from libc.stdint cimport uint32_t from cymem.cymem cimport Pool from ..structs cimport TokenC, Entity cdef struct State: TokenC* sent int* stack Entity* ent int i int sent_len int stack_len int ents_len cdef int add_dep(const State *s, const int head, const int child, const int label) except -1 cdef int pop_stack(State *s) except -1 cdef int push_stack(State *s) except -1 cdef bint has_head(const TokenC* t) nogil cdef inline int get_idx(const State* s, const TokenC* t) nogil: return t - s.sent cdef inline TokenC* get_n0(const State* s) nogil: return &s.sent[s.i] cdef inline TokenC* get_n1(const State* s) nogil: if (s.i+1) >= s.sent_len: return NULL else: return &s.sent[s.i+1] cdef inline TokenC* get_p1(const State* s) nogil: if s.i < 1: return NULL else: return &s.sent[s.i-1] cdef inline TokenC* get_p2(const State* s) nogil: if s.i < 2: return NULL else: return &s.sent[s.i-2] cdef inline TokenC* get_e0(const State* s) nogil: if s.ent.end != 0: return NULL else: return &s.sent[s.ent.start] cdef inline TokenC* get_e1(const State* s) nogil: if s.ent.end != 0 or s.ent.start >= (s.i + 1): return NULL else: return &s.sent[s.ent.start + 1] cdef inline TokenC* get_n2(const State* s) nogil: if (s.i + 2) >= s.sent_len: return NULL else: return &s.sent[s.i+2] cdef inline TokenC* get_s0(const State *s) nogil: return &s.sent[s.stack[0]] cdef inline TokenC* get_s1(const State *s) nogil: # Rely on our padding to ensure we don't go out of bounds here return &s.sent[s.stack[-1]] cdef inline TokenC* get_s2(const State *s) nogil: # Rely on our padding to ensure we don't go out of bounds here return &s.sent[s.stack[-2]] cdef const TokenC* get_right(const State* s, const TokenC* head, const int idx) nogil cdef const TokenC* get_left(const State* s, const TokenC* head, const int idx) nogil cdef inline bint at_eol(const State *s) nogil: return s.i >= s.sent_len cdef inline bint is_final(const State *s) nogil: return at_eol(s) # The stack will be attached to root anyway cdef int children_in_buffer(const State *s, const int head, const int* gold) except -1 cdef int head_in_buffer(const State *s, const int child, const int* gold) except -1 cdef int children_in_stack(const State *s, const int head, const int* gold) except -1 cdef int head_in_stack(const State *s, const int child, const int* gold) except -1 cdef State* new_state(Pool mem, TokenC* sent, const int sent_length) except NULL cdef int count_left_kids(const TokenC* head) nogil cdef int count_right_kids(const TokenC* head) nogil # From https://en.wikipedia.org/wiki/Hamming_weight cdef inline uint32_t _popcount(uint32_t x) nogil: """Find number of non-zero bits.""" cdef int count = 0 while x != 0: x &= x - 1 count += 1 return count cdef inline uint32_t _nth_significant_bit(uint32_t bits, int n) nogil: cdef int i for i in range(32): if bits & (1 << i): n -= 1 if n < 1: return i return 0