from murmurhash.mrmr cimport hash64 from .lexeme cimport * cdef class Slots: def __init__(self): self.P2 = Token() self.P1 = Token() self.N0 = Token() self.N1 = Token() self.N2 = Token() cdef void _number_token(Token t, int* n_fields): cdef int i = n_fields[0] t.sic = i; i += 1 t.cluster = i; i += 1 t.norm = i; i += 1 t.shape = i; i += 1 t.prefix = i; i += 1 t.suffix = i; i += 1 t.length = i; i += 1 t.postype = i; i += 1 t.nertype = i; i += 1 t.sensetype = i; i += 1 t.is_alpha = i; i += 1 t.is_ascii = i; i += 1 t.is_digit = i; i += 1 t.is_lower = i; i += 1 t.is_punct = i; i += 1 t.is_space = i; i += 1 t.is_title = i; i += 1 t.is_upper = i; i += 1 t.like_number = i; i += 1 t.like_url = i; i += 1 t.oft_lower = i; i += 1 t.oft_title = i; i += 1 t.oft_upper = i; i += 1 t.in_males = i; i += 1 t.in_females = i; i += 1 t.in_surnames = i; i += 1 t.in_places = i; i += 1 t.in_games = i; i += 1 t.in_celebs = i; i += 1 t.in_names = i; i += 1 t.pos = i; i += 1 t.sense = i; i += 1 t.ner = i; i += 1 n_fields[0] = i cdef int fill_token(Token t, Lexeme* lex, atom_t pos, atom_t ner): t.sic = lex.sic t.cluster = lex.cluster t.norm = lex.norm if (lex.prob != 0 and lex.prob >= -10) else lex.shape t.shape = lex.shape t.asciied = lex.asciied t.prefix = lex.prefix t.suffix = lex.suffix t.length = lex.length t.postype = lex.postype t.nertype = 0 t.sensetype = 0 t.is_alpha = lex.flags & (1 << IS_ALPHA) t.is_digit = lex.flags & (1 << IS_DIGIT) t.is_lower = lex.flags & (1 << IS_LOWER) t.is_punct = lex.flags & (1 << IS_PUNCT) t.is_space = lex.flags & (1 << IS_SPACE) t.is_title = lex.flags & (1 << IS_TITLE) t.is_upper = lex.flags & (1 << IS_UPPER) t.like_url = lex.flags & (1 << LIKE_URL) t.like_number = lex.flags & (1 << LIKE_NUMBER) t.oft_lower = lex.flags & (1 << OFT_LOWER) t.oft_title = lex.flags & (1 << OFT_TITLE) t.oft_upper = lex.flags & (1 << OFT_UPPER) t.in_males = lex.flags & (1 << IN_MALES) t.in_females = lex.flags & (1 << IN_FEMALES) t.in_surnames = lex.flags & (1 << IN_SURNAMES) t.in_places = lex.flags & (1 << IN_PLACES) t.in_games = lex.flags & (1 << IN_GAMES) t.in_celebs = lex.flags & (1 << IN_CELEBS) t.in_names = lex.flags & (1 << IN_NAMES) t.pos = pos t.sense = 0 t.ner = ner cdef int _flatten_token(atom_t* context, Token ids, Token vals) except -1: context[ids.sic] = vals.sic context[ids.cluster] = vals.cluster context[ids.norm] = vals.norm context[ids.shape] = vals.shape context[ids.asciied] = vals.asciied context[ids.prefix] = vals.prefix context[ids.suffix] = vals.suffix context[ids.length] = vals.length context[ids.postype] = vals.postype context[ids.nertype] = vals.nertype context[ids.sensetype] = vals.sensetype context[ids.is_alpha] = vals.is_alpha context[ids.is_ascii] = vals.is_ascii context[ids.is_digit] = vals.is_digit context[ids.is_lower] = vals.is_lower context[ids.is_punct] = vals.is_punct context[ids.is_title] = vals.is_title context[ids.is_upper] = vals.is_upper context[ids.like_url] = vals.like_url context[ids.like_number] = vals.like_number context[ids.oft_lower] = vals.oft_lower context[ids.oft_title] = vals.oft_title context[ids.oft_upper] = vals.oft_upper context[ids.in_males] = vals.in_males context[ids.in_females] = vals.in_females context[ids.in_surnames] = vals.in_surnames context[ids.in_places] = vals.in_places context[ids.in_games] = vals.in_games context[ids.in_celebs] = vals.in_celebs context[ids.in_names] = vals.in_names context[ids.pos] = vals.pos context[ids.sense] = vals.sense context[ids.ner] = vals.ner cdef hash_t fill_slots(Slots s, int i, Tokens tokens) except 0: fill_token(s.P2, tokens.lex[i-2], tokens.pos[i-2], tokens.ner[i-2]) fill_token(s.P1, tokens.lex[i-1], tokens.pos[i-1], tokens.ner[i-1]) fill_token(s.N0, tokens.lex[i], tokens.pos[i], tokens.ner[i]) fill_token(s.N1, tokens.lex[i+1], tokens.pos[i+1], tokens.ner[i+1]) fill_token(s.N2, tokens.lex[i+2], tokens.pos[i+2], tokens.ner[i+2]) return 1 cdef int fill_flat(atom_t* context, Slots s) except -1: _flatten_token(context, FIELD_IDS.P2, s.P2) _flatten_token(context, FIELD_IDS.P1, s.P1) _flatten_token(context, FIELD_IDS.N0, s.N0) _flatten_token(context, FIELD_IDS.N1, s.N1) _flatten_token(context, FIELD_IDS.N2, s.N2) N_FIELDS = 0 FIELD_IDS = Slots() _number_token(FIELD_IDS.P2, &N_FIELDS) _number_token(FIELD_IDS.P1, &N_FIELDS) _number_token(FIELD_IDS.N0, &N_FIELDS) _number_token(FIELD_IDS.N1, &N_FIELDS) _number_token(FIELD_IDS.N2, &N_FIELDS)