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Enable history features for beam parser
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fc06b0a333
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@ -21,6 +21,7 @@ cdef int _transition_state(void* _dest, void* _src, class_t clas, void* _moves)
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moves = <const Transition*>_moves
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moves = <const Transition*>_moves
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dest.clone(src)
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dest.clone(src)
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moves[clas].do(dest.c, moves[clas].label)
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moves[clas].do(dest.c, moves[clas].label)
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dest.c.push_hist(clas)
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cdef int _check_final_state(void* _state, void* extra_args) except -1:
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cdef int _check_final_state(void* _state, void* extra_args) except -1:
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@ -148,8 +149,8 @@ def get_token_ids(states, int n_tokens):
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nr_update = 0
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nr_update = 0
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def update_beam(TransitionSystem moves, int nr_feature, int max_steps,
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def update_beam(TransitionSystem moves, int nr_feature, int max_steps,
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states, golds,
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states, golds,
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state2vec, vec2scores,
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state2vec, vec2scores,
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int width, float density,
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int width, float density, int hist_feats,
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losses=None, drop=0.):
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losses=None, drop=0.):
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global nr_update
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global nr_update
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cdef MaxViolation violn
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cdef MaxViolation violn
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@ -180,7 +181,11 @@ def update_beam(TransitionSystem moves, int nr_feature, int max_steps,
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# Now that we have our flat list of states, feed them through the model
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# Now that we have our flat list of states, feed them through the model
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token_ids = get_token_ids(states, nr_feature)
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token_ids = get_token_ids(states, nr_feature)
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vectors, bp_vectors = state2vec.begin_update(token_ids, drop=drop)
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vectors, bp_vectors = state2vec.begin_update(token_ids, drop=drop)
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scores, bp_scores = vec2scores.begin_update(vectors, drop=drop)
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if hist_feats:
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hists = numpy.asarray([st.history[:hist_feats] for st in states], dtype='i')
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scores, bp_scores = vec2scores.begin_update((vectors, hists), drop=drop)
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else:
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scores, bp_scores = vec2scores.begin_update(vectors, drop=drop)
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# Store the callbacks for the backward pass
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# Store the callbacks for the backward pass
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backprops.append((token_ids, bp_vectors, bp_scores))
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backprops.append((token_ids, bp_vectors, bp_scores))
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@ -505,7 +505,12 @@ cdef class Parser:
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states.append(stcls)
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states.append(stcls)
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token_ids = self.get_token_ids(states)
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token_ids = self.get_token_ids(states)
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vectors = state2vec(token_ids)
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vectors = state2vec(token_ids)
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scores = vec2scores(vectors)
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if self.cfg.get('hist_size', 0):
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hists = numpy.asarray([st.history[:self.cfg['hist_size']]
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for st in states], dtype='i')
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scores = vec2scores(vectors, drop=drop)
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else:
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scores = vec2scores(vectors, drop=drop)
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j = 0
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j = 0
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c_scores = <float*>scores.data
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c_scores = <float*>scores.data
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for i in range(beam.size):
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for i in range(beam.size):
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@ -537,6 +542,7 @@ cdef class Parser:
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guess = arg_maxout_if_valid(scores, is_valid, nr_class, nr_piece)
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guess = arg_maxout_if_valid(scores, is_valid, nr_class, nr_piece)
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action = self.moves.c[guess]
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action = self.moves.c[guess]
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action.do(state, action.label)
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action.do(state, action.label)
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state.push_hist(guess)
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free(is_valid)
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free(is_valid)
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free(scores)
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free(scores)
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@ -634,7 +640,7 @@ cdef class Parser:
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states_d_scores, backprops = _beam_utils.update_beam(self.moves, self.nr_feature, 500,
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states_d_scores, backprops = _beam_utils.update_beam(self.moves, self.nr_feature, 500,
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states, golds,
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states, golds,
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state2vec, vec2scores,
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state2vec, vec2scores,
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width, density,
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width, density, self.cfg.get('hist_size', 0),
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drop=drop, losses=losses)
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drop=drop, losses=losses)
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backprop_lower = []
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backprop_lower = []
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cdef float batch_size = len(docs)
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cdef float batch_size = len(docs)
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@ -967,6 +973,7 @@ cdef int _transition_state(void* _dest, void* _src, class_t clas, void* _moves)
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moves = <const Transition*>_moves
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moves = <const Transition*>_moves
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dest.clone(src)
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dest.clone(src)
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moves[clas].do(dest.c, moves[clas].label)
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moves[clas].do(dest.c, moves[clas].label)
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dest.c.push_hist(clas)
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cdef int _check_final_state(void* _state, void* extra_args) except -1:
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cdef int _check_final_state(void* _state, void* extra_args) except -1:
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