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	* Update travis and tox * Use xenial distribution * Don't install coveralls twice * Add black and flake8 tox commands * Remove Python 3.5 test for Django master * Fix indent * Ignore migrations * Remove black for now * Run black formatting (#668) * Run black format * Update makefile * Add black to travis build
		
			
				
	
	
		
			71 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from .models import Character, Faction, Ship
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| 
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| 
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| def initialize():
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|     human = Character(name="Human")
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|     human.save()
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| 
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|     droid = Character(name="Droid")
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|     droid.save()
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| 
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|     rebels = Faction(id="1", name="Alliance to Restore the Republic", hero=human)
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|     rebels.save()
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| 
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|     empire = Faction(id="2", name="Galactic Empire", hero=droid)
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|     empire.save()
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| 
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|     xwing = Ship(id="1", name="X-Wing", faction=rebels)
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|     xwing.save()
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| 
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|     human.ship = xwing
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|     human.save()
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| 
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|     ywing = Ship(id="2", name="Y-Wing", faction=rebels)
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|     ywing.save()
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| 
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|     awing = Ship(id="3", name="A-Wing", faction=rebels)
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|     awing.save()
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| 
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|     # Yeah, technically it's Corellian. But it flew in the service of the rebels,
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|     # so for the purposes of this demo it's a rebel ship.
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|     falcon = Ship(id="4", name="Millenium Falcon", faction=rebels)
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|     falcon.save()
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| 
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|     homeOne = Ship(id="5", name="Home One", faction=rebels)
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|     homeOne.save()
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| 
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|     tieFighter = Ship(id="6", name="TIE Fighter", faction=empire)
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|     tieFighter.save()
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| 
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|     tieInterceptor = Ship(id="7", name="TIE Interceptor", faction=empire)
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|     tieInterceptor.save()
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| 
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|     executor = Ship(id="8", name="Executor", faction=empire)
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|     executor.save()
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| 
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| 
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| def create_ship(ship_name, faction_id):
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|     new_ship = Ship(name=ship_name, faction_id=faction_id)
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|     new_ship.save()
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|     return new_ship
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| 
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| 
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| def get_ship(_id):
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|     return Ship.objects.get(id=_id)
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| 
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| 
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| def get_ships():
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|     return Ship.objects.all()
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| 
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| 
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| def get_faction(_id):
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|     return Faction.objects.get(id=_id)
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| 
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| 
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| def get_rebels():
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|     return get_faction(1)
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| 
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| 
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| def get_empire():
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|     return get_faction(2)
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