mirror of
https://github.com/evgen-app/chess_rpg_backend.git
synced 2024-11-25 11:04:03 +03:00
229 lines
6.5 KiB
Python
229 lines
6.5 KiB
Python
import random
|
|
import uuid
|
|
|
|
from django.core.files import File
|
|
from django.core.validators import (
|
|
MinValueValidator,
|
|
MaxValueValidator,
|
|
MinLengthValidator,
|
|
MaxLengthValidator,
|
|
)
|
|
from django.db import models
|
|
from django.conf import settings
|
|
|
|
from common.generators import generate_charset
|
|
from game.services.jwt import sign_jwt
|
|
|
|
HER0_TYPES = [
|
|
("WIZARD", "wizard"),
|
|
("ARCHER", "archer"),
|
|
("WARRIOR", "warrior"),
|
|
("KING", "king"),
|
|
]
|
|
HER0_IMAGE_TYPES = [("DIE", "die"), ("IDLE", "idle"), ("ATTACK", "attack")]
|
|
|
|
|
|
class Player(models.Model):
|
|
"""base model to handle and store users"""
|
|
|
|
ton_wallet = models.CharField(
|
|
verbose_name="TON wallet",
|
|
validators=[MinLengthValidator(48), MaxLengthValidator(48)],
|
|
max_length=48,
|
|
unique=True,
|
|
)
|
|
name = models.CharField(max_length=100, blank=True)
|
|
created = models.DateTimeField(auto_now_add=True)
|
|
|
|
def save(
|
|
self, force_insert=False, force_update=False, using=None, update_fields=None
|
|
):
|
|
"""saves user and creates deck for him with 16 heroes"""
|
|
super(Player, self).save()
|
|
PlayerAuthSession.objects.create(player=self)
|
|
deck = Deck.objects.create(player=self)
|
|
types = (
|
|
["KING"]
|
|
+ ["ARCHER" for _ in range(4)]
|
|
+ ["WARRIOR" for _ in range(6)]
|
|
+ ["WIZARD" for _ in range(2)]
|
|
+ [random.choice(HER0_TYPES[:3])[0] for _ in range(3)]
|
|
)
|
|
for t in types:
|
|
hero = Hero()
|
|
hero.player = self
|
|
hero.type = t
|
|
|
|
hero.health = random.randint(0, 10)
|
|
hero.attack = random.randint(0, 10)
|
|
hero.speed = random.randint(0, 10)
|
|
|
|
hero.save()
|
|
HeroInDeck.objects.create(deck=deck, hero=hero)
|
|
|
|
def get_last_deck(self):
|
|
return Deck.objects.filter(player=self).last()
|
|
|
|
def get_auth_session(self):
|
|
return PlayerAuthSession.objects.get(player=self).jit
|
|
|
|
def get_refresh_token(self):
|
|
return sign_jwt({"jit": self.get_auth_session(), "type": "refresh"})
|
|
|
|
def get_access_token(self):
|
|
return sign_jwt({"id": self.id, "type": "access"}, t_life=3600)
|
|
|
|
def __str__(self):
|
|
return self.name
|
|
|
|
class Meta:
|
|
indexes = [models.Index(fields=["ton_wallet"])]
|
|
ordering = ["-created"]
|
|
|
|
db_table = "player"
|
|
verbose_name = "player"
|
|
verbose_name_plural = "players"
|
|
|
|
|
|
class Hero(models.Model):
|
|
"""Model to store heroes and their stats, connected to player"""
|
|
|
|
uuid = models.UUIDField(
|
|
default=uuid.uuid4, editable=False, unique=True, primary_key=True
|
|
)
|
|
player = models.ForeignKey(
|
|
Player,
|
|
on_delete=models.CASCADE,
|
|
related_name="heroes",
|
|
related_query_name="hero",
|
|
)
|
|
added = models.DateTimeField(auto_now_add=True)
|
|
|
|
type = models.CharField(blank=False, choices=HER0_TYPES, max_length=7)
|
|
idle_img_f = models.ForeignKey(
|
|
"HeroImageSet", on_delete=models.CASCADE, related_name="idle_image_fkey"
|
|
)
|
|
attack_img_f = models.ForeignKey(
|
|
"HeroImageSet", on_delete=models.CASCADE, related_name="attack_image_fkey"
|
|
)
|
|
die_img_f = models.ForeignKey(
|
|
"HeroImageSet", on_delete=models.CASCADE, related_name="die_image_fkey"
|
|
)
|
|
health = models.IntegerField(
|
|
validators=[MinValueValidator(1), MaxValueValidator(10)], blank=False
|
|
)
|
|
attack = models.IntegerField(
|
|
validators=[MinValueValidator(1), MaxValueValidator(10)], blank=False
|
|
)
|
|
speed = models.IntegerField(
|
|
validators=[MinValueValidator(1), MaxValueValidator(10)], blank=False
|
|
)
|
|
|
|
def idle_img(self):
|
|
return self.idle_img_f.image.url
|
|
|
|
def attack_img(self):
|
|
return self.attack_img_f.image.url
|
|
|
|
def die_img(self):
|
|
return self.die_img_f.image.url
|
|
|
|
def __str__(self):
|
|
return f"{self.type} {self.player.name}"
|
|
|
|
def save(
|
|
self, force_insert=False, force_update=False, using=None, update_fields=None
|
|
):
|
|
self.idle_img_f = random.choice(
|
|
[x for x in HeroImageSet.objects.filter(hero_type=self.type, type="IDLE")]
|
|
)
|
|
self.attack_img_f = random.choice(
|
|
[x for x in HeroImageSet.objects.filter(hero_type=self.type, type="ATTACK")]
|
|
)
|
|
self.die_img_f = random.choice(
|
|
[x for x in HeroImageSet.objects.filter(hero_type=self.type, type="DIE")]
|
|
)
|
|
super(Hero, self).save()
|
|
|
|
class Meta:
|
|
indexes = [models.Index(fields=["uuid"])]
|
|
ordering = ["-added"]
|
|
|
|
db_table = "hero"
|
|
verbose_name = "hero"
|
|
verbose_name_plural = "heroes"
|
|
|
|
|
|
class HeroImageSet(models.Model):
|
|
type = models.CharField(max_length=10, choices=HER0_IMAGE_TYPES)
|
|
hero_type = models.CharField(blank=False, choices=HER0_TYPES, max_length=7)
|
|
image = models.ImageField(upload_to="uploads/")
|
|
|
|
def __str__(self):
|
|
return f"{self.hero_type} {self.type} image"
|
|
|
|
|
|
class Deck(models.Model):
|
|
player = models.ForeignKey(
|
|
Player,
|
|
on_delete=models.CASCADE,
|
|
related_name="decks",
|
|
related_query_name="deck",
|
|
)
|
|
|
|
def __str__(self):
|
|
return f"{self.player.name}'s deck"
|
|
|
|
def get_heroes(self):
|
|
return [x.hero for x in HeroInDeck.objects.filter(deck=self)]
|
|
|
|
def heroes(self):
|
|
# added for better DRF view
|
|
return self.get_heroes()
|
|
|
|
def score(self):
|
|
return sum([x.attack + x.health + x.speed for x in self.get_heroes()])
|
|
|
|
class Meta:
|
|
db_table = "deck"
|
|
verbose_name = "deck"
|
|
verbose_name_plural = "decks"
|
|
|
|
|
|
class HeroInDeck(models.Model):
|
|
deck = models.ForeignKey(
|
|
Deck,
|
|
on_delete=models.CASCADE,
|
|
related_name="hero_in_deck",
|
|
related_query_name="heroes",
|
|
)
|
|
hero = models.OneToOneField(
|
|
Hero,
|
|
on_delete=models.CASCADE,
|
|
related_name="hero_in_deck",
|
|
related_query_name="decks",
|
|
)
|
|
|
|
class Meta:
|
|
db_table = "hero_in_deck"
|
|
verbose_name = "Hero in deck"
|
|
verbose_name_plural = "Heroes in decks"
|
|
|
|
|
|
class PlayerAuthSession(models.Model):
|
|
player = models.OneToOneField(
|
|
Player, unique_for_month=True, on_delete=models.CASCADE
|
|
)
|
|
jit = models.CharField(max_length=30)
|
|
|
|
def save(
|
|
self, force_insert=False, force_update=False, using=None, update_fields=None
|
|
):
|
|
self.jit = generate_charset(30)
|
|
super(PlayerAuthSession, self).save(
|
|
force_insert=force_insert,
|
|
force_update=force_update,
|
|
using=using,
|
|
update_fields=update_fields,
|
|
)
|