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* Shadow StateClass with StateC, to start proxying
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@ -5,6 +5,8 @@ from cymem.cymem cimport Pool
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from ..structs cimport TokenC, Entity
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from ..vocab cimport EMPTY_LEXEME
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from ._state cimport StateC
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cdef class StateClass:
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@ -12,6 +14,7 @@ cdef class StateClass:
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cdef int* _stack
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cdef int* _buffer
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cdef bint* shifted
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cdef StateC* c
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cdef TokenC* _sent
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cdef Entity* _ents
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cdef TokenC _empty_token
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@ -30,43 +33,55 @@ cdef class StateClass:
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self._buffer[i] = i
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for i in range(length, length + 5):
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self._sent[i].lex = &EMPTY_LEXEME
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self.c = new StateC(sent, length)
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return self
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cdef inline int S(self, int i) nogil:
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self.c.S(i)
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if i >= self._s_i:
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return -1
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return self._stack[self._s_i - (i+1)]
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cdef inline int B(self, int i) nogil:
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self.c.B(i)
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if (i + self._b_i) >= self.length:
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return -1
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return self._buffer[self._b_i + i]
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cdef inline const TokenC* S_(self, int i) nogil:
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self.c.S_(i)
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return self.safe_get(self.S(i))
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cdef inline const TokenC* B_(self, int i) nogil:
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self.c.B_(i)
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return self.safe_get(self.B(i))
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cdef inline const TokenC* H_(self, int i) nogil:
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self.c.H_(i)
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return self.safe_get(self.H(i))
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cdef inline const TokenC* E_(self, int i) nogil:
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self.c.E_(i)
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return self.safe_get(self.E(i))
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cdef inline const TokenC* L_(self, int i, int idx) nogil:
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self.c.L_(i, idx)
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return self.safe_get(self.L(i, idx))
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cdef inline const TokenC* R_(self, int i, int idx) nogil:
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self.c.R_(i, idx)
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return self.safe_get(self.R(i, idx))
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cdef inline const TokenC* safe_get(self, int i) nogil:
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self.c.safe_get(i)
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if i < 0 or i >= self.length:
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return &self._empty_token
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else:
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return &self._sent[i]
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cdef inline int H(self, int i) nogil:
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self.c.H(i)
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if i < 0 or i >= self.length:
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return -1
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return self._sent[i].head + i
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@ -78,38 +93,48 @@ cdef class StateClass:
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cdef int L(self, int i, int idx) nogil
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cdef inline bint empty(self) nogil:
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self.c.empty()
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return self._s_i <= 0
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cdef inline bint eol(self) nogil:
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self.c.eol()
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return self.buffer_length() == 0
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cdef inline bint at_break(self) nogil:
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self.c.at_break()
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return self._break != -1
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cdef inline bint is_final(self) nogil:
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self.c.is_final()
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return self.stack_depth() <= 0 and self._b_i >= self.length
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cdef inline bint has_head(self, int i) nogil:
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self.c.has_head(i)
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return self.safe_get(i).head != 0
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cdef inline int n_L(self, int i) nogil:
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self.c.n_L(i)
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return self.safe_get(i).l_kids
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cdef inline int n_R(self, int i) nogil:
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self.c.n_R(i)
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return self.safe_get(i).r_kids
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cdef inline bint stack_is_connected(self) nogil:
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return False
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cdef inline bint entity_is_open(self) nogil:
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self.c.entity_is_open()
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if self._e_i < 1:
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return False
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return self._ents[self._e_i-1].end == -1
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cdef inline int stack_depth(self) nogil:
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self.c.stack_depth()
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return self._s_i
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cdef inline int buffer_length(self) nogil:
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self.c.buffer_length()
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if self._break != -1:
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return self._break - self._b_i
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else:
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@ -47,6 +47,7 @@ cdef class StateClass:
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return {self.B(i) for i in range(self._b_i)}
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cdef int E(self, int i) nogil:
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self.c.E(i)
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if self._e_i <= 0 or self._e_i >= self.length:
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return 0
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if i < 0 or i >= self._e_i:
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@ -54,6 +55,7 @@ cdef class StateClass:
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return self._ents[self._e_i - (i+1)].start
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cdef int L(self, int i, int idx) nogil:
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self.c.L(i, idx)
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if idx < 1:
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return -1
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if i < 0 or i >= self.length:
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@ -80,6 +82,7 @@ cdef class StateClass:
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return -1
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cdef int R(self, int i, int idx) nogil:
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self.c.R(i, idx)
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if idx < 1:
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return -1
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if i < 0 or i >= self.length:
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@ -104,6 +107,7 @@ cdef class StateClass:
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return -1
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cdef void push(self) nogil:
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self.c.push()
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if self.B(0) != -1:
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self._stack[self._s_i] = self.B(0)
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self._s_i += 1
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@ -112,16 +116,19 @@ cdef class StateClass:
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self._break = -1
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cdef void pop(self) nogil:
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self.c.pop()
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if self._s_i >= 1:
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self._s_i -= 1
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cdef void unshift(self) nogil:
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self.c.unshift()
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self._b_i -= 1
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self._buffer[self._b_i] = self.S(0)
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self._s_i -= 1
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self.shifted[self.B(0)] = True
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cdef void fast_forward(self) nogil:
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self.c.fast_forward()
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while self.buffer_length() == 0 \
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or self.stack_depth() == 0 \
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or Lexeme.c_check_flag(self.S_(0).lex, IS_SPACE):
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@ -144,6 +151,7 @@ cdef class StateClass:
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break
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cdef void add_arc(self, int head, int child, int label) nogil:
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self.c.add_arc(head, child, label)
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if self.has_head(child):
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self.del_arc(self.H(child), child)
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@ -166,6 +174,7 @@ cdef class StateClass:
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self._sent[head].l_edge = self._sent[child].l_edge
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cdef void del_arc(self, int h_i, int c_i) nogil:
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self.c.del_arc(h_i, c_i)
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cdef int dist = h_i - c_i
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cdef TokenC* h = &self._sent[h_i]
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if c_i > h_i:
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@ -176,28 +185,33 @@ cdef class StateClass:
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h.l_kids -= 1
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cdef void open_ent(self, int label) nogil:
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self.c.open_ent(label)
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self._ents[self._e_i].start = self.B(0)
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self._ents[self._e_i].label = label
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self._ents[self._e_i].end = -1
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self._e_i += 1
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cdef void close_ent(self) nogil:
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self.c.close_ent()
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# Note that we don't decrement _e_i here! We want to maintain all
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# entities, not over-write them...
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self._ents[self._e_i-1].end = self.B(0)+1
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self._sent[self.B(0)].ent_iob = 1
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cdef void set_ent_tag(self, int i, int ent_iob, int ent_type) nogil:
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self.c.set_ent_tag(i, ent_iob, ent_type)
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if 0 <= i < self.length:
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self._sent[i].ent_iob = ent_iob
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self._sent[i].ent_type = ent_type
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cdef void set_break(self, int _) nogil:
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self.c.set_break(_)
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if 0 <= self.B(0) < self.length:
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self._sent[self.B(0)].sent_start = True
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self._break = self._b_i
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cdef void clone(self, StateClass src) nogil:
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self.c.clone(src.c)
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memcpy(self._sent, src._sent, self.length * sizeof(TokenC))
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memcpy(self._stack, src._stack, self.length * sizeof(int))
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memcpy(self._buffer, src._buffer, self.length * sizeof(int))
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