from libc.string cimport memcpy, memset from cymem.cymem cimport Pool from ..structs cimport TokenC, Entity from ..vocab cimport EMPTY_LEXEME cdef class StateClass: cdef Pool mem cdef int* _stack cdef int* _buffer cdef bint* shifted cdef TokenC* _sent cdef Entity* _ents cdef TokenC _empty_token cdef int length cdef int _s_i cdef int _b_i cdef int _e_i cdef int _break @staticmethod cdef inline StateClass init(const TokenC* sent, int length): cdef StateClass self = StateClass(length) cdef int i for i in range(length): self._sent[i] = sent[i] self._buffer[i] = i for i in range(length, length + 5): self._sent[i].lex = &EMPTY_LEXEME return self cdef inline int S(self, int i) nogil: if i >= self._s_i: return -1 return self._stack[self._s_i - (i+1)] cdef inline int B(self, int i) nogil: if (i + self._b_i) >= self.length: return -1 return self._buffer[self._b_i + i] cdef inline const TokenC* S_(self, int i) nogil: return self.safe_get(self.S(i)) cdef inline const TokenC* B_(self, int i) nogil: return self.safe_get(self.B(i)) cdef inline const TokenC* H_(self, int i) nogil: return self.safe_get(self.H(i)) cdef inline const TokenC* E_(self, int i) nogil: return self.safe_get(self.E(i)) cdef inline const TokenC* L_(self, int i, int idx) nogil: return self.safe_get(self.L(i, idx)) cdef inline const TokenC* R_(self, int i, int idx) nogil: return self.safe_get(self.R(i, idx)) cdef inline const TokenC* safe_get(self, int i) nogil: if i < 0 or i >= self.length: return &self._empty_token else: return &self._sent[i] cdef inline int H(self, int i) nogil: if i < 0 or i >= self.length: return -1 return self._sent[i].head + i cdef int E(self, int i) nogil cdef int R(self, int i, int idx) nogil cdef int L(self, int i, int idx) nogil cdef inline bint empty(self) nogil: return self._s_i <= 0 cdef inline bint eol(self) nogil: return self.buffer_length() == 0 cdef inline bint at_break(self) nogil: return self._break != -1 cdef inline bint is_final(self) nogil: return self.stack_depth() <= 0 and self._b_i >= self.length cdef inline bint has_head(self, int i) nogil: return self.safe_get(i).head != 0 cdef inline int n_L(self, int i) nogil: return self.safe_get(i).l_kids cdef inline int n_R(self, int i) nogil: return self.safe_get(i).r_kids cdef inline bint stack_is_connected(self) nogil: return False cdef inline bint entity_is_open(self) nogil: if self._e_i < 1: return False return self._ents[self._e_i-1].end == -1 cdef inline int stack_depth(self) nogil: return self._s_i cdef inline int buffer_length(self) nogil: if self._break != -1: return self._break - self._b_i else: return self.length - self._b_i cdef void push(self) nogil cdef void pop(self) nogil cdef void unshift(self) nogil cdef void add_arc(self, int head, int child, int label) nogil cdef void del_arc(self, int head, int child) nogil cdef void open_ent(self, int label) nogil cdef void close_ent(self) nogil cdef void set_ent_tag(self, int i, int ent_iob, int ent_type) nogil cdef void set_break(self, int i) nogil cdef void clone(self, StateClass src) nogil cdef void fast_forward(self) nogil