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			502 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Cython
		
	
	
	
	
	
			
		
		
	
	
			502 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Cython
		
	
	
	
	
	
# coding: utf-8
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from __future__ import unicode_literals
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from thinc.typedefs cimport weight_t
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from thinc.extra.search cimport Beam
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from collections import OrderedDict, Counter
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from .stateclass cimport StateClass
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from ._state cimport StateC
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from .transition_system cimport Transition
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from .transition_system cimport do_func_t
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from ..gold cimport GoldParseC, GoldParse
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from ..lexeme cimport Lexeme
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from ..attrs cimport IS_SPACE
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from ..errors import Errors
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cdef enum:
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    MISSING
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    BEGIN
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    IN
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    LAST
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    UNIT
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    OUT
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    ISNT
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    N_MOVES
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MOVE_NAMES = [None] * N_MOVES
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MOVE_NAMES[MISSING] = 'M'
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MOVE_NAMES[BEGIN] = 'B'
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MOVE_NAMES[IN] = 'I'
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MOVE_NAMES[LAST] = 'L'
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MOVE_NAMES[UNIT] = 'U'
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MOVE_NAMES[OUT] = 'O'
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MOVE_NAMES[ISNT] = 'x'
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cdef do_func_t[N_MOVES] do_funcs
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cdef bint _entity_is_sunk(StateClass st, Transition* golds) nogil:
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    if not st.entity_is_open():
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        return False
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    cdef const Transition* gold = &golds[st.E(0)]
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    if gold.move != BEGIN and gold.move != UNIT:
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        return True
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    elif gold.label != st.E_(0).ent_type:
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        return True
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    else:
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        return False
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cdef class BiluoPushDown(TransitionSystem):
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    def __init__(self, *args, **kwargs):
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        TransitionSystem.__init__(self, *args, **kwargs)
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    @classmethod
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    def get_actions(cls, **kwargs):
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        actions = {
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            MISSING: Counter(),
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            BEGIN: Counter(),
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            IN: Counter(),
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            LAST: Counter(),
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            UNIT: Counter(),
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            OUT: Counter()
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        }
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        actions[OUT][''] = 1
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        for entity_type in kwargs.get('entity_types', []):
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            for action in (BEGIN, IN, LAST, UNIT):
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                actions[action][entity_type] = 1
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        moves = ('M', 'B', 'I', 'L', 'U')
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        for raw_text, sents in kwargs.get('gold_parses', []):
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            for (ids, words, tags, heads, labels, biluo), _ in sents:
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                for i, ner_tag in enumerate(biluo):
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                    if ner_tag != 'O' and ner_tag != '-':
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                        _, label = ner_tag.split('-', 1)
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                        for action in (BEGIN, IN, LAST, UNIT):
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                            actions[action][label] += 1
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        return actions
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    property action_types:
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        def __get__(self):
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            return (BEGIN, IN, LAST, UNIT, OUT)
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    def move_name(self, int move, attr_t label):
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        if move == OUT:
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            return 'O'
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        elif move == MISSING:
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            return 'M'
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        else:
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            return MOVE_NAMES[move] + '-' + self.strings[label]
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    def has_gold(self, GoldParse gold, start=0, end=None):
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        end = end or len(gold.ner)
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        if all([tag in ('-', None) for tag in gold.ner[start:end]]):
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            return False
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        else:
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            return True
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    def preprocess_gold(self, GoldParse gold):
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        if not self.has_gold(gold):
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            return None
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        for i in range(gold.length):
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            gold.c.ner[i] = self.lookup_transition(gold.ner[i])
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        return gold
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    def get_beam_annot(self, Beam beam):
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        entities = {}
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        probs = beam.probs
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        for i in range(beam.size):
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            state = <StateC*>beam.at(i)
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            if state.is_final():
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                self.finalize_state(state)
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                prob = probs[i]
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                for j in range(state._e_i):
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                    start = state._ents[j].start
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                    end = state._ents[j].end
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                    label = state._ents[j].label
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                    entities.setdefault((start, end, label), 0.0)
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                    entities[(start, end, label)] += prob
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        return entities
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    def get_beam_parses(self, Beam beam):
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        parses = []
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        probs = beam.probs
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        for i in range(beam.size):
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            state = <StateC*>beam.at(i)
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            if state.is_final():
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                self.finalize_state(state)
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                prob = probs[i]
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                parse = []
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                for j in range(state._e_i):
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                    start = state._ents[j].start
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                    end = state._ents[j].end
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                    label = state._ents[j].label
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                    parse.append((start, end, self.strings[label]))
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                parses.append((prob, parse))
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        return parses
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    cdef Transition lookup_transition(self, object name) except *:
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        cdef attr_t label
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        if name == '-' or name is None:
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            return Transition(clas=0, move=MISSING, label=0, score=0)
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        elif name == '!O':
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            return Transition(clas=0, move=ISNT, label=0, score=0)
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        elif '-' in name:
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            move_str, label_str = name.split('-', 1)
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            # Hacky way to denote 'not this entity'
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            if label_str.startswith('!'):
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                label_str = label_str[1:]
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                move_str = 'x'
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            label = self.strings.add(label_str)
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        else:
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            move_str = name
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            label = 0
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        move = MOVE_NAMES.index(move_str)
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        if move == ISNT:
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            return Transition(clas=0, move=ISNT, label=label, score=0)
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        for i in range(self.n_moves):
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            if self.c[i].move == move and self.c[i].label == label:
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                return self.c[i]
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        else:
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            raise KeyError(Errors.E022.format(name=name))
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    cdef Transition init_transition(self, int clas, int move, attr_t label) except *:
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        # TODO: Apparent Cython bug here when we try to use the Transition()
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        # constructor with the function pointers
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        cdef Transition t
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        t.score = 0
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        t.clas = clas
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        t.move = move
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        t.label = label
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        if move == MISSING:
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            t.is_valid = Missing.is_valid
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            t.do = Missing.transition
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            t.get_cost = Missing.cost
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        elif move == BEGIN:
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            t.is_valid = Begin.is_valid
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            t.do = Begin.transition
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            t.get_cost = Begin.cost
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        elif move == IN:
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            t.is_valid = In.is_valid
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            t.do = In.transition
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            t.get_cost = In.cost
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        elif move == LAST:
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            t.is_valid = Last.is_valid
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            t.do = Last.transition
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            t.get_cost = Last.cost
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        elif move == UNIT:
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            t.is_valid = Unit.is_valid
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            t.do = Unit.transition
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            t.get_cost = Unit.cost
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        elif move == OUT:
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            t.is_valid = Out.is_valid
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            t.do = Out.transition
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            t.get_cost = Out.cost
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        else:
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            raise ValueError(Errors.E019.format(action=move, src='ner'))
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        return t
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    def add_action(self, int action, label_name, freq=None):
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        cdef attr_t label_id
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        if not isinstance(label_name, (int, long)):
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            label_id = self.strings.add(label_name)
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        else:
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            label_id = label_name
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        if action == OUT and label_id != 0:
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            return None
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        if action == MISSING or action == ISNT:
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            return None
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        # Check we're not creating a move we already have, so that this is
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        # idempotent
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        for trans in self.c[:self.n_moves]:
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            if trans.move == action and trans.label == label_id:
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                return 0
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        if self.n_moves >= self._size:
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            self._size = self.n_moves
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            self._size *= 2
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            self.c = <Transition*>self.mem.realloc(self.c, self._size * sizeof(self.c[0]))
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        self.c[self.n_moves] = self.init_transition(self.n_moves, action, label_id)
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        self.n_moves += 1
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        if self.labels.get(action, []):
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            freq = min(0, min(self.labels[action].values()))
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            self.labels[action][label_name] = freq-1
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        else:
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            self.labels[action] = Counter()
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            self.labels[action][label_name] = -1
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        return 1
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    cdef int initialize_state(self, StateC* st) nogil:
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        # This is especially necessary when we use limited training data.
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        for i in range(st.length):
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            if st._sent[i].ent_type != 0:
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                with gil:
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                    self.add_action(BEGIN, st._sent[i].ent_type)
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                    self.add_action(IN, st._sent[i].ent_type)
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                    self.add_action(UNIT, st._sent[i].ent_type)
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                    self.add_action(LAST, st._sent[i].ent_type)
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cdef class Missing:
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    @staticmethod
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    cdef bint is_valid(const StateC* st, attr_t label) nogil:
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        return False
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    @staticmethod
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    cdef int transition(StateC* s, attr_t label) nogil:
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        pass
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    @staticmethod
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    cdef weight_t cost(StateClass s, const GoldParseC* gold, attr_t label) nogil:
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        return 9000
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cdef class Begin:
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    @staticmethod
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    cdef bint is_valid(const StateC* st, attr_t label) nogil:
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        # Ensure we don't clobber preset entities. If no entity preset,
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        # ent_iob is 0
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        cdef int preset_ent_iob = st.B_(0).ent_iob
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        if preset_ent_iob == 1:
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            return False
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        elif preset_ent_iob == 2:
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            return False
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        elif preset_ent_iob == 3 and st.B_(0).ent_type != label:
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            return False
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        # If the next word is B or O, we can't B now
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        elif st.B_(1).ent_iob == 2 or st.B_(1).ent_iob == 3:
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            return False
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        # If the current word is B, and the next word isn't I, the current word
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        # is really U
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        elif preset_ent_iob == 3 and st.B_(1).ent_iob != 1:
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            return False
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        # Don't allow entities to extend across sentence boundaries
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        elif st.B_(1).sent_start == 1:
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            return False
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        # Don't allow entities to start on whitespace
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        elif Lexeme.get_struct_attr(st.B_(0).lex, IS_SPACE):
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            return False
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        else:
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            return label != 0 and not st.entity_is_open()
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    @staticmethod
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    cdef int transition(StateC* st, attr_t label) nogil:
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        st.open_ent(label)
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        st.set_ent_tag(st.B(0), 3, label)
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        st.push()
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        st.pop()
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    @staticmethod
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    cdef weight_t cost(StateClass s, const GoldParseC* gold, attr_t label) nogil:
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        cdef int g_act = gold.ner[s.B(0)].move
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        cdef attr_t g_tag = gold.ner[s.B(0)].label
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        if g_act == MISSING:
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            return 0
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        elif g_act == BEGIN:
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            # B, Gold B --> Label match
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            return label != g_tag
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        # Support partial supervision in the form of "not this label"
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        elif g_act == ISNT:
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            return label == g_tag
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        else:
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            # B, Gold I --> False (P)
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            # B, Gold L --> False (P)
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            # B, Gold O --> False (P)
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            # B, Gold U --> False (P)
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            return 1
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cdef class In:
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    @staticmethod
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    cdef bint is_valid(const StateC* st, attr_t label) nogil:
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        cdef int preset_ent_iob = st.B_(0).ent_iob
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        if preset_ent_iob == 2:
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            return False
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        elif preset_ent_iob == 3:
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            return False
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        # TODO: Is this quite right? I think it's supposed to be ensuring the
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        # gazetteer matches are maintained
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        elif st.B(1) != -1 and st.B_(1).ent_iob != preset_ent_iob:
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            return False
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        # Don't allow entities to extend across sentence boundaries
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        elif st.B(1) != -1 and st.B_(1).sent_start == 1:
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            return False
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        return st.entity_is_open() and label != 0 and st.E_(0).ent_type == label
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    @staticmethod
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    cdef int transition(StateC* st, attr_t label) nogil:
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        st.set_ent_tag(st.B(0), 1, label)
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        st.push()
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        st.pop()
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    @staticmethod
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    cdef weight_t cost(StateClass s, const GoldParseC* gold, attr_t label) nogil:
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        move = IN
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        cdef int next_act = gold.ner[s.B(1)].move if s.B(1) >= 0 else OUT
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        cdef int g_act = gold.ner[s.B(0)].move
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        cdef attr_t g_tag = gold.ner[s.B(0)].label
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        cdef bint is_sunk = _entity_is_sunk(s, gold.ner)
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        if g_act == MISSING:
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            return 0
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        elif g_act == BEGIN:
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            # I, Gold B --> True
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            # (P of bad open entity sunk, R of this entity sunk)
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            return 0
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        elif g_act == IN:
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            # I, Gold I --> True
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            # (label forced by prev, if mismatch, P and R both sunk)
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            return 0
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        elif g_act == LAST:
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            # I, Gold L --> True iff this entity sunk and next tag == O
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            return not (is_sunk and (next_act == OUT or next_act == MISSING))
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        elif g_act == OUT:
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            # I, Gold O --> True iff next tag == O
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            return not (next_act == OUT or next_act == MISSING)
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        elif g_act == UNIT:
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            # I, Gold U --> True iff next tag == O
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            return next_act != OUT
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        # Support partial supervision in the form of "not this label"
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        elif g_act == ISNT:
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            return 0
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        else:
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            return 1
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cdef class Last:
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    @staticmethod
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    cdef bint is_valid(const StateC* st, attr_t label) nogil:
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        if st.B_(1).ent_iob == 1:
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            return False
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        return st.entity_is_open() and label != 0 and st.E_(0).ent_type == label
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    @staticmethod
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    cdef int transition(StateC* st, attr_t label) nogil:
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        st.close_ent()
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        st.set_ent_tag(st.B(0), 1, label)
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        st.push()
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        st.pop()
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    @staticmethod
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    cdef weight_t cost(StateClass s, const GoldParseC* gold, attr_t label) nogil:
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        move = LAST
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        cdef int g_act = gold.ner[s.B(0)].move
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        cdef attr_t g_tag = gold.ner[s.B(0)].label
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        if g_act == MISSING:
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            return 0
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        elif g_act == BEGIN:
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            # L, Gold B --> True
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            return 0
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        elif g_act == IN:
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            # L, Gold I --> True iff this entity sunk
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            return not _entity_is_sunk(s, gold.ner)
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        elif g_act == LAST:
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            # L, Gold L --> True
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            return 0
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        elif g_act == OUT:
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            # L, Gold O --> True
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            return 0
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        elif g_act == UNIT:
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            # L, Gold U --> True
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            return 0
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        # Support partial supervision in the form of "not this label"
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        elif g_act == ISNT:
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            return 0
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        else:
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            return 1
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cdef class Unit:
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    @staticmethod
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    cdef bint is_valid(const StateC* st, attr_t label) nogil:
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        cdef int preset_ent_iob = st.B_(0).ent_iob
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        if preset_ent_iob == 2:
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            return False
 | 
						|
        elif preset_ent_iob == 1:
 | 
						|
            return False
 | 
						|
        elif preset_ent_iob == 3 and st.B_(0).ent_type != label:
 | 
						|
            return False
 | 
						|
        elif st.B_(1).ent_iob == 1:
 | 
						|
            return False
 | 
						|
        elif Lexeme.get_struct_attr(st.B_(0).lex, IS_SPACE):
 | 
						|
            return False
 | 
						|
        return label != 0 and not st.entity_is_open()
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    cdef int transition(StateC* st, attr_t label) nogil:
 | 
						|
        st.open_ent(label)
 | 
						|
        st.close_ent()
 | 
						|
        st.set_ent_tag(st.B(0), 3, label)
 | 
						|
        st.push()
 | 
						|
        st.pop()
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    cdef weight_t cost(StateClass s, const GoldParseC* gold, attr_t label) nogil:
 | 
						|
        cdef int g_act = gold.ner[s.B(0)].move
 | 
						|
        cdef attr_t g_tag = gold.ner[s.B(0)].label
 | 
						|
 | 
						|
        if g_act == MISSING:
 | 
						|
            return 0
 | 
						|
        elif g_act == UNIT:
 | 
						|
            # U, Gold U --> True iff tag match
 | 
						|
            return label != g_tag
 | 
						|
        # Support partial supervision in the form of "not this label"
 | 
						|
        elif g_act == ISNT:
 | 
						|
            return label == g_tag
 | 
						|
        else:
 | 
						|
            # U, Gold B --> False
 | 
						|
            # U, Gold I --> False
 | 
						|
            # U, Gold L --> False
 | 
						|
            # U, Gold O --> False
 | 
						|
            return 1
 | 
						|
 | 
						|
 | 
						|
cdef class Out:
 | 
						|
    @staticmethod
 | 
						|
    cdef bint is_valid(const StateC* st, attr_t label) nogil:
 | 
						|
        cdef int preset_ent_iob = st.B_(0).ent_iob
 | 
						|
        if preset_ent_iob == 3:
 | 
						|
            return False
 | 
						|
        elif preset_ent_iob == 1:
 | 
						|
            return False
 | 
						|
        return not st.entity_is_open()
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    cdef int transition(StateC* st, attr_t label) nogil:
 | 
						|
        st.set_ent_tag(st.B(0), 2, 0)
 | 
						|
        st.push()
 | 
						|
        st.pop()
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    cdef weight_t cost(StateClass s, const GoldParseC* gold, attr_t label) nogil:
 | 
						|
        cdef int g_act = gold.ner[s.B(0)].move
 | 
						|
        cdef attr_t g_tag = gold.ner[s.B(0)].label
 | 
						|
 | 
						|
        if g_act == ISNT and g_tag == 0:
 | 
						|
            return 1
 | 
						|
        elif g_act == MISSING or g_act == ISNT:
 | 
						|
            return 0
 | 
						|
        elif g_act == BEGIN:
 | 
						|
            # O, Gold B --> False
 | 
						|
            return 1
 | 
						|
        elif g_act == IN:
 | 
						|
            # O, Gold I --> True
 | 
						|
            return 0
 | 
						|
        elif g_act == LAST:
 | 
						|
            # O, Gold L --> True
 | 
						|
            return 0
 | 
						|
        elif g_act == OUT:
 | 
						|
            # O, Gold O --> True
 | 
						|
            return 0
 | 
						|
        elif g_act == UNIT:
 | 
						|
            # O, Gold U --> False
 | 
						|
            return 1
 | 
						|
        else:
 | 
						|
            return 1
 |