mirror of
https://github.com/evgen-app/steampunk-quest.git
synced 2024-12-04 22:03:45 +03:00
add button handling on main menu
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56e4e10e48
commit
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16
Assets/scripts/mainMenu/AboutQuestClickHandle.cs
Normal file
16
Assets/scripts/mainMenu/AboutQuestClickHandle.cs
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
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|
using UnityEngine;
|
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|
|
||||||
|
public class AboutQuestClickHandle : MonoBehaviour
|
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|
{
|
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|
[SerializeField]
|
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|
private Canvas _overlayLayout;
|
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|
public void handleClick() {
|
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|
Camera mainCamera = GameObject.FindGameObjectWithTag("MainCamera").GetComponent<Camera>();
|
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|
Canvas a = Instantiate(_overlayLayout, Vector3.zero, Quaternion.identity).GetComponent<Canvas>();
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|
a.renderMode = RenderMode.ScreenSpaceCamera;
|
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|
a.worldCamera = mainCamera;
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|
}
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|
}
|
19
Assets/scripts/mainMenu/DeleteAboutQuestOverlay.cs
Normal file
19
Assets/scripts/mainMenu/DeleteAboutQuestOverlay.cs
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class DeleteAboutQuestOverlay : MonoBehaviour
|
||||||
|
{
|
||||||
|
void Start() {
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||||||
|
Button btn = gameObject.GetComponent<Button>().GetComponent<Button>();
|
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|
btn.onClick.RemoveAllListeners();
|
||||||
|
btn.onClick.AddListener(handleClick);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void handleClick() {
|
||||||
|
Debug.Log("fuck");
|
||||||
|
Destroy(gameObject.transform.parent.gameObject);
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user