spaCy/spacy/syntax/_state.pyx

132 lines
3.6 KiB
Cython

from libc.string cimport memmove, memcpy
from cymem.cymem cimport Pool
from ..lexeme cimport EMPTY_LEXEME
from ..structs cimport TokenC, Entity
DEF PADDING = 5
DEF NON_MONOTONIC = True
cdef int add_dep(State *s, int head, int child, int label) except -1:
cdef int dist = head - child
s.sent[child].head = dist
s.sent[child].dep = label
# Keep a bit-vector tracking child dependencies. If a word has a child at
# offset i from it, set that bit (tracking left and right separately)
if child > head:
s.sent[head].r_kids |= 1 << (-dist)
else:
s.sent[head].l_kids |= 1 << dist
cdef int pop_stack(State *s) except -1:
assert s.stack_len >= 1
s.stack_len -= 1
s.stack -= 1
if s.stack_len == 0 and not at_eol(s):
push_stack(s)
cdef int push_stack(State *s) except -1:
assert s.i < s.sent_len
s.stack += 1
s.stack[0] = s.i
s.stack_len += 1
s.i += 1
if at_eol(s):
while s.stack_len != 0:
if not has_head(get_s0(s)):
get_s0(s).dep = 0
pop_stack(s)
cdef int children_in_buffer(const State *s, int head, const int* gold) except -1:
# Golds holds an array of head offsets --- the head of word i is i - golds[i]
# Iterate over the tokens of the queue, and check whether their gold head is
# our target
cdef int i
cdef int n = 0
for i in range(s.i, s.sent_len):
if gold[i] == head:
n += 1
return n
cdef int head_in_buffer(const State *s, const int child, const int* gold) except -1:
return gold[child] >= s.i
cdef int children_in_stack(const State *s, const int head, const int* gold) except -1:
cdef int i
cdef int n = 0
for i in range(s.stack_len):
if gold[s.stack[-i]] == head:
if NON_MONOTONIC or not has_head(get_s0(s)):
n += 1
return n
cdef int head_in_stack(const State *s, const int child, const int* gold) except -1:
cdef int i
for i in range(s.stack_len):
if gold[child] == s.stack[-i]:
return 1
return 0
cdef const TokenC* get_left(const State* s, const TokenC* head, const int idx) nogil:
cdef uint32_t kids = head.l_kids
if kids == 0:
return NULL
cdef int offset = _nth_significant_bit(kids, idx)
cdef const TokenC* child = head - offset
if child >= s.sent:
return child
else:
return NULL
cdef const TokenC* get_right(const State* s, const TokenC* head, const int idx) nogil:
cdef uint32_t kids = head.r_kids
if kids == 0:
return NULL
cdef int offset = _nth_significant_bit(kids, idx)
cdef const TokenC* child = head + offset
if child < (s.sent + s.sent_len):
return child
else:
return NULL
cdef bint has_head(const TokenC* t) nogil:
return t.head != 0
cdef int count_left_kids(const TokenC* head) nogil:
return _popcount(head.l_kids)
cdef int count_right_kids(const TokenC* head) nogil:
return _popcount(head.r_kids)
cdef State* new_state(Pool mem, const TokenC* sent, const int sent_len) except NULL:
cdef int padded_len = sent_len + PADDING + PADDING
cdef State* s = <State*>mem.alloc(1, sizeof(State))
s.ent = <Entity*>mem.alloc(padded_len, sizeof(Entity))
s.stack = <int*>mem.alloc(padded_len, sizeof(int))
for i in range(PADDING):
s.stack[i] = -1
s.stack += (PADDING - 1)
s.ent += (PADDING - 1)
assert s.stack[0] == -1
state_sent = <TokenC*>mem.alloc(padded_len, sizeof(TokenC))
memcpy(state_sent, sent - PADDING, padded_len * sizeof(TokenC))
s.sent = state_sent + PADDING
s.stack_len = 0
s.i = 0
s.sent_len = sent_len
return s