When `--no-cache-dir` is present, it prevents caching to properly function.
If the user still wants to do this, there is the possibility to pass options with `user_pip_args`.
But you should not enforce options like these. In my case this is preventing some docker build (using buildkit caching) to have proper caching of models.
* Allow output_path to be None during training
* Fix cat scoring (?)
* Improve error message for weighted None score
* Improve messages
So we can call this in other places etc.
* FIx output path check
* Use latest wasabi
* Revert "Improve error message for weighted None score"
This reverts commit 7059926763.
* Exclude None scores from final score by default
It's otherwise very difficult to keep track of the score weights if we modify a config programmatically, source components etc.
* Update warnings and use logger.warning
* Spacy Cli info method causing backward compatibility issues #6791
fix backward compatibility by setting default value to exclude in info
method.
* setting empty list as default argument is dangerous.
so setting default to None and then setting it to emptylist, if None.
Reference : https://nikos7am.com/posts/mutable-default-arguments/
Validate both `[initialize]` and `[training]` in `debug data` and
`nlp.initialize()` with separate config validation error blocks that
indicate which block of the config is being validated.
* fix TorchBiLSTMEncoder documentation
* ensure the types of the encoding Tok2vec layers are correct
* update references from v1 to v2 for the new architectures
* multi-label textcat component
* formatting
* fix comment
* cleanup
* fix from #6481
* random edit to push the tests
* add explicit error when textcat is called with multi-label gold data
* fix error nr
* small fix
* Switch converters to generator functions
To reduce the memory usage when converting large corpora, refactor the
convert methods to be generator functions.
* Update tests
Remove the non-working `--use-chars` option from the train CLI. The
implementation of the option across component types and the CLI settings
could be fixed, but the `CharacterEmbed` model does not work on GPU in
v2 so it's better to remove it.