mirror of
https://github.com/explosion/spaCy.git
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22b9e12159
* test and fix for second bug of issue 4042 * fix for first bug in 4042 * crashing test for Issue 4313 * forgot one instance of resize * remove prints * undo uncomment * delete test for 4313 (uses third party lib) * add fix for Issue 4313 * unit test for 4313
246 lines
8.7 KiB
Cython
246 lines
8.7 KiB
Cython
# cython: infer_types=True
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# coding: utf-8
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from __future__ import unicode_literals
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from cpython.ref cimport Py_INCREF
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from cymem.cymem cimport Pool
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from thinc.typedefs cimport weight_t
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from thinc.extra.search cimport Beam
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from collections import OrderedDict, Counter
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import srsly
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from . cimport _beam_utils
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from ..tokens.doc cimport Doc
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from ..structs cimport TokenC
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from .stateclass cimport StateClass
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from ..typedefs cimport attr_t
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from ..errors import Errors
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from .. import util
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cdef weight_t MIN_SCORE = -90000
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class OracleError(Exception):
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pass
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cdef void* _init_state(Pool mem, int length, void* tokens) except NULL:
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cdef StateC* st = new StateC(<const TokenC*>tokens, length)
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return <void*>st
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cdef class TransitionSystem:
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def __init__(self, StringStore string_table, labels_by_action=None, min_freq=None):
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self.mem = Pool()
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self.strings = string_table
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self.n_moves = 0
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self._size = 100
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self.c = <Transition*>self.mem.alloc(self._size, sizeof(Transition))
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self.labels = {}
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if labels_by_action:
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self.initialize_actions(labels_by_action, min_freq=min_freq)
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self.root_label = self.strings.add('ROOT')
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self.init_beam_state = _init_state
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def __reduce__(self):
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return (self.__class__, (self.strings, self.labels), None, None)
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def init_batch(self, docs):
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cdef StateClass state
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states = []
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offset = 0
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for doc in docs:
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state = StateClass(doc, offset=offset)
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self.initialize_state(state.c)
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states.append(state)
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offset += len(doc)
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return states
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def init_beams(self, docs, beam_width, beam_density=0.):
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cdef Doc doc
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beams = []
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cdef int offset = 0
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# Doc objects might contain labels that we need to register actions for. We need to check for that
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# *before* we create any Beam objects, because the Beam object needs the correct number of
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# actions. It's sort of dumb, but the best way is to just call init_batch() -- that triggers the additions,
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# and it doesn't matter that we create and discard the state objects.
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self.init_batch(docs)
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for doc in docs:
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beam = Beam(self.n_moves, beam_width, min_density=beam_density)
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beam.initialize(self.init_beam_state, doc.length, doc.c)
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for i in range(beam.width):
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state = <StateC*>beam.at(i)
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state.offset = offset
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offset += len(doc)
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beam.check_done(_beam_utils.check_final_state, NULL)
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beams.append(beam)
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return beams
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def get_oracle_sequence(self, doc, GoldParse gold):
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cdef Pool mem = Pool()
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costs = <float*>mem.alloc(self.n_moves, sizeof(float))
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is_valid = <int*>mem.alloc(self.n_moves, sizeof(int))
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cdef StateClass state = StateClass(doc, offset=0)
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self.initialize_state(state.c)
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history = []
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while not state.is_final():
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self.set_costs(is_valid, costs, state, gold)
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for i in range(self.n_moves):
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if is_valid[i] and costs[i] <= 0:
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action = self.c[i]
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history.append(i)
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action.do(state.c, action.label)
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break
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else:
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raise ValueError(Errors.E024)
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return history
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def apply_transition(self, StateClass state, name):
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if not self.is_valid(state, name):
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raise ValueError(Errors.E170.format(name=name))
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action = self.lookup_transition(name)
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action.do(state.c, action.label)
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cdef int initialize_state(self, StateC* state) nogil:
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pass
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cdef int finalize_state(self, StateC* state) nogil:
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pass
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def finalize_doc(self, doc):
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pass
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def preprocess_gold(self, GoldParse gold):
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raise NotImplementedError
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def is_gold_parse(self, StateClass state, GoldParse gold):
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raise NotImplementedError
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cdef Transition lookup_transition(self, object name) except *:
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raise NotImplementedError
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cdef Transition init_transition(self, int clas, int move, attr_t label) except *:
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raise NotImplementedError
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def is_valid(self, StateClass stcls, move_name):
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action = self.lookup_transition(move_name)
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if action.move == 0:
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return False
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return action.is_valid(stcls.c, action.label)
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cdef int set_valid(self, int* is_valid, const StateC* st) nogil:
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cdef int i
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for i in range(self.n_moves):
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is_valid[i] = self.c[i].is_valid(st, self.c[i].label)
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cdef int set_costs(self, int* is_valid, weight_t* costs,
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StateClass stcls, GoldParse gold) except -1:
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cdef int i
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self.set_valid(is_valid, stcls.c)
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cdef int n_gold = 0
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for i in range(self.n_moves):
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if is_valid[i]:
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costs[i] = self.c[i].get_cost(stcls, &gold.c, self.c[i].label)
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n_gold += costs[i] <= 0
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else:
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costs[i] = 9000
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if n_gold <= 0:
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raise ValueError(Errors.E024)
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def get_class_name(self, int clas):
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act = self.c[clas]
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return self.move_name(act.move, act.label)
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def initialize_actions(self, labels_by_action, min_freq=None):
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self.labels = {}
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self.n_moves = 0
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added_labels = []
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added_actions = {}
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for action, label_freqs in sorted(labels_by_action.items()):
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action = int(action)
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# Make sure we take a copy here, and that we get a Counter
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self.labels[action] = Counter()
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# Have to be careful here: Sorting must be stable, or our model
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# won't be read back in correctly.
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sorted_labels = [(f, L) for L, f in label_freqs.items()]
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sorted_labels.sort()
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sorted_labels.reverse()
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for freq, label_str in sorted_labels:
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if freq < 0:
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added_labels.append((freq, label_str))
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added_actions.setdefault(label_str, []).append(action)
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else:
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self.add_action(int(action), label_str)
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self.labels[action][label_str] = freq
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added_labels.sort(reverse=True)
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for freq, label_str in added_labels:
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for action in added_actions[label_str]:
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self.add_action(int(action), label_str)
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self.labels[action][label_str] = freq
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def add_action(self, int action, label_name):
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cdef attr_t label_id
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if not isinstance(label_name, int) and \
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not isinstance(label_name, long):
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label_id = self.strings.add(label_name)
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else:
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label_id = label_name
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# Check we're not creating a move we already have, so that this is
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# idempotent
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for trans in self.c[:self.n_moves]:
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if trans.move == action and trans.label == label_id:
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return 0
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if self.n_moves >= self._size:
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self._size *= 2
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self.c = <Transition*>self.mem.realloc(self.c, self._size * sizeof(self.c[0]))
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self.c[self.n_moves] = self.init_transition(self.n_moves, action, label_id)
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self.n_moves += 1
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# Add the new (action, label) pair, making up a frequency for it if
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# necessary. To preserve sort order, the frequency needs to be lower
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# than previous frequencies.
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if self.labels.get(action, []):
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new_freq = min(self.labels[action].values())
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else:
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self.labels[action] = Counter()
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new_freq = -1
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if new_freq > 0:
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new_freq = 0
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self.labels[action][label_name] = new_freq-1
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return 1
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def to_disk(self, path, **kwargs):
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with path.open('wb') as file_:
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file_.write(self.to_bytes(**kwargs))
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def from_disk(self, path, **kwargs):
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with path.open('rb') as file_:
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byte_data = file_.read()
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self.from_bytes(byte_data, **kwargs)
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return self
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def to_bytes(self, exclude=tuple(), **kwargs):
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transitions = []
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serializers = {
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'moves': lambda: srsly.json_dumps(self.labels),
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'strings': lambda: self.strings.to_bytes()
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}
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exclude = util.get_serialization_exclude(serializers, exclude, kwargs)
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return util.to_bytes(serializers, exclude)
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def from_bytes(self, bytes_data, exclude=tuple(), **kwargs):
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labels = {}
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deserializers = {
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'moves': lambda b: labels.update(srsly.json_loads(b)),
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'strings': lambda b: self.strings.from_bytes(b)
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}
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exclude = util.get_serialization_exclude(deserializers, exclude, kwargs)
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msg = util.from_bytes(bytes_data, deserializers, exclude)
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self.initialize_actions(labels)
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return self
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