using System.Collections; using System.Collections.Generic; using UnityEngine; public class mailController : MonoBehaviour { // Start is called before the first frame update [SerializeField] GameObject filter; [SerializeField] GameObject mapDialog; [SerializeField] GameObject mapBtn; public void onMailBtnClick() { gameObject.SetActive(true); filter.SetActive(true); } public void onExitMailClick() { gameObject.SetActive(false); filter.SetActive(false); } public void onOpenMapClick() { mapDialog.GetComponent().changeMapStatus(0); mapBtn.SetActive(true); mapDialog.SetActive(true); } void Start() { } // Update is called once per frame void Update() { } }