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Remove state hashing
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parent
2512ea9eeb
commit
855872f872
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@ -81,10 +81,7 @@ cdef class ParserBeam(object):
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self._set_scores(beam, scores[i])
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if self.golds is not None:
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self._set_costs(beam, self.golds[i], follow_gold=follow_gold)
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if follow_gold:
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beam.advance(_transition_state, _hash_state, <void*>self.moves.c)
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else:
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beam.advance(_transition_state, _hash_state, <void*>self.moves.c)
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beam.advance(_transition_state, NULL, <void*>self.moves.c)
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beam.check_done(_check_final_state, NULL)
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# This handles the non-monotonic stuff for the parser.
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if beam.is_done and self.golds is not None:
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@ -526,7 +526,7 @@ cdef class Parser:
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for k in range(nr_class):
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beam.scores[i][k] = c_scores[j * scores.shape[1] + k]
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j += 1
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beam.advance(_transition_state, _hash_state, <void*>self.moves.c)
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beam.advance(_transition_state, NULL, <void*>self.moves.c)
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beam.check_done(_check_final_state, NULL)
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beams.append(beam)
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tokvecs = self.model[0].ops.unflatten(tokvecs,
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@ -998,16 +998,16 @@ def _cleanup(Beam beam):
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state = <StateC*>addr
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del state
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seen.add(addr)
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else:
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print(i, addr)
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print(seen)
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raise Exception
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addr = <size_t>beam._states[i].content
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if addr not in seen:
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state = <StateC*>addr
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del state
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seen.add(addr)
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cdef hash_t _hash_state(void* _state, void* _) except 0:
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state = <StateC*>_state
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if state.is_final():
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return 1
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else:
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return state.hash()
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else:
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print(i, addr)
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print(seen)
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raise Exception
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