spaCy/spacy/syntax/stateclass.pyx

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Cython
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from libc.string cimport memcpy, memset
from libc.stdint cimport uint32_t
from ..vocab cimport EMPTY_LEXEME
from ..structs cimport Entity
cdef class StateClass:
def __init__(self, int length):
cdef Pool mem = Pool()
self._buffer = <int*>mem.alloc(length, sizeof(int))
self._stack = <int*>mem.alloc(length, sizeof(int))
self.shifted = <bint*>mem.alloc(length, sizeof(bint))
self._sent = <TokenC*>mem.alloc(length, sizeof(TokenC))
self._ents = <Entity*>mem.alloc(length, sizeof(Entity))
self.mem = mem
self.length = length
self._break = length
self._s_i = 0
self._b_i = 0
self._e_i = 0
cdef int i
for i in range(length):
self._buffer[i] = i
self._empty_token.lex = &EMPTY_LEXEME
cdef int H(self, int i) nogil:
if i < 0 or i >= self.length:
return -1
return self._sent[i].head + i
cdef int E(self, int i) nogil:
return -1
cdef int L(self, int i, int idx) nogil:
if idx < 1:
return -1
if i < 0 or i >= self.length:
return -1
cdef const TokenC* target = &self._sent[i]
cdef const TokenC* ptr = self._sent
while ptr < target:
# If this head is still to the right of us, we can skip to it
# No token that's between this token and this head could be our
# child.
if (ptr.head >= 1) and (ptr + ptr.head) < target:
ptr += ptr.head
elif ptr + ptr.head == target:
idx -= 1
if idx == 0:
return ptr - self._sent
ptr += 1
else:
ptr += 1
return -1
cdef int R(self, int i, int idx) nogil:
if idx < 1:
return -1
if i < 0 or i >= self.length:
return -1
cdef const TokenC* ptr = self._sent + (self.length - 1)
cdef const TokenC* target = &self._sent[i]
while ptr > target:
# If this head is still to the right of us, we can skip to it
# No token that's between this token and this head could be our
# child.
if (ptr.head < 0) and ((ptr + ptr.head) > target):
ptr += ptr.head
elif ptr + ptr.head == target:
idx -= 1
if idx == 0:
return ptr - self._sent
ptr -= 1
else:
ptr -= 1
return -1
cdef const TokenC* S_(self, int i) nogil:
return self.safe_get(self.S(i))
cdef const TokenC* B_(self, int i) nogil:
return self.safe_get(self.B(i))
cdef const TokenC* H_(self, int i) nogil:
return self.safe_get(self.H(i))
cdef const TokenC* E_(self, int i) nogil:
return self.safe_get(self.E(i))
cdef const TokenC* L_(self, int i, int idx) nogil:
return self.safe_get(self.L(i, idx))
cdef const TokenC* R_(self, int i, int idx) nogil:
return self.safe_get(self.R(i, idx))
cdef const TokenC* safe_get(self, int i) nogil:
if i < 0 or i >= self.length:
return &self._empty_token
else:
return &self._sent[i]
cdef bint empty(self) nogil:
return self._s_i <= 0
cdef bint eol(self) nogil:
return self._b_i >= self._break
cdef bint is_final(self) nogil:
return self.stack_depth() <= 1 and self._b_i >= self.length
cdef bint has_head(self, int i) nogil:
return self.safe_get(i).head != 0
cdef int n_L(self, int i) nogil:
return _popcount(self.safe_get(i).l_kids)
cdef int n_R(self, int i) nogil:
return _popcount(self.safe_get(i).r_kids)
cdef bint stack_is_connected(self) nogil:
return False
cdef bint entity_is_open(self) nogil:
if self._e_i < 1:
return False
return self._ents[self._e_i-1].end != 0
cdef int stack_depth(self) nogil:
return self._s_i
cdef int buffer_length(self) nogil:
return self._break - self._b_i
cdef void push(self) nogil:
self._stack[self._s_i] = self.B(0)
self._s_i += 1
self._b_i += 1
if self._b_i >= self._break:
self._break = self.length
cdef void pop(self) nogil:
self._s_i -= 1
cdef void unshift(self) nogil:
self._b_i -= 1
self._buffer[self._b_i] = self.S(0)
self._s_i -= 1
self.shifted[self.B(0)] = True
cdef void add_arc(self, int head, int child, int label) nogil:
if self.has_head(child):
self.del_arc(self.H(child), child)
cdef int dist = head - child
self._sent[child].head = dist
self._sent[child].dep = label
# Keep a bit-vector tracking child dependencies. If a word has a child at
# offset i from it, set that bit (tracking left and right separately)
if child > head:
self._sent[head].r_kids |= 1 << (-dist)
else:
self._sent[head].l_kids |= 1 << dist
cdef void del_arc(self, int head, int child) nogil:
cdef int dist = head - child
if child > head:
self._sent[head].r_kids &= ~(1 << (-dist))
else:
self._sent[head].l_kids &= ~(1 << dist)
cdef void open_ent(self, int label) nogil:
self._ents[self._e_i].start = self.B(0)
self._ents[self._e_i].label = label
self._ents[self._e_i].end = 0
self._e_i += 1
cdef void close_ent(self) nogil:
self._ents[self._e_i].end = self.B(0)+1
self._sent[self.B(0)].ent_iob = 1
cdef void set_ent_tag(self, int i, int ent_iob, int ent_type) nogil:
if 0 <= i < self.length:
self._sent[i].ent_iob = ent_iob
self._sent[i].ent_type = ent_type
cdef void set_break(self, int i) nogil:
if 0 <= i < self.length:
self._sent[i].sent_end = True
self._break = i
cdef void clone(self, StateClass src) nogil:
memcpy(self._sent, src._sent, self.length * sizeof(TokenC))
memcpy(self._stack, src._stack, self.length * sizeof(int))
memcpy(self._buffer, src._buffer, self.length * sizeof(int))
memcpy(self._ents, src._ents, self.length * sizeof(Entity))
self._b_i = src._b_i
self._s_i = src._s_i
self._e_i = src._e_i
def print_state(self, words):
words = list(words) + ['_']
top = words[self.S(0)] + '_%d' % self.S_(0).head
second = words[self.S(1)] + '_%d' % self.S_(1).head
third = words[self.S(2)] + '_%d' % self.S_(2).head
n0 = words[self.B(0)]
n1 = words[self.B(1)]
return ' '.join((str(self.buffer_length()), str(self.stack_depth()), third, second, top, '|', n0, n1))
# From https://en.wikipedia.org/wiki/Hamming_weight
cdef inline uint32_t _popcount(uint32_t x) nogil:
"""Find number of non-zero bits."""
cdef int count = 0
while x != 0:
x &= x - 1
count += 1
return count
cdef inline uint32_t _nth_significant_bit(uint32_t bits, int n) nogil:
cdef int i
for i in range(32):
if bits & (1 << i):
if n < 1:
return i
n -= 1
return 0