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231 lines
6.9 KiB
Cython
231 lines
6.9 KiB
Cython
from __future__ import unicode_literals
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from ._state cimport State
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from ._state cimport has_head, get_idx, get_s0, get_n0
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from ._state cimport is_final, at_eol, pop_stack, push_stack, add_dep
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from ._state cimport head_in_buffer, children_in_buffer
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from ._state cimport head_in_stack, children_in_stack
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from ..structs cimport TokenC
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from .transition_system cimport do_func_t, get_cost_func_t
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from .conll cimport GoldParse
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DEF NON_MONOTONIC = True
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DEF USE_BREAK = True
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cdef weight_t MIN_SCORE = -90000
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# Break transition from here
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# http://www.aclweb.org/anthology/P13-1074
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cdef enum:
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SHIFT
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REDUCE
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LEFT
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RIGHT
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BREAK
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N_MOVES
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cdef do_func_t[N_MOVES] do_funcs
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cdef get_cost_func_t[N_MOVES] get_cost_funcs
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cdef class ArcEager(TransitionSystem):
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@classmethod
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def get_labels(cls, gold_parses):
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labels = {SHIFT: {0: True}, REDUCE: {0: True}, RIGHT: {0: True},
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LEFT: {0: True}, BREAK: {0: True}}
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for parse in gold_parses:
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for i, (head, label) in enumerate(zip(parse.heads, parse.labels)):
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if head > i:
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labels[RIGHT][label] = True
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else:
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labels[LEFT][label] = True
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return labels
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cdef Transition init_transition(self, int clas, int move, int label) except *:
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# TODO: Apparent Cython bug here when we try to use the Transition()
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# constructor with the function pointers
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cdef Transition t
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t.score = 0
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t.clas = clas
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t.move = move
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t.label = label
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t.do = do_funcs[move]
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t.get_cost = get_cost_funcs[move]
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return t
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cdef Transition best_valid(self, const weight_t* scores, const State* s) except *:
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cdef bint[N_MOVES] is_valid
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is_valid[SHIFT] = _can_shift(s)
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is_valid[REDUCE] = _can_reduce(s)
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is_valid[LEFT] = _can_left(s)
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is_valid[RIGHT] = _can_right(s)
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is_valid[BREAK] = _can_break(s)
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cdef Transition best
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cdef weight_t score = MIN_SCORE
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cdef int i
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for i in range(self.n_moves):
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if scores[i] > score and is_valid[self.c[i].move]:
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best = self.c[i]
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score = scores[i]
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# Label Shift moves with the best Right-Arc label, for non-monotonic
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# actions
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if best.move == SHIFT:
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score = MIN_SCORE
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for i in range(self.n_moves):
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if self.c[i].move == RIGHT and scores[i] > score:
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best.label = self.c[i].label
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score = scores[i]
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return best
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cdef int _do_shift(const Transition* self, State* state) except -1:
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# Set the dep label, in case we need it after we reduce
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if NON_MONOTONIC:
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get_s0(state).dep = self.label
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push_stack(state)
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cdef int _do_left(const Transition* self, State* state) except -1:
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add_dep(state, state.i, state.stack[0], self.label)
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pop_stack(state)
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cdef int _do_right(const Transition* self, State* state) except -1:
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add_dep(state, state.stack[0], state.i, self.label)
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push_stack(state)
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cdef int _do_reduce(const Transition* self, State* state) except -1:
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# TODO: Huh? Is this some weirdness from the non-monotonic?
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add_dep(state, state.stack[-1], state.stack[0], get_s0(state).dep)
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pop_stack(state)
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cdef int _do_break(const Transition* self, State* state) except -1:
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state.sent[state.i-1].sent_end = True
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while state.stack_len != 0:
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if get_s0(state).head == 0:
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get_s0(state).dep = 0
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state.stack -= 1
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state.stack_len -= 1
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if not at_eol(state):
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push_stack(state)
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do_funcs[SHIFT] = _do_shift
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do_funcs[REDUCE] = _do_reduce
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do_funcs[LEFT] = _do_left
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do_funcs[RIGHT] = _do_right
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do_funcs[BREAK] = _do_break
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cdef int _shift_cost(const Transition* self, const State* s, GoldParse gold) except -1:
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assert not at_eol(s)
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cost = 0
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cost += head_in_stack(s, s.i, gold.c_heads)
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cost += children_in_stack(s, s.i, gold.c_heads)
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if NON_MONOTONIC:
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cost += gold.c_heads[s.stack[0]] == s.i
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# If we can break, and there's no cost to doing so, we should
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if _can_break(s) and _break_cost(self, s, gold) == 0:
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cost += 1
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return cost
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cdef int _right_cost(const Transition* self, const State* s, GoldParse gold) except -1:
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assert s.stack_len >= 1
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cost = 0
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if gold.c_heads[s.i] == s.stack[0]:
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cost += self.label != gold.c_labels[s.i]
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return cost
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cost += head_in_buffer(s, s.i, gold.c_heads)
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cost += children_in_stack(s, s.i, gold.c_heads)
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cost += head_in_stack(s, s.i, gold.c_heads)
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if NON_MONOTONIC:
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cost += gold.c_heads[s.stack[0]] == s.i
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return cost
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cdef int _left_cost(const Transition* self, const State* s, GoldParse gold) except -1:
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assert s.stack_len >= 1
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cost = 0
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if gold.c_heads[s.stack[0]] == s.i:
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cost += self.label != gold.c_labels[s.stack[0]]
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return cost
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cost += head_in_buffer(s, s.stack[0], gold.c_heads)
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cost += children_in_buffer(s, s.stack[0], gold.c_heads)
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if NON_MONOTONIC and s.stack_len >= 2:
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cost += gold.c_heads[s.stack[0]] == s.stack[-1]
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cost += gold.c_heads[s.stack[0]] == s.stack[0]
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return cost
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cdef int _reduce_cost(const Transition* self, const State* s, GoldParse gold) except -1:
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cdef int cost = 0
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cost += children_in_buffer(s, s.stack[0], gold.c_heads)
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if NON_MONOTONIC:
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cost += head_in_buffer(s, s.stack[0], gold.c_heads)
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return cost
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cdef int _break_cost(const Transition* self, const State* s, GoldParse gold) except -1:
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# When we break, we Reduce all of the words on the stack.
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cdef int cost = 0
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# Number of deps between S0...Sn and N0...Nn
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for i in range(s.i, s.sent_len):
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cost += children_in_stack(s, i, gold.c_heads)
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cost += head_in_stack(s, i, gold.c_heads)
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return cost
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get_cost_funcs[SHIFT] = _shift_cost
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get_cost_funcs[REDUCE] = _reduce_cost
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get_cost_funcs[LEFT] = _left_cost
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get_cost_funcs[RIGHT] = _right_cost
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get_cost_funcs[BREAK] = _break_cost
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cdef inline bint _can_shift(const State* s) nogil:
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return not at_eol(s)
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cdef inline bint _can_right(const State* s) nogil:
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return s.stack_len >= 1 and not at_eol(s)
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cdef inline bint _can_left(const State* s) nogil:
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if NON_MONOTONIC:
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return s.stack_len >= 1
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else:
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return s.stack_len >= 1 and not has_head(get_s0(s))
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cdef inline bint _can_reduce(const State* s) nogil:
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if NON_MONOTONIC:
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return s.stack_len >= 2
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else:
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return s.stack_len >= 2 and has_head(get_s0(s))
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cdef inline bint _can_break(const State* s) nogil:
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cdef int i
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if not USE_BREAK:
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return False
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elif at_eol(s):
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return False
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else:
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# If stack is disconnected, cannot break
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seen_headless = False
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for i in range(s.stack_len):
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if s.sent[s.stack[-i]].head == 0:
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if seen_headless:
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return False
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else:
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seen_headless = True
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return True
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