARCHER" for _ in range(4)] + ["WARRIOR" for _ in range(6)]
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for _ in range(4):
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t = random.choice(HeroTypes.choices[:3])[0]
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if t == "WIZARD" and types.count("WIZARD") > 1:
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t = random.choice(HeroTypes.choices[:2])[0]
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types.append(t)
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counter = 0
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for t in types:
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hero = Hero()
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hero.player = player
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hero.type = t
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# set random position on deck for heroes
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if t == "KING":
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pos_x = 5
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pos_y = 1
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elif t == "WIZARD":
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pos_x = 4
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pos_y = 1
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else:
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pos_x = positions[counter][0]
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pos_y = positions[counter][1]
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counter += 1
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hero.health = random.randint(1, 10)
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hero.attack = random.randint(1, 10)
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hero.speed = random.randint(1, 10)
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hero.save()
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HeroInDeck.objects.create(deck=deck, hero=hero, x=pos_x, y=pos_y)
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