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132 lines
3.6 KiB
Cython
132 lines
3.6 KiB
Cython
from libc.string cimport memmove, memcpy
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from cymem.cymem cimport Pool
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from ..lexeme cimport EMPTY_LEXEME
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from ..structs cimport TokenC, Entity
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DEF PADDING = 5
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DEF NON_MONOTONIC = True
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cdef int add_dep(State *s, int head, int child, int label) except -1:
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cdef int dist = head - child
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s.sent[child].head = dist
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s.sent[child].dep = label
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# Keep a bit-vector tracking child dependencies. If a word has a child at
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# offset i from it, set that bit (tracking left and right separately)
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if child > head:
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s.sent[head].r_kids |= 1 << (-dist)
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else:
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s.sent[head].l_kids |= 1 << dist
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cdef int pop_stack(State *s) except -1:
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assert s.stack_len >= 1
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s.stack_len -= 1
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s.stack -= 1
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if s.stack_len == 0 and not at_eol(s):
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push_stack(s)
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cdef int push_stack(State *s) except -1:
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assert s.i < s.sent_len
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s.stack += 1
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s.stack[0] = s.i
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s.stack_len += 1
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s.i += 1
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if at_eol(s):
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while s.stack_len != 0:
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if not has_head(get_s0(s)):
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get_s0(s).dep = 0
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pop_stack(s)
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cdef int children_in_buffer(const State *s, int head, const int* gold) except -1:
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# Golds holds an array of head offsets --- the head of word i is i - golds[i]
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# Iterate over the tokens of the queue, and check whether their gold head is
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# our target
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cdef int i
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cdef int n = 0
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for i in range(s.i, s.sent_len):
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if gold[i] == head:
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n += 1
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return n
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cdef int head_in_buffer(const State *s, const int child, const int* gold) except -1:
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return gold[child] >= s.i
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cdef int children_in_stack(const State *s, const int head, const int* gold) except -1:
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cdef int i
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cdef int n = 0
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for i in range(s.stack_len):
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if gold[s.stack[-i]] == head:
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if NON_MONOTONIC or not has_head(get_s0(s)):
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n += 1
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return n
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cdef int head_in_stack(const State *s, const int child, const int* gold) except -1:
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cdef int i
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for i in range(s.stack_len):
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if gold[child] == s.stack[-i]:
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return 1
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return 0
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cdef const TokenC* get_left(const State* s, const TokenC* head, const int idx) nogil:
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cdef uint32_t kids = head.l_kids
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if kids == 0:
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return NULL
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cdef int offset = _nth_significant_bit(kids, idx)
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cdef const TokenC* child = head - offset
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if child >= s.sent:
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return child
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else:
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return NULL
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cdef const TokenC* get_right(const State* s, const TokenC* head, const int idx) nogil:
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cdef uint32_t kids = head.r_kids
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if kids == 0:
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return NULL
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cdef int offset = _nth_significant_bit(kids, idx)
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cdef const TokenC* child = head + offset
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if child < (s.sent + s.sent_len):
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return child
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else:
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return NULL
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cdef bint has_head(const TokenC* t) nogil:
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return t.head != 0
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cdef int count_left_kids(const TokenC* head) nogil:
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return _popcount(head.l_kids)
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cdef int count_right_kids(const TokenC* head) nogil:
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return _popcount(head.r_kids)
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cdef State* new_state(Pool mem, const TokenC* sent, const int sent_len) except NULL:
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cdef int padded_len = sent_len + PADDING + PADDING
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cdef State* s = <State*>mem.alloc(1, sizeof(State))
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s.ent = <Entity*>mem.alloc(padded_len, sizeof(Entity))
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s.stack = <int*>mem.alloc(padded_len, sizeof(int))
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for i in range(PADDING):
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s.stack[i] = -1
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s.stack += (PADDING - 1)
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s.ent += (PADDING - 1)
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assert s.stack[0] == -1
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state_sent = <TokenC*>mem.alloc(padded_len, sizeof(TokenC))
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memcpy(state_sent, sent - PADDING, padded_len * sizeof(TokenC))
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s.sent = state_sent + PADDING
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s.stack_len = 0
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s.i = 0
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s.sent_len = sent_len
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return s
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