chess_rpg_backend/game/models.py

58 lines
1.8 KiB
Python

import uuid
from django.core.validators import MinValueValidator, MaxValueValidator
from django.db import models
HER0_TYPES = [("WIZARD", "wizard"), ("ARCHER", "archer"), ("WARRIOR", "warrior")]
class Player(models.Model):
"""base model to handle and store users"""
# TODO: connect real TON wallet
ton_wallet = models.CharField(max_length=50, verbose_name="TON wallet")
name = models.CharField(max_length=100, blank=True)
added = models.DateTimeField(auto_now_add=True)
def __str__(self):
return self.name
class Meta:
indexes = [models.Index(fields=["ton_wallet"])]
ordering = ["-added"]
verbose_name = "player"
verbose_name_plural = "players"
class Hero(models.Model):
"""Model to store heroes and their stats, connected to player"""
uuid = models.UUIDField(default=uuid.uuid4, editable=False, unique=True)
player = models.ForeignKey(
Player,
on_delete=models.CASCADE,
related_name="heroes",
related_query_name="hero",
)
added = models.DateTimeField(auto_now_add=True)
type = models.CharField(blank=False, choices=HER0_TYPES, max_length=1)
idle_img = models.ImageField(upload_to="uploads/idle", blank=False)
attack_img = models.ImageField(upload_to="uploads/attack", blank=False)
die_img = models.ImageField(upload_to="uploads/die", blank=False)
health = models.IntegerField(
validators=[MinValueValidator(0), MaxValueValidator(10)], blank=False
)
speed = models.IntegerField(
validators=[MinValueValidator(0), MaxValueValidator(10)], blank=False
)
def __str__(self):
return f"{self.type} {self.player.name}"
class Meta:
indexes = [models.Index(fields=["uuid"])]
ordering = ["-added"]
verbose_name = "hero"
verbose_name_plural = "heroes"