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* Refactor transition system to use classes with staticmethods.
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@ -46,6 +46,306 @@ MOVE_NAMES[CONSTITUENT] = 'C'
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MOVE_NAMES[ADJUST] = 'A'
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cdef class Shift:
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@staticmethod
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cdef bint is_valid(const State* s, int label) except -1:
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return not at_eol(s)
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@staticmethod
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cdef int transition(State* state, int label) except -1:
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# Set the dep label, in case we need it after we reduce
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if NON_MONOTONIC:
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state.sent[state.i].dep = label
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push_stack(state)
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@staticmethod
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cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
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if not Shift.is_valid(s, label):
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return 9000
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cost = 0
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cost += head_in_stack(s, s.i, gold.heads)
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cost += children_in_stack(s, s.i, gold.heads)
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# If we can break, and there's no cost to doing so, we should
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if Break.is_valid(s, label) and Break.cost(s, gold, -1) == 0:
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cost += 1
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return cost
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cdef class Reduce:
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@staticmethod
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cdef bint is_valid(const State* s, int label) except -1:
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if NON_MONOTONIC:
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return s.stack_len >= 2 #and not missing_brackets(s)
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else:
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return s.stack_len >= 2 and has_head(get_s0(s))
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@staticmethod
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cdef int transition(State* state, int label) except -1:
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if NON_MONOTONIC and not has_head(get_s0(state)):
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add_dep(state, state.stack[-1], state.stack[0], get_s0(state).dep)
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pop_stack(state)
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@staticmethod
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cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
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if not Reduce.is_valid(s, label):
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return 9000
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cdef int cost = 0
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cost += children_in_buffer(s, s.stack[0], gold.heads)
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if NON_MONOTONIC:
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cost += head_in_buffer(s, s.stack[0], gold.heads)
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return cost
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cdef class LeftArc:
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@staticmethod
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cdef bint is_valid(const State* s, int label) except -1:
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if NON_MONOTONIC:
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return s.stack_len >= 1 #and not missing_brackets(s)
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else:
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return s.stack_len >= 1 and not has_head(get_s0(s))
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@staticmethod
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cdef int transition(State* state, int label) except -1:
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# Interpret left-arcs from EOL as attachment to root
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if at_eol(state):
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add_dep(state, state.stack[0], state.stack[0], label)
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else:
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add_dep(state, state.i, state.stack[0], label)
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pop_stack(state)
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@staticmethod
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cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
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if not LeftArc.is_valid(s, label):
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return 9000
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cdef int cost = 0
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if gold.heads[s.stack[0]] == s.i:
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cost += label != -1 and label != gold.labels[s.stack[0]]
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return cost
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# If we're at EOL, then the left arc will add an arc to ROOT.
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elif at_eol(s):
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# Are we root?
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if gold.labels[s.stack[0]] != -1:
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# If we're at EOL, prefer to reduce or break over left-arc
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if Reduce.is_valid(s, -1) or Break.is_valid(s, -1):
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cost += gold.heads[s.stack[0]] != s.stack[0]
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# Are we labelling correctly?
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cost += label != -1 and label != gold.labels[s.stack[0]]
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return cost
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cost += head_in_buffer(s, s.stack[0], gold.heads)
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cost += children_in_buffer(s, s.stack[0], gold.heads)
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if NON_MONOTONIC and s.stack_len >= 2:
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cost += gold.heads[s.stack[0]] == s.stack[-1]
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if gold.labels[s.stack[0]] != -1:
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cost += gold.heads[s.stack[0]] == s.stack[0]
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return cost
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cdef class RightArc:
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@staticmethod
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cdef bint is_valid(const State* s, int label) except -1:
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return s.stack_len >= 1 and not at_eol(s)
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@staticmethod
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cdef int transition(State* state, int label) except -1:
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add_dep(state, state.stack[0], state.i, label)
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push_stack(state)
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@staticmethod
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cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
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if not RightArc.is_valid(s, label):
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return 9000
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cdef int cost
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cost = 0
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if gold.heads[s.i] == s.stack[0]:
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cost += label != -1 and label != gold.labels[s.i]
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return cost
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# This indicates missing head
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if gold.labels[s.i] != -1:
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cost += head_in_buffer(s, s.i, gold.heads)
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cost += children_in_stack(s, s.i, gold.heads)
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cost += head_in_stack(s, s.i, gold.heads)
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return cost
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cdef class Break:
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@staticmethod
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cdef bint is_valid(const State* s, int label) except -1:
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cdef int i
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if not USE_BREAK:
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return False
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elif at_eol(s):
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return False
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#elif NON_MONOTONIC:
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# return True
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else:
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# In the Break transition paper, they have this constraint that prevents
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# Break if stack is disconnected. But, if we're doing non-monotonic parsing,
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# we prefer to relax this constraint. This is helpful in parsing whole
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# documents, because then we don't get stuck with words on the stack.
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seen_headless = False
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for i in range(s.stack_len):
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if s.sent[s.stack[-i]].head == 0:
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if seen_headless:
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return False
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else:
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seen_headless = True
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# TODO: Constituency constraints
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return True
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@staticmethod
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cdef int transition(State* state, int label) except -1:
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state.sent[state.i-1].sent_end = True
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while state.stack_len != 0:
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if get_s0(state).head == 0:
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get_s0(state).dep = label
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state.stack -= 1
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state.stack_len -= 1
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if not at_eol(state):
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push_stack(state)
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@staticmethod
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cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
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if not Break.is_valid(s, label):
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return 9000
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# When we break, we Reduce all of the words on the stack.
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cdef int cost = 0
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# Number of deps between S0...Sn and N0...Nn
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for i in range(s.i, s.sent_len):
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cost += children_in_stack(s, i, gold.heads)
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cost += head_in_stack(s, i, gold.heads)
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return cost
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cdef class Constituent:
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@staticmethod
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cdef bint is_valid(const State* s, int label) except -1:
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if s.stack_len < 1:
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return False
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return False
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#else:
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# # If all stack elements are popped, can't constituent
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# for i in range(s.ctnts.stack_len):
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# if not s.ctnts.is_popped[-i]:
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# return True
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# else:
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# return False
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@staticmethod
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cdef int transition(State* state, int label) except -1:
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return False
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#cdef Constituent* bracket = new_bracket(state.ctnts)
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#bracket.parent = NULL
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#bracket.label = self.label
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#bracket.head = get_s0(state)
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#bracket.length = 0
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#attach(bracket, state.ctnts.stack)
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# Attach rightward children. They're in the brackets array somewhere
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# between here and B0.
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#cdef Constituent* node
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#cdef const TokenC* node_gov
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#for i in range(1, bracket - state.ctnts.stack):
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# node = bracket - i
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# node_gov = node.head + node.head.head
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# if node_gov == bracket.head:
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# attach(bracket, node)
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@staticmethod
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cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
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if not Constituent.is_valid(s, label):
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return 9000
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raise Exception("Constituent move should be disabled currently")
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# The gold standard is indexed by end, then by start, then a set of labels
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#brackets = gold.brackets(get_s0(s).r_edge, {})
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#if not brackets:
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# return 2 # 2 loss for bad bracket, only 1 for good bracket bad label
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# Index the current brackets in the state
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#existing = set()
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#for i in range(s.ctnt_len):
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# if ctnt.end == s.r_edge and ctnt.label == self.label:
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# existing.add(ctnt.start)
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#cdef int loss = 2
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#cdef const TokenC* child
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#cdef const TokenC* s0 = get_s0(s)
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#cdef int n_left = count_left_kids(s0)
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# Iterate over the possible start positions, and check whether we have a
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# (start, end, label) match to the gold tree
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#for i in range(1, n_left):
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# child = get_left(s, s0, i)
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# if child.l_edge in brackets and child.l_edge not in existing:
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# if self.label in brackets[child.l_edge]
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# return 0
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# else:
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# loss = 1 # If we see the start position, set loss to 1
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#return loss
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cdef class Adjust:
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@staticmethod
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cdef bint is_valid(const State* s, int label) except -1:
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return False
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#if s.ctnts.stack_len < 2:
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# return False
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#cdef const Constituent* b1 = s.ctnts.stack[-1]
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#cdef const Constituent* b0 = s.ctnts.stack[0]
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#if (b1.head + b1.head.head) != b0.head:
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# return False
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#elif b0.head >= b1.head:
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# return False
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#elif b0 >= b1:
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# return False
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@staticmethod
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cdef int transition(State* state, int label) except -1:
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return False
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#cdef Constituent* b0 = state.ctnts.stack[0]
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#cdef Constituent* b1 = state.ctnts.stack[1]
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#assert (b1.head + b1.head.head) == b0.head
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#assert b0.head < b1.head
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#assert b0 < b1
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#attach(b0, b1)
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## Pop B1 from stack, but keep B0 on top
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#state.ctnts.stack -= 1
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#state.ctnts.stack[0] = b0
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@staticmethod
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cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
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if not Adjust.is_valid(s, label):
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return 9000
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raise Exception("Adjust move should be disabled currently")
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# The gold standard is indexed by end, then by start, then a set of labels
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#gold_starts = gold.brackets(get_s0(s).r_edge, {})
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# Case 1: There are 0 brackets ending at this word.
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# --> Cost is sunk, but must allow brackets to begin
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#if not gold_starts:
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# return 0
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# Is the top bracket correct?
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#gold_labels = gold_starts.get(s.ctnt.start, set())
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# TODO: Case where we have a unary rule
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# TODO: Case where two brackets end on this word, with top bracket starting
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# before
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#cdef const TokenC* child
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#cdef const TokenC* s0 = get_s0(s)
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#cdef int n_left = count_left_kids(s0)
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#cdef int i
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# Iterate over the possible start positions, and check whether we have a
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# (start, end, label) match to the gold tree
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#for i in range(1, n_left):
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# child = get_left(s, s0, i)
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# if child.l_edge in brackets:
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# if self.label in brackets[child.l_edge]:
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# return 0
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# else:
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# loss = 1 # If we see the start position, set loss to 1
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#return loss
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cdef class ArcEager(TransitionSystem):
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@classmethod
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def get_labels(cls, gold_parses):
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@ -106,26 +406,33 @@ cdef class ArcEager(TransitionSystem):
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t.move = move
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t.label = label
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if move == SHIFT:
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t.do = _do_shift
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t.get_cost = _shift_cost
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t.is_valid = Shift.is_valid
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t.do = Shift.transition
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t.get_cost = Shift.cost
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elif move == REDUCE:
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t.do = _do_reduce
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t.get_cost = _reduce_cost
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t.is_valid = Reduce.is_valid
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t.do = Reduce.transition
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t.get_cost = Reduce.cost
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elif move == LEFT:
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t.do = _do_left
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t.get_cost = _left_cost
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t.is_valid = LeftArc.is_valid
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t.do = LeftArc.transition
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t.get_cost = LeftArc.cost
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elif move == RIGHT:
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t.do = _do_right
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t.get_cost = _right_cost
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t.is_valid = RightArc.is_valid
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t.do = RightArc.transition
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t.get_cost = RightArc.cost
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elif move == BREAK:
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t.do = _do_break
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t.get_cost = _break_cost
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t.is_valid = Break.is_valid
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t.do = Break.transition
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t.get_cost = Break.cost
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elif move == CONSTITUENT:
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t.do = _do_constituent
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t.get_cost = _constituent_cost
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t.is_valid = Constituent.is_valid
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t.do = Constituent.transition
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t.get_cost = Constituent.cost
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elif move == ADJUST:
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t.do = _do_adjust
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t.get_cost = _adjust_cost
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t.is_valid = Adjust.is_valid
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t.do = Adjust.transition
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t.get_cost = Adjust.cost
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else:
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raise Exception(move)
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return t
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if state.sent[i].head == 0 and state.sent[i].dep == 0:
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state.sent[i].dep = root_label
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cdef int set_valid(self, bint* output, const State* s) except -1:
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cdef int set_valid(self, bint* output, const State* state) except -1:
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cdef bint[N_MOVES] is_valid
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is_valid[SHIFT] = _can_shift(s)
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is_valid[REDUCE] = _can_reduce(s)
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is_valid[LEFT] = _can_left(s)
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is_valid[RIGHT] = _can_right(s)
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is_valid[BREAK] = _can_break(s)
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is_valid[CONSTITUENT] = _can_constituent(s)
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is_valid[ADJUST] = _can_adjust(s)
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is_valid[SHIFT] = Shift.is_valid(state, -1)
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is_valid[REDUCE] = Reduce.is_valid(state, -1)
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is_valid[LEFT] = LeftArc.is_valid(state, -1)
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is_valid[RIGHT] = RightArc.is_valid(state, -1)
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is_valid[BREAK] = Break.is_valid(state, -1)
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is_valid[CONSTITUENT] = Constituent.is_valid(state, -1)
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is_valid[ADJUST] = Adjust.is_valid(state, -1)
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cdef int i
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for i in range(self.n_moves):
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output[i] = is_valid[self.c[i].move]
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@ -156,13 +463,13 @@ cdef class ArcEager(TransitionSystem):
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cdef Transition move
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move.label = -1
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cdef int[N_MOVES] move_costs
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move_costs[SHIFT] = _shift_cost(&move, s, &gold.c)
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move_costs[REDUCE] = _reduce_cost(&move, s, &gold.c)
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move_costs[LEFT] = _left_cost(&move, s, &gold.c)
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move_costs[RIGHT] = _right_cost(&move, s, &gold.c)
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move_costs[BREAK] = _break_cost(&move, s, &gold.c)
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move_costs[CONSTITUENT] = _constituent_cost(&move, s, &gold.c)
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move_costs[ADJUST] = _adjust_cost(&move, s, &gold.c)
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move_costs[SHIFT] = Shift.cost(s, &gold.c, -1)
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move_costs[REDUCE] = Reduce.cost(s, &gold.c, -1)
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move_costs[LEFT] = LeftArc.cost(s, &gold.c, -1)
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move_costs[RIGHT] = RightArc.cost(s, &gold.c, -1)
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move_costs[BREAK] = Break.cost(s, &gold.c, -1)
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move_costs[CONSTITUENT] = Constituent.cost(s, &gold.c, -1)
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move_costs[ADJUST] = Adjust.cost(s, &gold.c, -1)
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cdef int i, label
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cdef int* labels = gold.c.labels
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@ -176,19 +483,19 @@ cdef class ArcEager(TransitionSystem):
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label = labels[s.i]
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if move.move == LEFT and heads[s.stack[0]] == s.i:
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label = labels[s.stack[0]]
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elif move.move == LEFT and at_eol(s) and (_can_reduce(s) or _can_break(s)):
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elif move.move == LEFT and at_eol(s) and (Reduce.is_valid(s, -1) or Break.is_valid(s, 1)):
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label = labels[s.stack[0]]
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output[i] += move.label != label and label != -1
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cdef Transition best_valid(self, const weight_t* scores, const State* s) except *:
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cdef bint[N_MOVES] is_valid
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is_valid[SHIFT] = _can_shift(s)
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is_valid[REDUCE] = _can_reduce(s)
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is_valid[LEFT] = _can_left(s)
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is_valid[RIGHT] = _can_right(s)
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is_valid[BREAK] = _can_break(s)
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is_valid[CONSTITUENT] = _can_constituent(s)
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is_valid[ADJUST] = _can_adjust(s)
|
||||
is_valid[SHIFT] = Shift.is_valid(s, -1)
|
||||
is_valid[REDUCE] = Reduce.is_valid(s, -1)
|
||||
is_valid[LEFT] = LeftArc.is_valid(s, -1)
|
||||
is_valid[RIGHT] = RightArc.is_valid(s, -1)
|
||||
is_valid[BREAK] = Break.is_valid(s, -1)
|
||||
is_valid[CONSTITUENT] = Constituent.is_valid(s, -1)
|
||||
is_valid[ADJUST] = Adjust.is_valid(s, -1)
|
||||
cdef Transition best
|
||||
cdef weight_t score = MIN_SCORE
|
||||
cdef int i
|
||||
|
@ -209,302 +516,3 @@ cdef class ArcEager(TransitionSystem):
|
|||
return best
|
||||
|
||||
|
||||
cdef class Shift:
|
||||
@staticmethod
|
||||
cdef inline bint is_valid(const State* s) nogil:
|
||||
return not at_eol(s)
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* state, int label) except -1:
|
||||
# Set the dep label, in case we need it after we reduce
|
||||
if NON_MONOTONIC:
|
||||
state.sent[state.i].dep = label
|
||||
push_stack(state)
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, GoldParseC* gold, int label) except -1:
|
||||
if not _can_shift(s):
|
||||
return 9000
|
||||
cost = 0
|
||||
cost += head_in_stack(s, s.i, gold.heads)
|
||||
cost += children_in_stack(s, s.i, gold.heads)
|
||||
# If we can break, and there's no cost to doing so, we should
|
||||
if _can_break(s) and _break_cost(self, s, gold) == 0:
|
||||
cost += 1
|
||||
return cost
|
||||
|
||||
|
||||
cdef class Reduce:
|
||||
@staticmethod
|
||||
cdef inline bint is_valid(const State* s) nogil:
|
||||
if NON_MONOTONIC:
|
||||
return s.stack_len >= 2 #and not missing_brackets(s)
|
||||
else:
|
||||
return s.stack_len >= 2 and has_head(get_s0(s))
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* state, int label) except -1:
|
||||
if NON_MONOTONIC and not has_head(get_s0(state)):
|
||||
add_dep(state, state.stack[-1], state.stack[0], get_s0(state).dep)
|
||||
pop_stack(state)
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, GoldParseC* gold, int label) except -1:
|
||||
if not Reduce.is_valid(s):
|
||||
return 9000
|
||||
cdef int cost = 0
|
||||
cost += children_in_buffer(s, s.stack[0], gold.heads)
|
||||
if NON_MONOTONIC:
|
||||
cost += head_in_buffer(s, s.stack[0], gold.heads)
|
||||
return cost
|
||||
|
||||
|
||||
cdef class LeftArc:
|
||||
@staticmethod
|
||||
cdef inline bint is_valid(const State* s) nogil:
|
||||
if NON_MONOTONIC:
|
||||
return s.stack_len >= 1 #and not missing_brackets(s)
|
||||
else:
|
||||
return s.stack_len >= 1 and not has_head(get_s0(s))
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* state, int label) except -1:
|
||||
# Interpret left-arcs from EOL as attachment to root
|
||||
if at_eol(state):
|
||||
add_dep(state, state.stack[0], state.stack[0], label)
|
||||
else:
|
||||
add_dep(state, state.i, state.stack[0], label)
|
||||
pop_stack(state)
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, GoldParseC* gold, int label) except -1:
|
||||
if not _can_left(s):
|
||||
return 9000
|
||||
cost = 0
|
||||
if gold.heads[s.stack[0]] == s.i:
|
||||
cost += self.label != -1 and self.label != gold.labels[s.stack[0]]
|
||||
return cost
|
||||
# If we're at EOL, then the left arc will add an arc to ROOT.
|
||||
elif at_eol(s):
|
||||
# Are we root?
|
||||
if gold.labels[s.stack[0]] != -1:
|
||||
# If we're at EOL, prefer to reduce or break over left-arc
|
||||
if _can_reduce(s) or _can_break(s):
|
||||
cost += gold.heads[s.stack[0]] != s.stack[0]
|
||||
# Are we labelling correctly?
|
||||
cost += label != -1 and label != gold.labels[s.stack[0]]
|
||||
return cost
|
||||
cost += head_in_buffer(s, s.stack[0], gold.heads)
|
||||
cost += children_in_buffer(s, s.stack[0], gold.heads)
|
||||
if NON_MONOTONIC and s.stack_len >= 2:
|
||||
cost += gold.heads[s.stack[0]] == s.stack[-1]
|
||||
if gold.labels[s.stack[0]] != -1:
|
||||
cost += gold.heads[s.stack[0]] == s.stack[0]
|
||||
return cost
|
||||
|
||||
|
||||
cdef class RightArc:
|
||||
@staticmethod
|
||||
cdef inline bint is_valid(const State* s) nogil:
|
||||
return s.stack_len >= 1 and not at_eol(s)
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* state, int label) except -1:
|
||||
add_dep(state, state.stack[0], state.i, label)
|
||||
push_stack(state)
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, GoldParseC* gold, int label) except -1:
|
||||
if not RightArc.is_valid(s):
|
||||
return 9000
|
||||
cost = 0
|
||||
if gold.heads[s.i] == s.stack[0]:
|
||||
cost += label != -1 and self.label != gold.labels[s.i]
|
||||
return cost
|
||||
# This indicates missing head
|
||||
if gold.labels[s.i] != -1:
|
||||
cost += head_in_buffer(s, s.i, gold.heads)
|
||||
cost += children_in_stack(s, s.i, gold.heads)
|
||||
cost += head_in_stack(s, s.i, gold.heads)
|
||||
return cost
|
||||
|
||||
|
||||
cdef class Break:
|
||||
@staticmethod
|
||||
cdef inline bint is_valid(const State* s) nogil:
|
||||
cdef int i
|
||||
if not USE_BREAK:
|
||||
return False
|
||||
elif at_eol(s):
|
||||
return False
|
||||
#elif NON_MONOTONIC:
|
||||
# return True
|
||||
else:
|
||||
# In the Break transition paper, they have this constraint that prevents
|
||||
# Break if stack is disconnected. But, if we're doing non-monotonic parsing,
|
||||
# we prefer to relax this constraint. This is helpful in parsing whole
|
||||
# documents, because then we don't get stuck with words on the stack.
|
||||
seen_headless = False
|
||||
for i in range(s.stack_len):
|
||||
if s.sent[s.stack[-i]].head == 0:
|
||||
if seen_headless:
|
||||
return False
|
||||
else:
|
||||
seen_headless = True
|
||||
# TODO: Constituency constraints
|
||||
return True
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* state, int label) except -1:
|
||||
state.sent[state.i-1].sent_end = True
|
||||
while state.stack_len != 0:
|
||||
if get_s0(state).head == 0:
|
||||
get_s0(state).dep = label
|
||||
state.stack -= 1
|
||||
state.stack_len -= 1
|
||||
if not at_eol(state):
|
||||
push_stack(state)
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, GoldParseC* gold, int label) except -1:
|
||||
if not Break.is_valid(s):
|
||||
return 9000
|
||||
# When we break, we Reduce all of the words on the stack.
|
||||
cdef int cost = 0
|
||||
# Number of deps between S0...Sn and N0...Nn
|
||||
for i in range(s.i, s.sent_len):
|
||||
cost += children_in_stack(s, i, gold.heads)
|
||||
cost += head_in_stack(s, i, gold.heads)
|
||||
return cost
|
||||
|
||||
|
||||
cdef class Constituent:
|
||||
@staticmethod
|
||||
cdef inline bint is_valid(const State* s) nogil:
|
||||
if s.stack_len < 1:
|
||||
return False
|
||||
return False
|
||||
#else:
|
||||
# # If all stack elements are popped, can't constituent
|
||||
# for i in range(s.ctnts.stack_len):
|
||||
# if not s.ctnts.is_popped[-i]:
|
||||
# return True
|
||||
# else:
|
||||
# return False
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* state, int label) except -1:
|
||||
return False
|
||||
#cdef Constituent* bracket = new_bracket(state.ctnts)
|
||||
|
||||
#bracket.parent = NULL
|
||||
#bracket.label = self.label
|
||||
#bracket.head = get_s0(state)
|
||||
#bracket.length = 0
|
||||
|
||||
#attach(bracket, state.ctnts.stack)
|
||||
# Attach rightward children. They're in the brackets array somewhere
|
||||
# between here and B0.
|
||||
#cdef Constituent* node
|
||||
#cdef const TokenC* node_gov
|
||||
#for i in range(1, bracket - state.ctnts.stack):
|
||||
# node = bracket - i
|
||||
# node_gov = node.head + node.head.head
|
||||
# if node_gov == bracket.head:
|
||||
# attach(bracket, node)
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, GoldParseC* gold, int label) except -1:
|
||||
if not Constituent.is_valid(s):
|
||||
return 9000
|
||||
raise Exception("Constituent move should be disabled currently")
|
||||
# The gold standard is indexed by end, then by start, then a set of labels
|
||||
#brackets = gold.brackets(get_s0(s).r_edge, {})
|
||||
#if not brackets:
|
||||
# return 2 # 2 loss for bad bracket, only 1 for good bracket bad label
|
||||
# Index the current brackets in the state
|
||||
#existing = set()
|
||||
#for i in range(s.ctnt_len):
|
||||
# if ctnt.end == s.r_edge and ctnt.label == self.label:
|
||||
# existing.add(ctnt.start)
|
||||
#cdef int loss = 2
|
||||
#cdef const TokenC* child
|
||||
#cdef const TokenC* s0 = get_s0(s)
|
||||
#cdef int n_left = count_left_kids(s0)
|
||||
# Iterate over the possible start positions, and check whether we have a
|
||||
# (start, end, label) match to the gold tree
|
||||
#for i in range(1, n_left):
|
||||
# child = get_left(s, s0, i)
|
||||
# if child.l_edge in brackets and child.l_edge not in existing:
|
||||
# if self.label in brackets[child.l_edge]
|
||||
# return 0
|
||||
# else:
|
||||
# loss = 1 # If we see the start position, set loss to 1
|
||||
#return loss
|
||||
|
||||
|
||||
cdef class Adjust:
|
||||
@staticmethod
|
||||
cdef inline bint is_valid(const State* s) nogil:
|
||||
return False
|
||||
#if s.ctnts.stack_len < 2:
|
||||
# return False
|
||||
|
||||
#cdef const Constituent* b1 = s.ctnts.stack[-1]
|
||||
#cdef const Constituent* b0 = s.ctnts.stack[0]
|
||||
|
||||
#if (b1.head + b1.head.head) != b0.head:
|
||||
# return False
|
||||
#elif b0.head >= b1.head:
|
||||
# return False
|
||||
#elif b0 >= b1:
|
||||
# return False
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* state) except -1:
|
||||
return False
|
||||
#cdef Constituent* b0 = state.ctnts.stack[0]
|
||||
#cdef Constituent* b1 = state.ctnts.stack[1]
|
||||
|
||||
#assert (b1.head + b1.head.head) == b0.head
|
||||
#assert b0.head < b1.head
|
||||
#assert b0 < b1
|
||||
|
||||
#attach(b0, b1)
|
||||
## Pop B1 from stack, but keep B0 on top
|
||||
#state.ctnts.stack -= 1
|
||||
#state.ctnts.stack[0] = b0
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, GoldParseC* gold, int label) except -1:
|
||||
if not Adjust.is_valid(s):
|
||||
return 9000
|
||||
raise Exception("Adjust move should be disabled currently")
|
||||
# The gold standard is indexed by end, then by start, then a set of labels
|
||||
#gold_starts = gold.brackets(get_s0(s).r_edge, {})
|
||||
# Case 1: There are 0 brackets ending at this word.
|
||||
# --> Cost is sunk, but must allow brackets to begin
|
||||
#if not gold_starts:
|
||||
# return 0
|
||||
# Is the top bracket correct?
|
||||
#gold_labels = gold_starts.get(s.ctnt.start, set())
|
||||
# TODO: Case where we have a unary rule
|
||||
# TODO: Case where two brackets end on this word, with top bracket starting
|
||||
# before
|
||||
|
||||
#cdef const TokenC* child
|
||||
#cdef const TokenC* s0 = get_s0(s)
|
||||
#cdef int n_left = count_left_kids(s0)
|
||||
#cdef int i
|
||||
# Iterate over the possible start positions, and check whether we have a
|
||||
# (start, end, label) match to the gold tree
|
||||
#for i in range(1, n_left):
|
||||
# child = get_left(s, s0, i)
|
||||
# if child.l_edge in brackets:
|
||||
# if self.label in brackets[child.l_edge]:
|
||||
# return 0
|
||||
# else:
|
||||
# loss = 1 # If we see the start position, set loss to 1
|
||||
#return loss
|
||||
|
||||
|
||||
|
|
|
@ -50,24 +50,6 @@ cdef bint _entity_is_sunk(const State *s, Transition* golds) except -1:
|
|||
else:
|
||||
return False
|
||||
|
||||
|
||||
cdef int _is_valid(int act, int label, const State* s) except -1:
|
||||
if act == MISSING:
|
||||
return False
|
||||
elif act == BEGIN:
|
||||
return label != 0 and not entity_is_open(s)
|
||||
elif act == IN:
|
||||
return entity_is_open(s) and label != 0 and s.ent.label == label
|
||||
elif act == LAST:
|
||||
return entity_is_open(s) and label != 0 and s.ent.label == label
|
||||
elif act == UNIT:
|
||||
return label != 0 and not entity_is_open(s)
|
||||
elif act == OUT:
|
||||
return not entity_is_open(s)
|
||||
else:
|
||||
raise UnknownMove(act, label)
|
||||
|
||||
|
||||
cdef class BiluoPushDown(TransitionSystem):
|
||||
@classmethod
|
||||
def get_labels(cls, gold_tuples):
|
||||
|
@ -122,8 +104,32 @@ cdef class BiluoPushDown(TransitionSystem):
|
|||
t.clas = clas
|
||||
t.move = move
|
||||
t.label = label
|
||||
t.do = do_funcs[move]
|
||||
t.get_cost = _get_cost
|
||||
if move == MISSING:
|
||||
t.is_valid = Missing.is_valid
|
||||
t.do = Missing.transition
|
||||
t.get_cost = Missing.cost
|
||||
elif move == BEGIN:
|
||||
t.is_valid = Begin.is_valid
|
||||
t.do = Begin.transition
|
||||
t.get_cost = Begin.cost
|
||||
elif move == IN:
|
||||
t.is_valid = In.is_valid
|
||||
t.do = In.transition
|
||||
t.get_cost = In.cost
|
||||
elif move == LAST:
|
||||
t.is_valid = Last.is_valid
|
||||
t.do = Last.transition
|
||||
t.get_cost = Last.cost
|
||||
elif move == UNIT:
|
||||
t.is_valid = Unit.is_valid
|
||||
t.do = Unit.transition
|
||||
t.get_cost = Unit.cost
|
||||
elif move == OUT:
|
||||
t.is_valid = Out.is_valid
|
||||
t.do = Out.transition
|
||||
t.get_cost = Out.cost
|
||||
else:
|
||||
raise Exception(move)
|
||||
return t
|
||||
|
||||
cdef Transition best_valid(self, const weight_t* scores, const State* s) except *:
|
||||
|
@ -133,7 +139,7 @@ cdef class BiluoPushDown(TransitionSystem):
|
|||
cdef int i
|
||||
for i in range(self.n_moves):
|
||||
m = &self.c[i]
|
||||
if _is_valid(m.move, m.label, s) and scores[i] > score:
|
||||
if m.is_valid(s, m.label) and scores[i] > score:
|
||||
best = i
|
||||
score = scores[i]
|
||||
assert best >= 0
|
||||
|
@ -145,138 +151,185 @@ cdef class BiluoPushDown(TransitionSystem):
|
|||
cdef int i
|
||||
for i in range(self.n_moves):
|
||||
m = &self.c[i]
|
||||
output[i] = _is_valid(m.move, m.label, s)
|
||||
output[i] = m.is_valid(s, m.label)
|
||||
|
||||
|
||||
cdef int _get_cost(const Transition* self, const State* s, GoldParseC* gold) except -1:
|
||||
if not _is_valid(self.move, self.label, s):
|
||||
cdef class Missing:
|
||||
@staticmethod
|
||||
cdef bint is_valid(const State* s, int label) except -1:
|
||||
return False
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* s, int label) except -1:
|
||||
raise NotImplementedError
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
|
||||
return 9000
|
||||
cdef bint is_sunk = _entity_is_sunk(s, gold.ner)
|
||||
cdef int next_act = gold.ner[s.i+1].move if s.i < s.sent_len else OUT
|
||||
cdef bint is_gold = _is_gold(self.move, self.label, gold.ner[s.i].move,
|
||||
gold.ner[s.i].label, next_act, is_sunk)
|
||||
return not is_gold
|
||||
|
||||
|
||||
cdef bint _is_gold(int act, int tag, int g_act, int g_tag,
|
||||
int next_act, bint is_sunk):
|
||||
if g_act == MISSING:
|
||||
return True
|
||||
if act == BEGIN:
|
||||
cdef class Begin:
|
||||
@staticmethod
|
||||
cdef bint is_valid(const State* s, int label) except -1:
|
||||
return label != 0 and not entity_is_open(s)
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* s, int label) except -1:
|
||||
s.ent += 1
|
||||
s.ents_len += 1
|
||||
s.ent.start = s.i
|
||||
s.ent.label = label
|
||||
s.ent.end = 0
|
||||
s.sent[s.i].ent_iob = 3
|
||||
s.sent[s.i].ent_type = label
|
||||
s.i += 1
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
|
||||
cdef int g_act = gold.ner[s.i].move
|
||||
cdef int g_tag = gold.ner[s.i].label
|
||||
if g_act == BEGIN:
|
||||
# B, Gold B --> Label match
|
||||
return tag == g_tag
|
||||
return label != g_tag
|
||||
else:
|
||||
# B, Gold I --> False (P)
|
||||
# B, Gold L --> False (P)
|
||||
# B, Gold O --> False (P)
|
||||
# B, Gold U --> False (P)
|
||||
return False
|
||||
elif act == IN:
|
||||
return 1
|
||||
|
||||
cdef class In:
|
||||
@staticmethod
|
||||
cdef bint is_valid(const State* s, int label) except -1:
|
||||
return entity_is_open(s) and label != 0 and s.ent.label == label
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* s, int label) except -1:
|
||||
s.sent[s.i].ent_iob = 1
|
||||
s.sent[s.i].ent_type = label
|
||||
s.i += 1
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
|
||||
cdef int next_act = gold.ner[s.i+1].move if s.i < s.sent_len else OUT
|
||||
cdef int g_act = gold.ner[s.i].move
|
||||
cdef int g_tag = gold.ner[s.i].label
|
||||
cdef bint is_sunk = _entity_is_sunk(s, gold.ner)
|
||||
|
||||
if g_act == BEGIN:
|
||||
# I, Gold B --> True (P of bad open entity sunk, R of this entity sunk)
|
||||
return True
|
||||
return 0
|
||||
elif g_act == IN:
|
||||
# I, Gold I --> True (label forced by prev, if mismatch, P and R both sunk)
|
||||
return True
|
||||
return 0
|
||||
elif g_act == LAST:
|
||||
# I, Gold L --> True iff this entity sunk and next tag == O
|
||||
return is_sunk and (next_act == OUT or next_act == MISSING)
|
||||
return not (is_sunk and (next_act == OUT or next_act == MISSING))
|
||||
elif g_act == OUT:
|
||||
# I, Gold O --> True iff next tag == O
|
||||
return next_act == OUT or next_act == MISSING
|
||||
return not (next_act == OUT or next_act == MISSING)
|
||||
elif g_act == UNIT:
|
||||
# I, Gold U --> True iff next tag == O
|
||||
return next_act == OUT
|
||||
elif act == LAST:
|
||||
return next_act != OUT
|
||||
|
||||
|
||||
|
||||
cdef class Last:
|
||||
@staticmethod
|
||||
cdef bint is_valid(const State* s, int label) except -1:
|
||||
return entity_is_open(s) and label != 0 and s.ent.label == label
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* s, int label) except -1:
|
||||
s.ent.end = s.i+1
|
||||
s.sent[s.i].ent_iob = 1
|
||||
s.sent[s.i].ent_type = label
|
||||
s.i += 1
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
|
||||
cdef int g_act = gold.ner[s.i].move
|
||||
cdef int g_tag = gold.ner[s.i].label
|
||||
|
||||
if g_act == BEGIN:
|
||||
# L, Gold B --> True
|
||||
return True
|
||||
return 0
|
||||
elif g_act == IN:
|
||||
# L, Gold I --> True iff this entity sunk
|
||||
return is_sunk
|
||||
return not _entity_is_sunk(s, gold.ner)
|
||||
elif g_act == LAST:
|
||||
# L, Gold L --> True
|
||||
return True
|
||||
return 0
|
||||
elif g_act == OUT:
|
||||
# L, Gold O --> True
|
||||
return True
|
||||
return 0
|
||||
elif g_act == UNIT:
|
||||
# L, Gold U --> True
|
||||
return True
|
||||
elif act == OUT:
|
||||
if g_act == BEGIN:
|
||||
# O, Gold B --> False
|
||||
return False
|
||||
elif g_act == IN:
|
||||
# O, Gold I --> True
|
||||
return True
|
||||
elif g_act == LAST:
|
||||
# O, Gold L --> True
|
||||
return True
|
||||
elif g_act == OUT:
|
||||
# O, Gold O --> True
|
||||
return True
|
||||
elif g_act == UNIT:
|
||||
# O, Gold U --> False
|
||||
return False
|
||||
elif act == UNIT:
|
||||
return 0
|
||||
|
||||
|
||||
cdef class Unit:
|
||||
@staticmethod
|
||||
cdef bint is_valid(const State* s, int label) except -1:
|
||||
return label != 0 and not entity_is_open(s)
|
||||
|
||||
@staticmethod
|
||||
cdef int transition(State* s, int label) except -1:
|
||||
s.ent += 1
|
||||
s.ents_len += 1
|
||||
s.ent.start = s.i
|
||||
s.ent.label = label
|
||||
s.ent.end = s.i+1
|
||||
s.sent[s.i].ent_iob = 3
|
||||
s.sent[s.i].ent_type = label
|
||||
s.i += 1
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
|
||||
cdef int g_act = gold.ner[s.i].move
|
||||
cdef int g_tag = gold.ner[s.i].label
|
||||
|
||||
if g_act == UNIT:
|
||||
# U, Gold U --> True iff tag match
|
||||
return tag == g_tag
|
||||
return label != g_tag
|
||||
else:
|
||||
# U, Gold B --> False
|
||||
# U, Gold I --> False
|
||||
# U, Gold L --> False
|
||||
# U, Gold O --> False
|
||||
return False
|
||||
return 1
|
||||
|
||||
|
||||
cdef int _do_begin(const Transition* self, State* s) except -1:
|
||||
s.ent += 1
|
||||
s.ents_len += 1
|
||||
s.ent.start = s.i
|
||||
s.ent.label = self.label
|
||||
s.ent.end = 0
|
||||
s.sent[s.i].ent_iob = 3
|
||||
s.sent[s.i].ent_type = self.label
|
||||
s.i += 1
|
||||
cdef class Out:
|
||||
@staticmethod
|
||||
cdef bint is_valid(const State* s, int label) except -1:
|
||||
return not entity_is_open(s)
|
||||
|
||||
|
||||
cdef int _do_in(const Transition* self, State* s) except -1:
|
||||
s.sent[s.i].ent_iob = 1
|
||||
s.sent[s.i].ent_type = self.label
|
||||
s.i += 1
|
||||
|
||||
|
||||
cdef int _do_last(const Transition* self, State* s) except -1:
|
||||
s.ent.end = s.i+1
|
||||
s.sent[s.i].ent_iob = 1
|
||||
s.sent[s.i].ent_type = self.label
|
||||
s.i += 1
|
||||
|
||||
|
||||
cdef int _do_unit(const Transition* self, State* s) except -1:
|
||||
s.ent += 1
|
||||
s.ents_len += 1
|
||||
s.ent.start = s.i
|
||||
s.ent.label = self.label
|
||||
s.ent.end = s.i+1
|
||||
s.sent[s.i].ent_iob = 3
|
||||
s.sent[s.i].ent_type = self.label
|
||||
s.i += 1
|
||||
|
||||
|
||||
cdef int _do_out(const Transition* self, State* s) except -1:
|
||||
@staticmethod
|
||||
cdef int transition(State* s, int label) except -1:
|
||||
s.sent[s.i].ent_iob = 2
|
||||
s.i += 1
|
||||
|
||||
@staticmethod
|
||||
cdef int cost(const State* s, const GoldParseC* gold, int label) except -1:
|
||||
cdef int g_act = gold.ner[s.i].move
|
||||
cdef int g_tag = gold.ner[s.i].label
|
||||
|
||||
do_funcs[BEGIN] = _do_begin
|
||||
do_funcs[IN] = _do_in
|
||||
do_funcs[LAST] = _do_last
|
||||
do_funcs[UNIT] = _do_unit
|
||||
do_funcs[OUT] = _do_out
|
||||
if g_act == BEGIN:
|
||||
# O, Gold B --> False
|
||||
return 1
|
||||
elif g_act == IN:
|
||||
# O, Gold I --> True
|
||||
return 0
|
||||
elif g_act == LAST:
|
||||
# O, Gold L --> True
|
||||
return 0
|
||||
elif g_act == OUT:
|
||||
# O, Gold O --> True
|
||||
return 0
|
||||
elif g_act == UNIT:
|
||||
# O, Gold U --> False
|
||||
return 1
|
||||
|
||||
|
||||
class OracleError(Exception):
|
||||
|
|
|
@ -106,7 +106,7 @@ cdef class Parser:
|
|||
fill_context(context, state)
|
||||
scores = self.model.score(context)
|
||||
guess = self.moves.best_valid(scores, state)
|
||||
guess.do(&guess, state)
|
||||
guess.do(state, guess.label)
|
||||
self.moves.finalize_state(state)
|
||||
tokens.set_parse(state.sent)
|
||||
|
||||
|
@ -136,9 +136,9 @@ cdef class Parser:
|
|||
scores = self.model.score(context)
|
||||
guess = self.moves.best_valid(scores, state)
|
||||
best = self.moves.best_gold(scores, state, gold)
|
||||
cost = guess.get_cost(&guess, state, &gold.c)
|
||||
cost = guess.get_cost(state, &gold.c, guess.label)
|
||||
self.model.update(context, guess.clas, best.clas, cost)
|
||||
guess.do(&guess, state)
|
||||
guess.do(state, guess.label)
|
||||
loss += cost
|
||||
return loss
|
||||
|
||||
|
@ -180,11 +180,9 @@ cdef class Parser:
|
|||
self.moves.set_costs(beam.costs[i], state, gold)
|
||||
if follow_gold:
|
||||
for j in range(self.moves.n_moves):
|
||||
beam.is_valid[i][j] = beam.costs[i][j] == 0
|
||||
beam.is_valid[i][j] *= beam.costs[i][j] == 0
|
||||
beam.advance(_transition_state, <void*>self.moves.c)
|
||||
state = <State*>beam.at(0)
|
||||
if state.sent[state.i].sent_end:
|
||||
beam.size = int(beam.size / 2)
|
||||
beam.check_done(_check_final_state, NULL)
|
||||
|
||||
def _count_feats(self, dict counts, Tokens tokens, list hist, int inc):
|
||||
|
@ -201,7 +199,7 @@ cdef class Parser:
|
|||
fill_context(context, state)
|
||||
feats = self.model._extractor.get_feats(context, &n_feats)
|
||||
count_feats(counts[clas], feats, n_feats, inc)
|
||||
self.moves.c[clas].do(&self.moves.c[clas], state)
|
||||
self.moves.c[clas].do(state, self.moves.c[clas].label)
|
||||
|
||||
|
||||
# These are passed as callbacks to thinc.search.Beam
|
||||
|
@ -211,7 +209,7 @@ cdef int _transition_state(void* _dest, void* _src, class_t clas, void* _moves)
|
|||
src = <const State*>_src
|
||||
moves = <const Transition*>_moves
|
||||
copy_state(dest, src)
|
||||
moves[clas].do(&moves[clas], dest)
|
||||
moves[clas].do(dest, moves[clas].label)
|
||||
|
||||
|
||||
cdef void* _init_state(Pool mem, int length, void* tokens) except NULL:
|
||||
|
|
|
@ -15,14 +15,14 @@ cdef struct Transition:
|
|||
|
||||
weight_t score
|
||||
|
||||
int (*get_cost)(const Transition* self, const State* state, GoldParseC* gold) except -1
|
||||
int (*do)(const Transition* self, State* state) except -1
|
||||
bint (*is_valid)(const State* state, int label) except -1
|
||||
int (*get_cost)(const State* state, const GoldParseC* gold, int label) except -1
|
||||
int (*do)(State* state, int label) except -1
|
||||
|
||||
|
||||
ctypedef int (*get_cost_func_t)(const Transition* self, const State* state,
|
||||
GoldParseC* gold) except -1
|
||||
ctypedef int (*get_cost_func_t)(const State* state, const GoldParseC* gold, int label) except -1
|
||||
|
||||
ctypedef int (*do_func_t)(const Transition* self, State* state) except -1
|
||||
ctypedef int (*do_func_t)(State* state, int label) except -1
|
||||
|
||||
|
||||
cdef class TransitionSystem:
|
||||
|
|
|
@ -51,7 +51,7 @@ cdef class TransitionSystem:
|
|||
cdef int set_costs(self, int* output, const State* s, GoldParse gold) except -1:
|
||||
cdef int i
|
||||
for i in range(self.n_moves):
|
||||
output[i] = self.c[i].get_cost(&self.c[i], s, &gold.c)
|
||||
output[i] = self.c[i].get_cost(s, &gold.c, self.c[i].label)
|
||||
|
||||
cdef Transition best_gold(self, const weight_t* scores, const State* s,
|
||||
GoldParse gold) except *:
|
||||
|
@ -59,7 +59,7 @@ cdef class TransitionSystem:
|
|||
cdef weight_t score = MIN_SCORE
|
||||
cdef int i
|
||||
for i in range(self.n_moves):
|
||||
cost = self.c[i].get_cost(&self.c[i], s, &gold.c)
|
||||
cost = self.c[i].get_cost(s, &gold.c, self.c[i].label)
|
||||
if scores[i] > score and cost == 0:
|
||||
best = self.c[i]
|
||||
score = scores[i]
|
||||
|
|
Loading…
Reference in New Issue
Block a user