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* Remove vector[bint], in favor of simple Code struct.
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@ -1,8 +1,12 @@
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from libcpp.vector cimport vector
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from libcpp.vector cimport vector
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from libc.stdint cimport uint32_t
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from libc.stdint cimport uint32_t
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from libc.stdint cimport int64_t
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from libc.stdint cimport int64_t
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from libc.stdint cimport int32_t
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from libc.stdint cimport uint64_t
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from libc.stdint cimport uint64_t
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from preshed.maps cimport PreshMap
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from murmurhash.mrmr cimport hash64
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import numpy
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import numpy
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cimport cython
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cimport cython
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@ -24,33 +28,61 @@ cimport cython
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cdef struct Node:
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cdef struct Node:
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float prob
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float prob
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int left
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int32_t left
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int right
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int32_t right
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cdef struct Code:
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uint64_t bits
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char length
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# Note that we're setting the most significant bits here first, when in practice
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# we're actually wanting the last bit to be most significant (for Huffman coding,
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# anyway).
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cdef Code bit_append(Code code, bint bit) nogil:
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cdef uint64_t one = 1
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if bit:
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code.bits |= one << code.length
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else:
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code.bits &= ~(one << code.length)
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code.length += 1
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return code
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cdef class HuffmanCodec:
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cdef class HuffmanCodec:
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cdef vector[Node] nodes
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cdef vector[Node] nodes
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cdef vector[vector[bint]] codes
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cdef vector[Code] codes
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cdef vector[bint] oov_code
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cdef uint64_t oov_symbol
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cdef float[:] probs
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cdef float[:] probs
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cdef dict table
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cdef PreshMap table
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def __init__(self, symbols, probs):
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def __init__(self, symbols, probs):
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self.table = {}
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self.table = PreshMap()
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cdef bytes symb_str
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cdef uint64_t key
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cdef uint64_t i
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for i, symbol in enumerate(symbols):
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for i, symbol in enumerate(symbols):
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self.table[symbol] = i
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if type(symbol) == unicode or type(symbol) == bytes:
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symb_str = symbol.encode('utf8')
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key = hash64(<unsigned char*>symb_str, len(symb_str), 0)
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else:
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key = int(symbol)
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self.table[key] = i
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self.probs = probs
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self.probs = probs
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self.codes.resize(len(probs))
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self.codes.resize(len(probs))
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for i in range(len(self.codes)):
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self.codes[i].bits = 0
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self.codes[i].length = 0
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populate_nodes(self.nodes, probs)
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populate_nodes(self.nodes, probs)
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cdef vector[bint] path
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cdef Code path
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path.bits = 0
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path.length = 0
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assign_codes(self.nodes, self.codes, len(self.nodes) - 1, path)
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assign_codes(self.nodes, self.codes, len(self.nodes) - 1, path)
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def encode(self, uint64_t[:] sequence):
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def encode(self, uint64_t[:] sequence):
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bits = []
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cdef vector[bint] bits
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cdef uint64_t symbol
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cdef uint64_t symbol
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for symbol in sequence:
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for symbol in sequence:
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i = <int>self.table.get(symbol)
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i = <size_t>self.table.get(symbol)
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if i == 0:
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if i == 0:
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raise Exception("Unseen symbol: %s" % symbol)
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raise Exception("Unseen symbol: %s" % symbol)
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else:
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else:
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@ -77,14 +109,13 @@ cdef class HuffmanCodec:
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def __get__(self):
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def __get__(self):
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output = []
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output = []
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cdef int i, j
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cdef int i, j
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cdef bytes string
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cdef Code code
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for i in range(self.codes.size()):
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for i in range(self.codes.size()):
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code = []
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code = self.codes[i]
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for j in range(self.codes[i].size()):
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string = b'{0:b}'.format(code.bits).rjust(code.length, '0')
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if self.codes[i][j]:
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string = string[::-1]
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code += '1'
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output.append(string)
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else:
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code += '0'
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output.append(code)
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return output
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return output
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@ -149,12 +180,10 @@ cdef int _cover_two_words(vector[Node]& nodes, int id1, int id2, float prob) nog
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nodes.push_back(node)
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nodes.push_back(node)
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cdef int assign_codes(vector[Node]& nodes, vector[vector[bint]]& codes, int i,
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cdef int assign_codes(vector[Node]& nodes, vector[Code]& codes, int i, Code path) except -1:
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vector[bint] path) except -1:
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cdef Code left_path = bit_append(path, 0)
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cdef vector[bint] left_path = path
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cdef Code right_path = bit_append(path, 1)
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cdef vector[bint] right_path = path
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left_path.push_back(0)
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right_path.push_back(1)
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# Assign down left branch
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# Assign down left branch
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if nodes[i].left >= 0:
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if nodes[i].left >= 0:
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assign_codes(nodes, codes, nodes[i].left, left_path)
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assign_codes(nodes, codes, nodes[i].left, left_path)
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