mirror of
https://github.com/evgen-app/steampunk-quest.git
synced 2025-12-25 10:22:53 +03:00
| .. | ||
| Resources | ||
| Samples | ||
| Scripts | ||
| Readme.txt | ||
| Readme.txt.meta | ||
| Resources.meta | ||
| Samples.meta | ||
| Scripts.meta | ||
QuickOutline
============
Developed by Chris Nolet (c) 2018
Instructions
------------
To add an outline to an object, drag-and-drop the Outline.cs script onto the
object. The outline materials will be loaded at runtime.
You can also add outlines programmatically with:
var outline = gameObject.AddComponent<Outline>();
outline.OutlineMode = Outline.Mode.OutlineAll;
outline.OutlineColor = Color.yellow;
outline.OutlineWidth = 5f;
The outline script does a small amount of work in Awake(). For best
results, use outline.enabled to toggle the outline. Avoid removing and
re-adding the component if possible.
For large meshes, you may also like to enable 'Precompute Outline' in the
editor. This will reduce the amount of work performed in Awake().