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207 lines
6.7 KiB
Cython
207 lines
6.7 KiB
Cython
from ._state cimport State
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from ._state cimport has_head, get_idx, get_s0, get_n0
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from ._state cimport is_final, at_eol, pop_stack, push_stack, add_dep
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from ._state cimport head_in_buffer, children_in_buffer
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from ._state cimport head_in_stack, children_in_stack
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from ..structs cimport TokenC
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DEF NON_MONOTONIC = True
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cdef enum:
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SHIFT
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REDUCE
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LEFT
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RIGHT
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N_MOVES
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cdef inline bint _can_shift(const State* s) nogil:
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return not at_eol(s)
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cdef inline bint _can_right(const State* s) nogil:
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return s.stack_len >= 1 and not at_eol(s)
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cdef inline bint _can_left(const State* s) nogil:
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if NON_MONOTONIC:
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return s.stack_len >= 1
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else:
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return s.stack_len >= 1 and not has_head(get_s0(s))
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cdef inline bint _can_reduce(const State* s) nogil:
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if NON_MONOTONIC:
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return s.stack_len >= 2
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else:
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return s.stack_len >= 2 and has_head(get_s0(s))
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cdef int _shift_cost(const State* s, const int* gold) except -1:
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assert not at_eol(s)
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cost = 0
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cost += head_in_stack(s, s.i, gold)
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cost += children_in_stack(s, s.i, gold)
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if NON_MONOTONIC:
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cost += gold[s.stack[0]] == s.i
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return cost
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cdef int _right_cost(const State* s, const int* gold) except -1:
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assert s.stack_len >= 1
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cost = 0
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if gold[s.i] == s.stack[0]:
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return cost
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cost += head_in_buffer(s, s.i, gold)
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cost += children_in_stack(s, s.i, gold)
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cost += head_in_stack(s, s.i, gold)
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if NON_MONOTONIC:
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cost += gold[s.stack[0]] == s.i
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return cost
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cdef int _left_cost(const State* s, const int* gold) except -1:
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assert s.stack_len >= 1
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cost = 0
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if gold[s.stack[0]] == s.i:
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return cost
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cost += head_in_buffer(s, s.stack[0], gold)
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cost += children_in_buffer(s, s.stack[0], gold)
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if NON_MONOTONIC and s.stack_len >= 2:
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cost += gold[s.stack[0]] == s.stack[-1]
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return cost
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cdef int _reduce_cost(const State* s, const int* gold) except -1:
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cdef int cost = 0
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cost += children_in_buffer(s, s.stack[0], gold)
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if NON_MONOTONIC:
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cost += head_in_buffer(s, s.stack[0], gold)
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return cost
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cdef class TransitionSystem:
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def __init__(self, list left_labels, list right_labels):
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self.mem = Pool()
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left_labels.sort()
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right_labels.sort()
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if 'ROOT' in right_labels:
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right_labels.pop(right_labels.index('ROOT'))
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if 'ROOT' in left_labels:
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left_labels.pop(left_labels.index('ROOT'))
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self.n_moves = 2 + len(left_labels) + len(right_labels)
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moves = <Transition*>self.mem.alloc(self.n_moves, sizeof(Transition))
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cdef int i = 0
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moves[i].move = SHIFT
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moves[i].label = 0
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moves[i].clas = i
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i += 1
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moves[i].move = REDUCE
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moves[i].label = 0
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moves[i].clas = i
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i += 1
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self.label_ids = {'ROOT': 0}
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cdef int label_id
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for label_str in left_labels:
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label_id = self.label_ids.setdefault(label_str, len(self.label_ids))
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moves[i].move = LEFT
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moves[i].label = label_id
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moves[i].clas = i
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i += 1
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for label_str in right_labels:
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label_id = self.label_ids.setdefault(label_str, len(self.label_ids))
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moves[i].move = RIGHT
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moves[i].label = label_id
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moves[i].clas = i
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i += 1
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self._moves = moves
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cdef int transition(self, State *s, const Transition* t) except -1:
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if t.move == SHIFT:
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# Set the dep label, in case we need it after we reduce
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if NON_MONOTONIC:
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get_s0(s).dep_tag = t.label
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push_stack(s)
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elif t.move == LEFT:
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add_dep(s, s.i, s.stack[0], t.label)
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pop_stack(s)
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elif t.move == RIGHT:
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add_dep(s, s.stack[0], s.i, t.label)
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push_stack(s)
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elif t.move == REDUCE:
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add_dep(s, s.stack[-1], s.stack[0], get_s0(s).dep_tag)
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pop_stack(s)
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else:
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raise Exception(t.move)
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cdef Transition best_valid(self, const weight_t* scores, const State* s) except *:
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cdef bint[N_MOVES] valid
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valid[SHIFT] = _can_shift(s)
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valid[LEFT] = _can_left(s)
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valid[RIGHT] = _can_right(s)
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valid[REDUCE] = _can_reduce(s)
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cdef int best = -1
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cdef weight_t score = 0
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cdef weight_t best_r_score = -9000
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cdef int best_r_label = -1
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cdef int i
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for i in range(self.n_moves):
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if valid[self._moves[i].move] and (best == -1 or scores[i] > score):
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best = i
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score = scores[i]
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if self._moves[i].move == RIGHT and scores[i] > best_r_score:
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best_r_label = self._moves[i].label
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assert best >= 0
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cdef Transition t = self._moves[best]
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t.score = score
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if t.move == SHIFT:
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t.label = best_r_label
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return t
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cdef Transition best_gold(self, Transition* guess, const weight_t* scores,
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const State* s,
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const int* gold_heads, const int* gold_labels) except *:
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# If we can create a gold dependency, only one action can be correct
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cdef int[N_MOVES] unl_costs
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unl_costs[SHIFT] = _shift_cost(s, gold_heads) if _can_shift(s) else -1
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unl_costs[LEFT] = _left_cost(s, gold_heads) if _can_left(s) else -1
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unl_costs[RIGHT] = _right_cost(s, gold_heads) if _can_right(s) else -1
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unl_costs[REDUCE] = _reduce_cost(s, gold_heads) if _can_reduce(s) else -1
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guess.cost = unl_costs[guess.move]
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cdef Transition t
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cdef int target_label
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cdef int i
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if gold_heads[s.stack[0]] == s.i:
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target_label = gold_labels[s.stack[0]]
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if guess.move == LEFT:
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guess.cost += guess.label != target_label
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for i in range(self.n_moves):
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t = self._moves[i]
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if t.move == LEFT and t.label == target_label:
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return t
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elif gold_heads[s.i] == s.stack[0]:
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target_label = gold_labels[s.i]
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if guess.move == RIGHT:
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guess.cost += guess.label != target_label
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for i in range(self.n_moves):
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t = self._moves[i]
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if t.move == RIGHT and t.label == target_label:
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return t
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cdef int best = -1
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cdef weight_t score = -9000
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for i in range(self.n_moves):
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t = self._moves[i]
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if unl_costs[t.move] == 0 and (best == -1 or scores[i] > score):
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best = i
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score = scores[i]
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t = self._moves[best]
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t.score = score
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assert best >= 0
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return t
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