spaCy/spacy/syntax/_state.pxd

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from libc.stdint cimport uint32_t
from cymem.cymem cimport Pool
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from ..structs cimport TokenC
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cdef struct State:
TokenC* sent
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int* stack
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int i
int sent_len
int stack_len
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cdef int add_dep(const State *s, const int head, const int child, const int label) except -1
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cdef int pop_stack(State *s) except -1
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cdef int push_stack(State *s) except -1
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cdef inline bint has_head(const TokenC* t) nogil:
return t.head != 0
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cdef inline int get_idx(const State* s, const TokenC* t) nogil:
return t - s.sent
cdef inline TokenC* get_n0(const State* s) nogil:
return &s.sent[s.i]
cdef inline TokenC* get_n1(const State* s) nogil:
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if (s.i+1) >= s.sent_len:
return NULL
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else:
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return &s.sent[s.i+1]
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cdef inline TokenC* get_n2(const State* s) nogil:
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if (s.i + 2) >= s.sent_len:
return NULL
else:
return &s.sent[s.i+2]
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cdef inline TokenC* get_s0(const State *s) nogil:
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return &s.sent[s.stack[0]]
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cdef inline TokenC* get_s1(const State *s) nogil:
# Rely on our padding to ensure we don't go out of bounds here
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return &s.sent[s.stack[-1]]
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cdef inline TokenC* get_s2(const State *s) nogil:
# Rely on our padding to ensure we don't go out of bounds here
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return &s.sent[s.stack[-2]]
cdef const TokenC* get_right(const State* s, const TokenC* head, const int idx) nogil
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cdef const TokenC* get_left(const State* s, const TokenC* head, const int idx) nogil
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cdef inline bint at_eol(const State *s) nogil:
return s.i >= s.sent_len
cdef inline bint is_final(const State *s) nogil:
return at_eol(s) # The stack will be attached to root anyway
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cdef int children_in_buffer(const State *s, const int head, int* gold) except -1
cdef int head_in_buffer(const State *s, const int child, int* gold) except -1
cdef int children_in_stack(const State *s, const int head, int* gold) except -1
cdef int head_in_stack(const State *s, const int child, int* gold) except -1
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cdef State* init_state(Pool mem, TokenC* sent, const int sent_length) except NULL
cdef inline uint32_t _nth_significant_bit(uint32_t bits, int n) nogil:
cdef int i
for i in range(32):
if bits & (1 << i):
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n -= 1
if n < 1:
return i
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return 0