spaCy/spacy/pipeline/_parser_internals/arc_eager.pyx
Raphael Mitsch f5390e278a
Refactor error messages to remove hardcoded strings (#10729)
* Use custom error msg instead of hardcoded string: replaced remaining hardcoded error message strings.

* Use custom error msg instead of hardcoded string: fixing faulty Errors import.
2022-05-02 13:38:46 +02:00

901 lines
30 KiB
Cython

# cython: profile=True, cdivision=True, infer_types=True
from cymem.cymem cimport Pool, Address
from libc.stdint cimport int32_t
from libcpp.vector cimport vector
from collections import defaultdict, Counter
from ...typedefs cimport hash_t, attr_t
from ...strings cimport hash_string
from ...structs cimport TokenC
from ...tokens.doc cimport Doc, set_children_from_heads
from ...tokens.token cimport MISSING_DEP
from ...training.example cimport Example
from .stateclass cimport StateClass
from ._state cimport StateC, ArcC
from ...errors import Errors
from thinc.extra.search cimport Beam
cdef weight_t MIN_SCORE = -90000
cdef attr_t SUBTOK_LABEL = hash_string('subtok')
DEF NON_MONOTONIC = True
cdef enum:
SHIFT
REDUCE
LEFT
RIGHT
BREAK
N_MOVES
MOVE_NAMES = [None] * N_MOVES
MOVE_NAMES[SHIFT] = 'S'
MOVE_NAMES[REDUCE] = 'D'
MOVE_NAMES[LEFT] = 'L'
MOVE_NAMES[RIGHT] = 'R'
MOVE_NAMES[BREAK] = 'B'
cdef enum:
HEAD_IN_STACK = 0
HEAD_IN_BUFFER
HEAD_UNKNOWN
IS_SENT_START
SENT_START_UNKNOWN
cdef struct GoldParseStateC:
char* state_bits
int32_t* n_kids_in_buffer
int32_t* n_kids_in_stack
int32_t* heads
attr_t* labels
int32_t** kids
int32_t* n_kids
int32_t length
int32_t stride
weight_t push_cost
weight_t pop_cost
cdef GoldParseStateC create_gold_state(Pool mem, const StateC* state,
heads, labels, sent_starts) except *:
cdef GoldParseStateC gs
gs.length = len(heads)
gs.stride = 1
assert gs.length > 0
gs.labels = <attr_t*>mem.alloc(gs.length, sizeof(gs.labels[0]))
gs.heads = <int32_t*>mem.alloc(gs.length, sizeof(gs.heads[0]))
gs.n_kids = <int32_t*>mem.alloc(gs.length, sizeof(gs.n_kids[0]))
gs.state_bits = <char*>mem.alloc(gs.length, sizeof(gs.state_bits[0]))
gs.n_kids_in_buffer = <int32_t*>mem.alloc(gs.length, sizeof(gs.n_kids_in_buffer[0]))
gs.n_kids_in_stack = <int32_t*>mem.alloc(gs.length, sizeof(gs.n_kids_in_stack[0]))
for i, is_sent_start in enumerate(sent_starts):
if is_sent_start == True:
gs.state_bits[i] = set_state_flag(
gs.state_bits[i],
IS_SENT_START,
1
)
gs.state_bits[i] = set_state_flag(
gs.state_bits[i],
SENT_START_UNKNOWN,
0
)
elif is_sent_start is None:
gs.state_bits[i] = set_state_flag(
gs.state_bits[i],
SENT_START_UNKNOWN,
1
)
gs.state_bits[i] = set_state_flag(
gs.state_bits[i],
IS_SENT_START,
0
)
else:
gs.state_bits[i] = set_state_flag(
gs.state_bits[i],
SENT_START_UNKNOWN,
0
)
gs.state_bits[i] = set_state_flag(
gs.state_bits[i],
IS_SENT_START,
0
)
for i, (head, label) in enumerate(zip(heads, labels)):
if head is not None:
gs.heads[i] = head
gs.labels[i] = label
if i != head:
gs.n_kids[head] += 1
gs.state_bits[i] = set_state_flag(
gs.state_bits[i],
HEAD_UNKNOWN,
0
)
else:
gs.state_bits[i] = set_state_flag(
gs.state_bits[i],
HEAD_UNKNOWN,
1
)
# Make an array of pointers, pointing into the gs_kids_flat array.
assert gs.length > 0
gs.kids = <int32_t**>mem.alloc(gs.length, sizeof(int32_t*))
for i in range(gs.length):
if gs.n_kids[i] != 0:
gs.kids[i] = <int32_t*>mem.alloc(gs.n_kids[i], sizeof(int32_t))
# This is a temporary buffer
js_addr = Address(gs.length, sizeof(int32_t))
js = <int32_t*>js_addr.ptr
for i in range(gs.length):
if not is_head_unknown(&gs, i):
head = gs.heads[i]
if head != i:
gs.kids[head][js[head]] = i
js[head] += 1
gs.push_cost = push_cost(state, &gs)
gs.pop_cost = pop_cost(state, &gs)
return gs
cdef void update_gold_state(GoldParseStateC* gs, const StateC* s) nogil:
for i in range(gs.length):
gs.state_bits[i] = set_state_flag(
gs.state_bits[i],
HEAD_IN_BUFFER,
0
)
gs.state_bits[i] = set_state_flag(
gs.state_bits[i],
HEAD_IN_STACK,
0
)
gs.n_kids_in_stack[i] = 0
gs.n_kids_in_buffer[i] = 0
for i in range(s.stack_depth()):
s_i = s.S(i)
if not is_head_unknown(gs, s_i) and gs.heads[s_i] != s_i:
gs.n_kids_in_stack[gs.heads[s_i]] += 1
for kid in gs.kids[s_i][:gs.n_kids[s_i]]:
gs.state_bits[kid] = set_state_flag(
gs.state_bits[kid],
HEAD_IN_STACK,
1
)
for i in range(s.buffer_length()):
b_i = s.B(i)
if s.is_sent_start(b_i):
break
if not is_head_unknown(gs, b_i) and gs.heads[b_i] != b_i:
gs.n_kids_in_buffer[gs.heads[b_i]] += 1
for kid in gs.kids[b_i][:gs.n_kids[b_i]]:
gs.state_bits[kid] = set_state_flag(
gs.state_bits[kid],
HEAD_IN_BUFFER,
1
)
gs.push_cost = push_cost(s, gs)
gs.pop_cost = pop_cost(s, gs)
cdef class ArcEagerGold:
cdef GoldParseStateC c
cdef Pool mem
def __init__(self, ArcEager moves, StateClass stcls, Example example):
self.mem = Pool()
heads, labels = example.get_aligned_parse(projectivize=True)
labels = [example.x.vocab.strings.add(label) if label is not None else MISSING_DEP for label in labels]
sent_starts = _get_aligned_sent_starts(example)
assert len(heads) == len(labels) == len(sent_starts), (len(heads), len(labels), len(sent_starts))
self.c = create_gold_state(self.mem, stcls.c, heads, labels, sent_starts)
def update(self, StateClass stcls):
update_gold_state(&self.c, stcls.c)
def _get_aligned_sent_starts(example):
"""Get list of SENT_START attributes aligned to the predicted tokenization.
If the reference has not sentence starts, return a list of None values.
This function is slightly different from the one on Example, because we also
check whether the reference sentences align across multiple sentences,
and return missing values if they do. This prevents a problem where you have
the start of a sentence merged onto a token that belongs to two sentences.
"""
if example.y.has_annotation("SENT_START"):
align = example.alignment.y2x
sent_starts = [False] * len(example.x)
seen_words = set()
for y_sent in example.y.sents:
x_indices = list(align[y_sent.start : y_sent.end])
if any(x_idx in seen_words for x_idx in x_indices):
# If there are any tokens in X that align across two sentences,
# regard the sentence annotations as missing, as we can't
# reliably use them.
return [None] * len(example.x)
seen_words.update(x_indices)
sent_starts[x_indices[0]] = True
return sent_starts
else:
return [None] * len(example.x)
cdef int check_state_gold(char state_bits, char flag) nogil:
cdef char one = 1
return 1 if (state_bits & (one << flag)) else 0
cdef int set_state_flag(char state_bits, char flag, int value) nogil:
cdef char one = 1
if value:
return state_bits | (one << flag)
else:
return state_bits & ~(one << flag)
cdef int is_head_in_stack(const GoldParseStateC* gold, int i) nogil:
return check_state_gold(gold.state_bits[i], HEAD_IN_STACK)
cdef int is_head_in_buffer(const GoldParseStateC* gold, int i) nogil:
return check_state_gold(gold.state_bits[i], HEAD_IN_BUFFER)
cdef int is_head_unknown(const GoldParseStateC* gold, int i) nogil:
return check_state_gold(gold.state_bits[i], HEAD_UNKNOWN)
cdef int is_sent_start(const GoldParseStateC* gold, int i) nogil:
return check_state_gold(gold.state_bits[i], IS_SENT_START)
cdef int is_sent_start_unknown(const GoldParseStateC* gold, int i) nogil:
return check_state_gold(gold.state_bits[i], SENT_START_UNKNOWN)
# Helper functions for the arc-eager oracle
cdef weight_t push_cost(const StateC* state, const GoldParseStateC* gold) nogil:
cdef weight_t cost = 0
b0 = state.B(0)
if b0 < 0:
return 9000
if is_head_in_stack(gold, b0):
cost += 1
cost += gold.n_kids_in_stack[b0]
if Break.is_valid(state, 0) and is_sent_start(gold, state.B(1)):
cost += 1
return cost
cdef weight_t pop_cost(const StateC* state, const GoldParseStateC* gold) nogil:
cdef weight_t cost = 0
s0 = state.S(0)
if s0 < 0:
return 9000
if is_head_in_buffer(gold, s0):
cost += 1
cost += gold.n_kids_in_buffer[s0]
return cost
cdef bint arc_is_gold(const GoldParseStateC* gold, int head, int child) nogil:
if is_head_unknown(gold, child):
return True
elif gold.heads[child] == head:
return True
else:
return False
cdef bint label_is_gold(const GoldParseStateC* gold, int child, attr_t label) nogil:
if is_head_unknown(gold, child):
return True
elif label == 0:
return True
elif gold.labels[child] == label:
return True
else:
return False
cdef bint _is_gold_root(const GoldParseStateC* gold, int word) nogil:
return gold.heads[word] == word or is_head_unknown(gold, word)
cdef class Shift:
"""Move the first word of the buffer onto the stack and mark it as "shifted"
Validity:
* If stack is empty
* At least two words in sentence
* Word has not been shifted before
Cost: push_cost
Action:
* Mark B[0] as 'shifted'
* Push stack
* Advance buffer
"""
@staticmethod
cdef bint is_valid(const StateC* st, attr_t label) nogil:
if st.stack_depth() == 0:
return 1
elif st.buffer_length() < 2:
return 0
elif st.is_sent_start(st.B(0)):
return 0
elif st.is_unshiftable(st.B(0)):
return 0
else:
return 1
@staticmethod
cdef int transition(StateC* st, attr_t label) nogil:
st.push()
@staticmethod
cdef weight_t cost(const StateC* state, const void* _gold, attr_t label) nogil:
gold = <const GoldParseStateC*>_gold
return gold.push_cost
cdef class Reduce:
"""
Pop from the stack. If it has no head and the stack isn't empty, place
it back on the buffer.
Validity:
* Stack not empty
* Buffer nt empty
* Stack depth 1 and cannot sent start l_edge(st.B(0))
Cost:
* If B[0] is the start of a sentence, cost is 0
* Arcs between stack and buffer
* If arc has no head, we're saving arcs between S[0] and S[1:], so decrement
cost by those arcs.
"""
@staticmethod
cdef bint is_valid(const StateC* st, attr_t label) nogil:
if st.stack_depth() == 0:
return False
elif st.buffer_length() == 0:
return True
elif st.stack_depth() == 1 and st.cannot_sent_start(st.l_edge(st.B(0))):
return False
else:
return True
@staticmethod
cdef int transition(StateC* st, attr_t label) nogil:
if st.has_head(st.S(0)) or st.stack_depth() == 1:
st.pop()
else:
st.unshift()
@staticmethod
cdef weight_t cost(const StateC* state, const void* _gold, attr_t label) nogil:
gold = <const GoldParseStateC*>_gold
if state.is_sent_start(state.B(0)):
return 0
s0 = state.S(0)
cost = gold.pop_cost
if not state.has_head(s0):
# Decrement cost for the arcs we save, as we'll be putting this
# back to the buffer
if is_head_in_stack(gold, s0):
cost -= 1
cost -= gold.n_kids_in_stack[s0]
return cost
cdef class LeftArc:
"""Add an arc between B[0] and S[0], replacing the previous head of S[0] if
one is set. Pop S[0] from the stack.
Validity:
* len(S) >= 1
* len(B) >= 1
* not is_sent_start(B[0])
Cost:
pop_cost - Arc(B[0], S[0], label) + (Arc(S[1], S[0]) if H(S[0]) else Arcs(S, S[0]))
"""
@staticmethod
cdef bint is_valid(const StateC* st, attr_t label) nogil:
if st.stack_depth() == 0:
return 0
elif st.buffer_length() == 0:
return 0
elif st.is_sent_start(st.B(0)):
return 0
elif label == SUBTOK_LABEL and st.S(0) != (st.B(0)-1):
return 0
else:
return 1
@staticmethod
cdef int transition(StateC* st, attr_t label) nogil:
st.add_arc(st.B(0), st.S(0), label)
# If we change the stack, it's okay to remove the shifted mark, as
# we can't get in an infinite loop this way.
st.set_reshiftable(st.B(0))
st.pop()
@staticmethod
cdef inline weight_t cost(const StateC* state, const void* _gold, attr_t label) nogil:
gold = <const GoldParseStateC*>_gold
cdef weight_t cost = gold.pop_cost
s0 = state.S(0)
s1 = state.S(1)
b0 = state.B(0)
if state.has_head(s0):
# Increment cost if we're clobbering a correct arc
cost += gold.heads[s0] == s1
else:
# If there's no head, we're losing arcs between S0 and S[1:].
cost += is_head_in_stack(gold, s0)
cost += gold.n_kids_in_stack[s0]
if b0 != -1 and s0 != -1 and gold.heads[s0] == b0:
cost -= 1
cost += not label_is_gold(gold, s0, label)
return cost
cdef class RightArc:
"""
Add an arc from S[0] to B[0]. Push B[0].
Validity:
* len(S) >= 1
* len(B) >= 1
* not is_sent_start(B[0])
Cost:
push_cost + (not shifted[b0] and Arc(B[1:], B[0])) - Arc(S[0], B[0], label)
"""
@staticmethod
cdef bint is_valid(const StateC* st, attr_t label) nogil:
if st.stack_depth() == 0:
return 0
elif st.buffer_length() == 0:
return 0
elif st.is_sent_start(st.B(0)):
return 0
elif label == SUBTOK_LABEL and st.S(0) != (st.B(0)-1):
# If there's (perhaps partial) parse pre-set, don't allow cycle.
return 0
else:
return 1
@staticmethod
cdef int transition(StateC* st, attr_t label) nogil:
st.add_arc(st.S(0), st.B(0), label)
st.push()
@staticmethod
cdef inline weight_t cost(const StateC* state, const void* _gold, attr_t label) nogil:
gold = <const GoldParseStateC*>_gold
cost = gold.push_cost
s0 = state.S(0)
b0 = state.B(0)
if s0 != -1 and b0 != -1 and gold.heads[b0] == s0:
cost -= 1
cost += not label_is_gold(gold, b0, label)
elif is_head_in_buffer(gold, b0) and not state.is_unshiftable(b0):
cost += 1
return cost
cdef class Break:
"""Mark the second word of the buffer as the start of a
sentence.
Validity:
* len(buffer) >= 2
* B[1] == B[0] + 1
* not is_sent_start(B[1])
* not cannot_sent_start(B[1])
Action:
* mark_sent_start(B[1])
Cost:
* not is_sent_start(B[1])
* Arcs between B[0] and B[1:]
* Arcs between S and B[1]
"""
@staticmethod
cdef bint is_valid(const StateC* st, attr_t label) nogil:
cdef int i
if st.buffer_length() < 2:
return False
elif st.B(1) != st.B(0) + 1:
return False
elif st.is_sent_start(st.B(1)):
return False
elif st.cannot_sent_start(st.B(1)):
return False
else:
return True
@staticmethod
cdef int transition(StateC* st, attr_t label) nogil:
st.set_sent_start(st.B(1), 1)
@staticmethod
cdef weight_t cost(const StateC* state, const void* _gold, attr_t label) nogil:
gold = <const GoldParseStateC*>_gold
cdef int b0 = state.B(0)
cdef int cost = 0
cdef int si
for i in range(state.stack_depth()):
si = state.S(i)
if is_head_in_buffer(gold, si):
cost += 1
cost += gold.n_kids_in_buffer[si]
# We need to score into B[1:], so subtract deps that are at b0
if gold.heads[b0] == si:
cost -= 1
if gold.heads[si] == b0:
cost -= 1
if not is_sent_start(gold, state.B(1)) \
and not is_sent_start_unknown(gold, state.B(1)):
cost += 1
return cost
cdef void* _init_state(Pool mem, int length, void* tokens) except NULL:
st = new StateC(<const TokenC*>tokens, length)
return <void*>st
cdef int _del_state(Pool mem, void* state, void* x) except -1:
cdef StateC* st = <StateC*>state
del st
cdef class ArcEager(TransitionSystem):
def __init__(self, *args, **kwargs):
TransitionSystem.__init__(self, *args, **kwargs)
self.init_beam_state = _init_state
self.del_beam_state = _del_state
@classmethod
def get_actions(cls, **kwargs):
min_freq = kwargs.get('min_freq', None)
actions = defaultdict(lambda: Counter())
actions[SHIFT][''] = 1
actions[REDUCE][''] = 1
for label in kwargs.get('left_labels', []):
actions[LEFT][label] = 1
actions[SHIFT][label] = 1
for label in kwargs.get('right_labels', []):
actions[RIGHT][label] = 1
actions[REDUCE][label] = 1
for example in kwargs.get('examples', []):
# use heads and labels from the reference parse (without regard to
# misalignments between the predicted and reference)
example_gold_preproc = Example(example.reference, example.reference)
heads, labels = example_gold_preproc.get_aligned_parse(projectivize=True)
for child, (head, label) in enumerate(zip(heads, labels)):
if head is None or label is None:
continue
if label.upper() == 'ROOT' :
label = 'ROOT'
if head == child:
actions[BREAK][label] += 1
if head < child:
actions[RIGHT][label] += 1
actions[REDUCE][''] += 1
elif head > child:
actions[LEFT][label] += 1
actions[SHIFT][''] += 1
if min_freq is not None:
for action, label_freqs in actions.items():
for label, freq in label_freqs.copy().items():
if freq < min_freq:
label_freqs.pop(label)
# Ensure these actions are present
actions[BREAK].setdefault('ROOT', 0)
if kwargs.get("learn_tokens") is True:
actions[RIGHT].setdefault('subtok', 0)
actions[LEFT].setdefault('subtok', 0)
# Used for backoff
actions[RIGHT].setdefault('dep', 0)
actions[LEFT].setdefault('dep', 0)
return actions
@property
def builtin_labels(self):
return ["ROOT", "dep"]
@property
def action_types(self):
return (SHIFT, REDUCE, LEFT, RIGHT, BREAK)
def get_doc_labels(self, doc):
"""Get the labels required for a given Doc."""
labels = set(self.builtin_labels)
for token in doc:
if token.dep_:
labels.add(token.dep_)
return labels
def transition(self, StateClass state, action):
cdef Transition t = self.lookup_transition(action)
t.do(state.c, t.label)
return state
def is_gold_parse(self, StateClass state, ArcEagerGold gold):
for i in range(state.c.length):
token = state.c.safe_get(i)
if not arc_is_gold(&gold.c, i, i+token.head):
return False
elif not label_is_gold(&gold.c, i, token.dep):
return False
return True
def init_gold(self, StateClass state, Example example):
gold = ArcEagerGold(self, state, example)
self._replace_unseen_labels(gold)
return gold
def init_gold_batch(self, examples):
# TODO: Projectivity?
all_states = self.init_batch([eg.predicted for eg in examples])
golds = []
states = []
for state, eg in zip(all_states, examples):
if self.has_gold(eg) and not state.is_final():
golds.append(self.init_gold(state, eg))
states.append(state)
n_steps = sum([len(s.queue) for s in states])
return states, golds, n_steps
def _replace_unseen_labels(self, ArcEagerGold gold):
backoff_label = self.strings["dep"]
root_label = self.strings["ROOT"]
left_labels = self.labels[LEFT]
right_labels = self.labels[RIGHT]
break_labels = self.labels[BREAK]
for i in range(gold.c.length):
if not is_head_unknown(&gold.c, i):
head = gold.c.heads[i]
label = self.strings[gold.c.labels[i]]
if head > i and label not in left_labels:
gold.c.labels[i] = backoff_label
elif head < i and label not in right_labels:
gold.c.labels[i] = backoff_label
elif head == i and label not in break_labels:
gold.c.labels[i] = root_label
return gold
cdef Transition lookup_transition(self, object name_or_id) except *:
if isinstance(name_or_id, int):
return self.c[name_or_id]
name = name_or_id
if '-' in name:
move_str, label_str = name.split('-', 1)
label = self.strings[label_str]
else:
move_str = name
label = 0
move = MOVE_NAMES.index(move_str)
for i in range(self.n_moves):
if self.c[i].move == move and self.c[i].label == label:
return self.c[i]
raise KeyError(f"Unknown transition: {name}")
def move_name(self, int move, attr_t label):
label_str = self.strings[label]
if label_str:
return MOVE_NAMES[move] + '-' + label_str
else:
return MOVE_NAMES[move]
def class_name(self, int i):
return self.move_name(self.c[i].move, self.c[i].label)
cdef Transition init_transition(self, int clas, int move, attr_t label) except *:
# TODO: Apparent Cython bug here when we try to use the Transition()
# constructor with the function pointers
cdef Transition t
t.score = 0
t.clas = clas
t.move = move
t.label = label
if move == SHIFT:
t.is_valid = Shift.is_valid
t.do = Shift.transition
t.get_cost = Shift.cost
elif move == REDUCE:
t.is_valid = Reduce.is_valid
t.do = Reduce.transition
t.get_cost = Reduce.cost
elif move == LEFT:
t.is_valid = LeftArc.is_valid
t.do = LeftArc.transition
t.get_cost = LeftArc.cost
elif move == RIGHT:
t.is_valid = RightArc.is_valid
t.do = RightArc.transition
t.get_cost = RightArc.cost
elif move == BREAK:
t.is_valid = Break.is_valid
t.do = Break.transition
t.get_cost = Break.cost
else:
raise ValueError(Errors.E019.format(action=move, src='arc_eager'))
return t
def set_annotations(self, StateClass state, Doc doc):
for arc in state.arcs:
doc.c[arc["child"]].head = arc["head"] - arc["child"]
doc.c[arc["child"]].dep = arc["label"]
for i in range(doc.length):
if doc.c[i].head == 0:
doc.c[i].dep = self.root_label
set_children_from_heads(doc.c, 0, doc.length)
def get_beam_parses(self, Beam beam):
parses = []
probs = beam.probs
for i in range(beam.size):
state = <StateC*>beam.at(i)
if state.is_final():
prob = probs[i]
parse = []
arcs = self.get_arcs(state)
if arcs:
for arc in arcs:
dep = arc["label"]
label = self.strings[dep]
parse.append((arc["head"], arc["child"], label))
parses.append((prob, parse))
return parses
cdef get_arcs(self, StateC* state):
cdef vector[ArcC] arcs
state.get_arcs(&arcs)
return list(arcs)
def has_gold(self, Example eg, start=0, end=None):
for word in eg.y[start:end]:
if word.dep != 0:
return True
else:
return False
cdef int set_valid(self, int* output, const StateC* st) nogil:
cdef int[N_MOVES] is_valid
is_valid[SHIFT] = Shift.is_valid(st, 0)
is_valid[REDUCE] = Reduce.is_valid(st, 0)
is_valid[LEFT] = LeftArc.is_valid(st, 0)
is_valid[RIGHT] = RightArc.is_valid(st, 0)
is_valid[BREAK] = Break.is_valid(st, 0)
cdef int i
for i in range(self.n_moves):
if self.c[i].label == SUBTOK_LABEL:
output[i] = self.c[i].is_valid(st, self.c[i].label)
else:
output[i] = is_valid[self.c[i].move]
def get_cost(self, StateClass stcls, gold, int i):
if not isinstance(gold, ArcEagerGold):
raise TypeError(Errors.E909.format(name="ArcEagerGold"))
cdef ArcEagerGold gold_ = gold
gold_state = gold_.c
n_gold = 0
if self.c[i].is_valid(stcls.c, self.c[i].label):
cost = self.c[i].get_cost(stcls.c, &gold_state, self.c[i].label)
else:
cost = 9000
return cost
cdef int set_costs(self, int* is_valid, weight_t* costs,
const StateC* state, gold) except -1:
if not isinstance(gold, ArcEagerGold):
raise TypeError(Errors.E909.format(name="ArcEagerGold"))
cdef ArcEagerGold gold_ = gold
gold_state = gold_.c
update_gold_state(&gold_state, state)
self.set_valid(is_valid, state)
cdef int n_gold = 0
for i in range(self.n_moves):
if is_valid[i]:
costs[i] = self.c[i].get_cost(state, &gold_state, self.c[i].label)
if costs[i] <= 0:
n_gold += 1
else:
costs[i] = 9000
if n_gold < 1:
for i in range(self.n_moves):
print(self.get_class_name(i), is_valid[i], costs[i])
print("Gold sent starts?", is_sent_start(&gold_state, state.B(0)), is_sent_start(&gold_state, state.B(1)))
raise ValueError(Errors.E1031)
def get_oracle_sequence_from_state(self, StateClass state, ArcEagerGold gold, _debug=None):
cdef int i
cdef Pool mem = Pool()
# n_moves should not be zero at this point, but make sure to avoid zero-length mem alloc
assert self.n_moves > 0
costs = <float*>mem.alloc(self.n_moves, sizeof(float))
is_valid = <int*>mem.alloc(self.n_moves, sizeof(int))
history = []
debug_log = []
failed = False
while not state.is_final():
try:
self.set_costs(is_valid, costs, state.c, gold)
except ValueError:
failed = True
break
min_cost = min(costs[i] for i in range(self.n_moves))
for i in range(self.n_moves):
if is_valid[i] and costs[i] <= min_cost:
action = self.c[i]
history.append(i)
s0 = state.S(0)
b0 = state.B(0)
if _debug:
example = _debug
debug_log.append(" ".join((
self.get_class_name(i),
state.print_state()
)))
action.do(state.c, action.label)
break
else:
failed = False
break
if failed and _debug not in (False, None):
example = _debug
print("Actions")
for i in range(self.n_moves):
print(self.get_class_name(i))
print("Gold")
for token in example.y:
print(token.i, token.text, token.dep_, token.head.text)
aligned_heads, aligned_labels = example.get_aligned_parse()
print("Aligned heads")
for i, head in enumerate(aligned_heads):
print(example.x[i], example.x[head] if head is not None else "__")
print("Aligned sent starts")
print(example.get_aligned_sent_starts())
print("Predicted tokens")
print([(w.i, w.text) for w in example.x])
s0 = state.S(0)
b0 = state.B(0)
debug_log.append(" ".join((
"?",
"S0=", (example.x[s0].text if s0 >= 0 else "-"),
"B0=", (example.x[b0].text if b0 >= 0 else "-"),
"S0 head?", str(state.has_head(state.S(0))),
)))
s0 = state.S(0)
b0 = state.B(0)
print("\n".join(debug_log))
print("Arc is gold B0, S0?", arc_is_gold(&gold.c, b0, s0))
print("Arc is gold S0, B0?", arc_is_gold(&gold.c, s0, b0))
print("is_head_unknown(s0)", is_head_unknown(&gold.c, s0))
print("is_head_unknown(b0)", is_head_unknown(&gold.c, b0))
print("b0", b0, "gold.heads[s0]", gold.c.heads[s0])
print("Stack", [example.x[i] for i in state.stack])
print("Buffer", [example.x[i] for i in state.queue])
raise ValueError(Errors.E024)
return history