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97 lines
5.4 KiB
Plaintext
97 lines
5.4 KiB
Plaintext
include ../_includes/_mixins
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+lead For the last two years, I’ve done almost all of my work in #[a(href="https://en.wikipedia.org/wiki/Cython" target="_blank") Cython]. And I don’t mean, I write Python, and then “Cythonize” it, with various type-declarations etc. I just, write Cython. I use “raw” C structs and arrays, and occasionally C++ vectors, with a thin wrapper around malloc/free that I wrote myself. The code is almost always exactly as fast as C/C++, because it really is just C/C++ with some syntactic sugar — but with Python “right there”, should I need/want it.
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p This is basically the inverse of the old promise that languages like Python came with: that you would write your whole application in Python, optimise the “hot spots” with C, and voila! C speed, Python convenience, and money in the bank.
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p This was always much nicer in theory than practice. In practice, your data structures have a huge influence on both the efficiency of your code, and how annoying it is to write. Arrays are a pain and fast; lists are blissfully convenient, and very slow. Python loops and function calls are also quite slow, so the part you have to write in C tends to wriggle its way up the stack, until it’s almost your whole application.
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p Today a post came up on HN, on #[a(href="https://www.crumpington.com/blog/2014/10-19-high-performance-python-extensions-part-1.html" target="_blank") writing C extensions for Python]. The author wrote both a pure Python implementation, and a C implementation, using the Numpy C API. This seemed a good opportunity to demonstrate the difference, so I wrote a Cython implementation for comparison:
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+code.
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import random
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from cymem.cymem cimport Pool
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from libc.math cimport sqrt
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cimport cython
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cdef struct Point:
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double x
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double y
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cdef class World:
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cdef Pool mem
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cdef int N
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cdef double* m
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cdef Point* r
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cdef Point* v
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cdef Point* F
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cdef readonly double dt
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def __init__(self, N, threads=1, m_min=1, m_max=30.0, r_max=50.0, v_max=4.0, dt=1e-3):
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self.mem = Pool()
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self.N = N
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self.m = <double*>self.mem.alloc(N, sizeof(double))
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self.r = <Point*>self.mem.alloc(N, sizeof(Point))
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self.v = <Point*>self.mem.alloc(N, sizeof(Point))
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self.F = <Point*>self.mem.alloc(N, sizeof(Point))
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for i in range(N):
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self.m[i] = random.uniform(m_min, m_max)
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self.r[i].x = random.uniform(-r_max, r_max)
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self.r[i].y = random.uniform(-r_max, r_max)
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self.v[i].x = random.uniform(-v_max, v_max)
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self.v[i].y = random.uniform(-v_max, v_max)
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self.F[i].x = 0
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self.F[i].y = 0
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self.dt = dt
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@cython.cdivision(True)
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def compute_F(World w):
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"""Compute the force on each body in the world, w."""
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cdef int i, j
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cdef double s3, tmp
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cdef Point s
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cdef Point F
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for i in range(w.N):
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# Set all forces to zero.
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w.F[i].x = 0
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w.F[i].y = 0
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for j in range(i+1, w.N):
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s.x = w.r[j].x - w.r[i].x
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s.y = w.r[j].y - w.r[i].y
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s3 = sqrt(s.x * s.x + s.y * s.y)
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s3 *= s3 * s3;
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tmp = w.m[i] * w.m[j] / s3
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F.x = tmp * s.x
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F.y = tmp * s.y
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w.F[i].x += F.x
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w.F[i].y += F.y
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w.F[j].x -= F.x
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w.F[j].y -= F.y
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@cython.cdivision(True)
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def evolve(World w, int steps):
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"""Evolve the world, w, through the given number of steps."""
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cdef int _, i
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for _ in range(steps):
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compute_F(w)
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for i in range(w.N):
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w.v[i].x += w.F[i].x * w.dt / w.m[i]
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w.v[i].y += w.F[i].y * w.dt / w.m[i]
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w.r[i].x += w.v[i].x * w.dt
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w.r[i].y += w.v[i].y * w.dt
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p The Cython version took about 30 minutes to write, and it runs just as fast as the C code — because, why wouldn’t it? It *is* C code, really, with just some syntactic sugar. And you don’t even have to learn or think about a foreign, complicated C API…You just, write C. Or C++ — although that’s a little more awkward. Both the Cython version and the C version are about 70x faster than the pure Python version, which uses Numpy arrays.
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p One difference from C: I wrote a little wrapper around malloc/free, #[a(href="https://github.com/syllog1sm/cymem" target="_blank") cymem]. All it does is remember the addresses it served, and when the Pool is garbage collected, it frees the memory it allocated. I’ve had no trouble with memory leaks since I started using this.
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p The “intermediate” way of writing Cython, using typed memory-views, allows you to use the Numpy multi-dimensional array features. However, to me it feels more complicated, and the applications I tend to write involve very sparse arrays — where, once again, I want to define my own data structures.
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+infobox("Note") I found a Russian translation of this post #[a(href="http://habrahabr.ru/company/mailru/blog/242533/" target="_blank") here]. I don’t know how accurate it is.
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