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73 lines
2.5 KiB
Cython
73 lines
2.5 KiB
Cython
from cpython.ref cimport Py_INCREF
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from cymem.cymem cimport Pool
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from murmurhash.mrmr cimport hash64
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from libc.string cimport memset
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import orth
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from .utf8string cimport Utf8Str
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OOV_DIST_FLAGS = 0
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memset(&EMPTY_LEXEME, 0, sizeof(Lexeme))
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def get_flags(unicode string, float upper_pc, float title_pc, float lower_pc):
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cdef flag_t flags = 0
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flags |= orth.is_alpha(string) << IS_ALPHA
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flags |= orth.is_ascii(string) << IS_ASCII
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flags |= orth.is_digit(string) << IS_DIGIT
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flags |= orth.is_lower(string) << IS_LOWER
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flags |= orth.is_punct(string) << IS_PUNCT
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flags |= orth.is_space(string) << IS_SPACE
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flags |= orth.is_title(string) << IS_TITLE
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flags |= orth.is_upper(string) << IS_UPPER
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flags |= orth.like_url(string) << LIKE_URL
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flags |= orth.like_number(string) << LIKE_NUMBER
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return flags
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cpdef Lexeme init(id_t i, unicode string, hash_t hashed,
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StringStore store, dict props) except *:
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cdef Lexeme lex
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lex.id = i
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lex.length = len(string)
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lex.sic = get_string_id(string, store)
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lex.cluster = props.get('cluster', 0)
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lex.postype = props.get('postype', 0)
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lex.supersense = props.get('supersense', 0)
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lex.prob = props.get('prob', 0)
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cdef float upper_pc = props.get('upper_pc', 0.0)
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cdef float lower_pc = props.get('lower_pc', 0.0)
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cdef float title_pc = props.get('title_pc', 0.0)
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lex.prefix = get_string_id(string[0], store)
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lex.suffix = get_string_id(string[-3:], store)
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if upper_pc or lower_pc or title_pc:
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canon_cased = orth.canon_case(string, upper_pc, title_pc, lower_pc)
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lex.norm = get_string_id(canon_cased, store)
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else:
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lex.norm = lex.sic
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lex.shape = get_string_id(orth.word_shape(string), store)
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lex.asciied = get_string_id(orth.asciied(string), store)
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lex.flags = get_flags(string, upper_pc, title_pc, lower_pc)
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lex.flags |= props.get('in_males', 0) << IN_MALES
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lex.flags |= props.get('in_females', 0) << IN_FEMALES
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lex.flags |= props.get('in_surnames', 0) << IN_SURNAMES
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lex.flags |= props.get('in_places', 0) << IN_PLACES
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lex.flags |= props.get('in_celebs', 0) << IN_CELEBS
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lex.flags |= props.get('in_games', 0) << IN_GAMES
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lex.flags |= props.get('in_names', 0) << IN_NAMES
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return lex
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cdef id_t get_string_id(unicode string, StringStore store) except 0:
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cdef bytes byte_string = string.encode('utf8')
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cdef Utf8Str* orig_str = store.intern(<char*>byte_string, len(byte_string))
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return orig_str.i
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