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27 lines
771 B
Plaintext
27 lines
771 B
Plaintext
QuickOutline
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============
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Developed by Chris Nolet (c) 2018
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Instructions
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------------
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To add an outline to an object, drag-and-drop the Outline.cs script onto the
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object. The outline materials will be loaded at runtime.
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You can also add outlines programmatically with:
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var outline = gameObject.AddComponent<Outline>();
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outline.OutlineMode = Outline.Mode.OutlineAll;
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outline.OutlineColor = Color.yellow;
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outline.OutlineWidth = 5f;
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The outline script does a small amount of work in Awake(). For best
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results, use outline.enabled to toggle the outline. Avoid removing and
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re-adding the component if possible.
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For large meshes, you may also like to enable 'Precompute Outline' in the
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editor. This will reduce the amount of work performed in Awake().
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